Paper Mario DX
Paper Mario (N64) modding
 
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spiny_surge.h File Reference

Go to the source code of this file.

Enumerations

enum  {
  SPINY_SURGE_RESET = -1 , SPINY_SURGE_NONE = 0 , SPINY_SURGE_HOLD = 1 , SPINY_SURGE_THROW = 2 ,
  SPINY_SURGE_IGNORE = 3
}
 

Functions

void action_command_spiny_surge_update (void)
 
void action_command_spiny_surge_draw (void)
 
void action_command_spiny_surge_free (void)
 

Enumeration Type Documentation

◆ anonymous enum

anonymous enum
Enumerator
SPINY_SURGE_RESET 
SPINY_SURGE_NONE 
SPINY_SURGE_HOLD 
SPINY_SURGE_THROW 
SPINY_SURGE_IGNORE 

Definition at line 16 of file spiny_surge.h.

16 {
22};
@ SPINY_SURGE_RESET
Definition spiny_surge.h:17
@ SPINY_SURGE_NONE
Definition spiny_surge.h:18
@ SPINY_SURGE_THROW
Definition spiny_surge.h:20
@ SPINY_SURGE_HOLD
Definition spiny_surge.h:19
@ SPINY_SURGE_IGNORE
Definition spiny_surge.h:21

Function Documentation

◆ action_command_spiny_surge_update()

void action_command_spiny_surge_update ( void )

Referenced by action_command_update().

◆ action_command_spiny_surge_draw()

void action_command_spiny_surge_draw ( void )

Referenced by action_command_draw().

◆ action_command_spiny_surge_free()

void action_command_spiny_surge_free ( void )

Referenced by action_command_free().