Paper Mario DX
Paper Mario (N64) modding
 
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InertRedBlock.c File Reference

Go to the source code of this file.

Functions

 INCLUDE_IMG ("entity/model/InertRedBlock_face.png", D_0A000180_E428C0)
 

Variables

Gfx Entity_InertRedBlock_LoadTexture []
 
Gfx Entity_InertRedBlock_RenderTopBottom []
 
Gfx Entity_InertRedBlock_RenderFaces []
 
Gfx Entity_InertRedBlock_Render []
 

Function Documentation

◆ INCLUDE_IMG()

INCLUDE_IMG ( "entity/model/InertRedBlock_face.png" ,
D_0A000180_E428C0  )

Variable Documentation

◆ Entity_InertRedBlock_LoadTexture

◆ Entity_InertRedBlock_RenderTopBottom

◆ Entity_InertRedBlock_RenderFaces

Gfx Entity_InertRedBlock_RenderFaces[]
Initial value:

Definition at line 31 of file InertRedBlock.c.

31 {
38 gsSP2Triangles(0, 1, 2, 0, 0, 2, 3, 0),
39 gsSP2Triangles(4, 5, 6, 0, 4, 6, 7, 0),
40 gsSP2Triangles(8, 9, 10, 0, 8, 10, 11, 0),
41 gsSP2Triangles(12, 13, 14, 0, 12, 14, 15, 0),
43};

◆ Entity_InertRedBlock_Render