Value:{ \
.idle = ANIM_DisguisedMoustafa_Idle, \
.walk = ANIM_DisguisedMoustafa_Idle, \
.run = ANIM_DisguisedMoustafa_Idle, \
.chase = ANIM_DisguisedMoustafa_Idle, \
.anim_4 = ANIM_DisguisedMoustafa_Idle, \
.anim_5 = ANIM_DisguisedMoustafa_Idle, \
.death = ANIM_DisguisedMoustafa_Idle, \
.hit = ANIM_DisguisedMoustafa_Idle, \
.anim_8 = ANIM_DisguisedMoustafa_Idle, \
.anim_9 = ANIM_DisguisedMoustafa_Idle, \
.anim_A = ANIM_DisguisedMoustafa_Idle, \
.anim_B = ANIM_DisguisedMoustafa_Idle, \
.anim_C = ANIM_DisguisedMoustafa_Idle, \
.anim_D = ANIM_DisguisedMoustafa_Idle, \
.anim_E = ANIM_DisguisedMoustafa_Idle, \
.anim_F = ANIM_DisguisedMoustafa_Idle, \
}
Definition at line 67 of file Mouser.h.
67#define DISGUISED_MOUSTAFA_ANIMS \
68{ \
69 .idle = ANIM_DisguisedMoustafa_Idle, \
70 .walk = ANIM_DisguisedMoustafa_Idle, \
71 .run = ANIM_DisguisedMoustafa_Idle, \
72 .chase = ANIM_DisguisedMoustafa_Idle, \
73 .anim_4 = ANIM_DisguisedMoustafa_Idle, \
74 .anim_5 = ANIM_DisguisedMoustafa_Idle, \
75 .death = ANIM_DisguisedMoustafa_Idle, \
76 .hit = ANIM_DisguisedMoustafa_Idle, \
77 .anim_8 = ANIM_DisguisedMoustafa_Idle, \
78 .anim_9 = ANIM_DisguisedMoustafa_Idle, \
79 .anim_A = ANIM_DisguisedMoustafa_Idle, \
80 .anim_B = ANIM_DisguisedMoustafa_Idle, \
81 .anim_C = ANIM_DisguisedMoustafa_Idle, \
82 .anim_D = ANIM_DisguisedMoustafa_Idle, \
83 .anim_E = ANIM_DisguisedMoustafa_Idle, \
84 .anim_F = ANIM_DisguisedMoustafa_Idle, \
85}