Paper Mario DX
Paper Mario (N64) modding
 
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spiny_surge.h
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1#ifndef _SPINY_SURGE_H_
2#define _SPINY_SURGE_H_
3
4#include "common_structs.h"
5
6// args: none
7API_CALLABLE(action_command_spiny_surge_init);
8
9// args: prep time, duration, difficulty
10API_CALLABLE(action_command_spiny_surge_start);
11
15
16enum {
22};
23
24#endif
void action_command_spiny_surge_draw(void)
@ SPINY_SURGE_RESET
Definition spiny_surge.h:17
@ SPINY_SURGE_NONE
Definition spiny_surge.h:18
@ SPINY_SURGE_THROW
Definition spiny_surge.h:20
@ SPINY_SURGE_HOLD
Definition spiny_surge.h:19
@ SPINY_SURGE_IGNORE
Definition spiny_surge.h:21
void action_command_spiny_surge_free(void)
void action_command_spiny_surge_update(void)