10 .playerSearchInterval = 4,
13 .chaseUpdateInterval = 1,
14 .chaseRadius = 100.0f,
23 Call(N(FlyingNoAttackAI_Main),
Ref(N(AISettings_LavaBubble)))
31 .level = ACTOR_LEVEL_LAVA_BUBBLE,
32 .ai = &N(EVS_NpcAI_LavaBubble),
ApiStatus SetSelfVar(Evt *script, b32 isInitialCall)
#define Ref(sym)
Address/pointer constant.
#define End
Signals the end of EVT script data. A script missing this will likely crash on load.
#define Call(FUNC, ARGS...)
Calls a given C EVT API function with any number of arguments.
#define Return
Kills the current EVT thread.