Paper Mario DX
Paper Mario (N64) modding
 
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trd_10_hit.h
Go to the documentation of this file.
1#define COLLIDER_Root 0x8
2#define COLLIDER_g18 0x7
3#define COLLIDER_nw 0x6
4#define COLLIDER_ttw 0x5
5#define COLLIDER_deiliw 0x4
6#define COLLIDER_deilitw 0x3
7#define COLLIDER_g10 0x2
8#define COLLIDER_o52 0x1
9#define COLLIDER_t_kabe 0x0
10
11#define ZONE_Root 0x4
12#define ZONE_g10 0x3
13#define ZONE_exite 0x2
14#define ZONE_exitw 0x1
15#define ZONE_yuka1 0x0
16