= {
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
gsDPPipeSync(),
gsDPSetCycleType(G_CYC_1CYCLE),
gsDPSetTextureDetail(G_TD_CLAMP),
gsDPSetTextureLOD(G_TL_TILE),
gsDPLoadTextureBlock(
D_0A000C60_E493E0, G_IM_FMT_RGBA, G_IM_SIZ_16b, 32, 32, 0, G_TX_NOMIRROR | G_TX_CLAMP, G_TX_NOMIRROR | G_TX_CLAMP, 5, 5, G_TX_NOLOD, G_TX_NOLOD),
gsDPSetTexturePersp(G_TP_PERSP),
gsDPSetTextureFilter(G_TF_BILERP),
gsSPClearGeometryMode(G_LIGHTING),
gsSPVertex(D_0A000160_E488E0, 22, 0),
gsSP2Triangles(0, 1, 2, 0, 0, 2, 3, 0),
gsSP2Triangles(4, 5, 6, 0, 4, 6, 7, 0),
gsSP2Triangles(8, 9, 10, 0, 8, 10, 11, 0),
gsSP2Triangles(12, 13, 14, 0, 12, 14, 15, 0),
gsSP2Triangles(16, 17, 18, 0, 16, 18, 19, 0),
gsSP2Triangles(20, 7, 6, 0, 20, 6, 21, 0),
gsDPPipeSync(),
gsSPTexture(0x0001, 0x0001, 0, G_TX_RENDERTILE, G_OFF),
gsSPEndDisplayList(),
}
unsigned char D_0A000C60_E493E0[]
10 {
11 gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
12 gsDPPipeSync(),
13 gsDPSetCycleType(G_CYC_1CYCLE),
14 gsDPSetTextureDetail(G_TD_CLAMP),
15 gsDPSetTextureLOD(G_TL_TILE),
16 gsDPLoadTextureBlock(
D_0A000C60_E493E0, G_IM_FMT_RGBA, G_IM_SIZ_16b, 32, 32, 0, G_TX_NOMIRROR | G_TX_CLAMP, G_TX_NOMIRROR | G_TX_CLAMP, 5, 5, G_TX_NOLOD, G_TX_NOLOD),
17 gsDPSetTexturePersp(G_TP_PERSP),
18 gsDPSetTextureFilter(G_TF_BILERP),
19 gsSPClearGeometryMode(G_LIGHTING),
20 gsSPVertex(D_0A000160_E488E0, 22, 0),
21 gsSP2Triangles(0, 1, 2, 0, 0, 2, 3, 0),
22 gsSP2Triangles(4, 5, 6, 0, 4, 6, 7, 0),
23 gsSP2Triangles(8, 9, 10, 0, 8, 10, 11, 0),
24 gsSP2Triangles(12, 13, 14, 0, 12, 14, 15, 0),
25 gsSP2Triangles(16, 17, 18, 0, 16, 18, 19, 0),
26 gsSP2Triangles(20, 7, 6, 0, 20, 6, 21, 0),
27 gsDPPipeSync(),
29 gsSPTexture(0x0001, 0x0001, 0, G_TX_RENDERTILE, G_OFF),
30 gsSPEndDisplayList(),
31};