Value:{ \
.idle = ANIM_Archeologist_Idle, \
.walk = ANIM_Archeologist_Walk, \
.run = ANIM_Archeologist_Run, \
.chase = ANIM_Archeologist_Run, \
.anim_4 = ANIM_Archeologist_Idle, \
.anim_5 = ANIM_Archeologist_Idle, \
.death = ANIM_Archeologist_Idle, \
.hit = ANIM_Archeologist_Idle, \
.anim_8 = ANIM_Archeologist_Idle, \
.anim_9 = ANIM_Archeologist_Idle, \
.anim_A = ANIM_Archeologist_Idle, \
.anim_B = ANIM_Archeologist_Idle, \
.anim_C = ANIM_Archeologist_Idle, \
.anim_D = ANIM_Archeologist_Idle, \
.anim_E = ANIM_Archeologist_Idle, \
.anim_F = ANIM_Archeologist_Idle, \
}
Definition at line 25 of file Kolorado.h.
25#define ARCHEOLOGIST_ANIMS \
26{ \
27 .idle = ANIM_Archeologist_Idle, \
28 .walk = ANIM_Archeologist_Walk, \
29 .run = ANIM_Archeologist_Run, \
30 .chase = ANIM_Archeologist_Run, \
31 .anim_4 = ANIM_Archeologist_Idle, \
32 .anim_5 = ANIM_Archeologist_Idle, \
33 .death = ANIM_Archeologist_Idle, \
34 .hit = ANIM_Archeologist_Idle, \
35 .anim_8 = ANIM_Archeologist_Idle, \
36 .anim_9 = ANIM_Archeologist_Idle, \
37 .anim_A = ANIM_Archeologist_Idle, \
38 .anim_B = ANIM_Archeologist_Idle, \
39 .anim_C = ANIM_Archeologist_Idle, \
40 .anim_D = ANIM_Archeologist_Idle, \
41 .anim_E = ANIM_Archeologist_Idle, \
42 .anim_F = ANIM_Archeologist_Idle, \
43}