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Macros | |
#define | COLLIDER_Root 0x8 |
#define | COLLIDER_g15 0x7 |
#define | COLLIDER_o48 0x6 |
#define | COLLIDER_o47 0x5 |
#define | COLLIDER_Default 0x4 |
#define | COLLIDER_o35 0x3 |
#define | COLLIDER_futi 0x2 |
#define | COLLIDER_kabe 0x1 |
#define | COLLIDER_yuka 0x0 |
#define | ZONE_Root 0x4 |
#define | ZONE_g10 0x3 |
#define | ZONE_3 0x2 |
#define | ZONE_2 0x1 |
#define | ZONE_1 0x0 |
#define COLLIDER_Root 0x8 |
Definition at line 1 of file tik_12_hit.h.
#define COLLIDER_g15 0x7 |
Definition at line 2 of file tik_12_hit.h.
#define COLLIDER_o48 0x6 |
Definition at line 3 of file tik_12_hit.h.
#define COLLIDER_o47 0x5 |
Definition at line 4 of file tik_12_hit.h.
#define COLLIDER_Default 0x4 |
Definition at line 5 of file tik_12_hit.h.
#define COLLIDER_o35 0x3 |
Definition at line 6 of file tik_12_hit.h.
#define COLLIDER_futi 0x2 |
Definition at line 7 of file tik_12_hit.h.
#define COLLIDER_kabe 0x1 |
Definition at line 8 of file tik_12_hit.h.
#define COLLIDER_yuka 0x0 |
Definition at line 9 of file tik_12_hit.h.
#define ZONE_Root 0x4 |
Definition at line 11 of file tik_12_hit.h.
#define ZONE_g10 0x3 |
Definition at line 12 of file tik_12_hit.h.
#define ZONE_3 0x2 |
Definition at line 13 of file tik_12_hit.h.
#define ZONE_2 0x1 |
Definition at line 14 of file tik_12_hit.h.
#define ZONE_1 0x0 |
Definition at line 15 of file tik_12_hit.h.