Paper Mario DX
Paper Mario (N64) modding
 
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tik_bt01_shape.h
Go to the documentation of this file.
1#define MODEL_Root 0x12
2#define MODEL_g78 0x11
3#define MODEL_o351 0x10
4#define MODEL_dai 0xF
5#define MODEL_waku1 0xE
6#define MODEL_misu 0xD
7#define MODEL_yuka 0xC
8#define MODEL_g49 0xB
9#define MODEL_waku2 0xA
10#define MODEL_mizu2 0x9
11#define MODEL_exit 0x8
12#define MODEL_dokan1 0x7
13#define MODEL_kabe2 0x6
14#define MODEL_dokan2 0x5
15#define MODEL_futi 0x4
16#define MODEL_saku 0x3
17#define MODEL_kabe 0x2
18#define MODEL_yuka2 0x1
19#define MODEL_waku 0x0
20