Paper Mario DX
Paper Mario (N64) modding
 
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GetItemName.inc.c
Go to the documentation of this file.
1#include "common.h"
2#include "npc.h"
3
4API_CALLABLE(N(GetItemName)) {
5 Bytecode* args = script->ptrReadPos;
6 s32 inOutVar = *args++;
7 s32 itemID = evt_get_variable(script, inOutVar);
8
9 evt_set_variable(script, inOutVar, gItemTable[itemID & ~0xF0000].nameMsg);
10 return ApiStatus_DONE2;
11}
#define ApiStatus_DONE2
Definition evt.h:118
s32 Bytecode
Definition evt.h:7
s32 evt_get_variable(Evt *script, Bytecode var)
Definition evt.c:1690
s32 evt_set_variable(Evt *script, Bytecode var, s32 value)
Definition evt.c:1847
ItemData gItemTable[]