Paper Mario DX
Paper Mario (N64) modding
 
Loading...
Searching...
No Matches
tst_11_hit.h File Reference

Go to the source code of this file.

Macros

#define COLLIDER_Root   0x4
 
#define COLLIDER_g49   0x3
 
#define COLLIDER_deili1   0x2
 
#define COLLIDER_deilit1   0x1
 
#define COLLIDER_o171   0x0
 
#define ZONE_Root   0x2
 
#define ZONE_g49   0x1
 
#define ZONE_o151   0x0
 

Macro Definition Documentation

◆ COLLIDER_Root

#define COLLIDER_Root   0x4

Definition at line 1 of file tst_11_hit.h.

◆ COLLIDER_g49

#define COLLIDER_g49   0x3

Definition at line 2 of file tst_11_hit.h.

◆ COLLIDER_deili1

#define COLLIDER_deili1   0x2

Definition at line 3 of file tst_11_hit.h.

◆ COLLIDER_deilit1

#define COLLIDER_deilit1   0x1

Definition at line 4 of file tst_11_hit.h.

◆ COLLIDER_o171

#define COLLIDER_o171   0x0

Definition at line 5 of file tst_11_hit.h.

◆ ZONE_Root

#define ZONE_Root   0x2

Definition at line 7 of file tst_11_hit.h.

◆ ZONE_g49

#define ZONE_g49   0x1

Definition at line 8 of file tst_11_hit.h.

◆ ZONE_o151

#define ZONE_o151   0x0

Definition at line 9 of file tst_11_hit.h.