Paper Mario DX
Paper Mario (N64) modding
 
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tik_25_hit.h
Go to the documentation of this file.
1#define COLLIDER_Root 0xA
2#define COLLIDER_exitw 0x9
3#define COLLIDER_nw 0x8
4#define COLLIDER_deiliw 0x7
5#define COLLIDER_deilitw 0x6
6#define COLLIDER_ttw 0x5
7#define COLLIDER_Default 0x4
8#define COLLIDER_o50 0x3
9#define COLLIDER_yuka 0x2
10#define COLLIDER_futi 0x1
11#define COLLIDER_kabe 0x0
12
13#define ZONE_Root 0x4
14#define ZONE_Default 0x3
15#define ZONE_o36 0x2
16#define ZONE_o37 0x1
17#define ZONE_o39 0x0
18