Paper Mario DX
Paper Mario (N64) modding
 
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tik_05_hit.h
Go to the documentation of this file.
1#define COLLIDER_Root 0xA
2#define COLLIDER_exite 0x9
3#define COLLIDER_deilite 0x8
4#define COLLIDER_deilie 0x7
5#define COLLIDER_ne 0x6
6#define COLLIDER_Default 0x5
7#define COLLIDER_o71 0x4
8#define COLLIDER_o72 0x3
9#define COLLIDER_kabe 0x2
10#define COLLIDER_o70 0x1
11#define COLLIDER_yuka 0x0
12
13#define ZONE_Root 0x4
14#define ZONE_g16 0x3
15#define ZONE_3 0x2
16#define ZONE_2 0x1
17#define ZONE_1 0x0
18