21    .pos = { -2.0f, -26.0f, 0.0f },
 
 
   28    .pos = { -2.0f, -26.0f, 0.0f },
 
 
   35    .pos = { -2.0f, -26.0f, 0.0f },
 
 
   42    .pos = { 2.0f, 26.0f, 0.0f },
 
 
   49    .pos = { 3.0f, -26.0f, 0.0f },
 
 
   56    .pos = { 3.0f, -26.0f, 0.0f },
 
 
   63    .pos = { 3.0f, -26.0f, 0.0f },
 
 
   70    .pos = { -3.0f, 26.0f, 0.0f },
 
 
BSS s32 PopupMenu_SelectedIndex
 
StaticAnimatorNode Entity_CymbalPlant_Node2
 
Gfx Entity_CymbalPlant_RenderNode4[]
 
Gfx Entity_CymbalPlant_RenderNode8[]
 
StaticAnimatorNode Entity_CymbalPlant_Node4
 
Gfx Entity_CymbalPlant_RenderNode3[]
 
StaticAnimatorNode Entity_CymbalPlant_NodeParent
 
StaticAnimatorNode Entity_CymbalPlant_Node8
 
AnimScript Entity_CymbalPlant_AnimationIdle
 
StaticAnimatorNode Entity_CymbalPlant_Node10
 
Gfx Entity_CymbalPlant_RenderNode10[]
 
StaticAnimatorNode Entity_CymbalPlant_Node7
 
Gfx Entity_CymbalPlant_RenderNode1[]
 
Gfx Entity_CymbalPlant_RenderNode5[]
 
Gfx Entity_CymbalPlant_RenderNode7[]
 
AnimScript Entity_CymbalPlant_AnimationGrab
 
StaticAnimatorNode Entity_CymbalPlant_Node9
 
StaticAnimatorNode Entity_CymbalPlant_Node6
 
StaticAnimatorNode * Entity_CymbalPlant_Mesh[]
 
StaticAnimatorNode Entity_CymbalPlant_Node1
 
StaticAnimatorNode Entity_CymbalPlant_Node5
 
StaticAnimatorNode Entity_CymbalPlant_Node3
 
Gfx Entity_CymbalPlant_RenderNode9[]
 
#define as_DisableMirroring
 
#define as_SetPos(node, x, y, z)
 
#define as_SetRotation(node, x, y, z)
 
#define as_SetScale(node, x, y, z)
 
struct StaticAnimatorNode * child