Paper Mario DX
Paper Mario (N64) modding
 
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PinkFlower_anim.c File Reference

Go to the source code of this file.

Variables

Gfx Entity_PinkFlower_RenderNode1 []
 
Gfx Entity_PinkFlower_RenderNode2 []
 
Gfx Entity_PinkFlower_RenderNode3 []
 
Gfx Entity_PinkFlower_RenderNode5 []
 
StaticAnimatorNode Entity_PinkFlower_Node5
 
StaticAnimatorNode Entity_PinkFlower_Node4
 
StaticAnimatorNode Entity_PinkFlower_Node3
 
StaticAnimatorNode Entity_PinkFlower_Node2
 
StaticAnimatorNode Entity_PinkFlower_Node1
 
StaticAnimatorNodeEntity_PinkFlower_Mesh []
 
AnimScript Entity_PinkFlower_AnimationLightUp
 
AnimScript Entity_PinkFlower_AnimationIdle
 

Variable Documentation

◆ Entity_PinkFlower_RenderNode1

Gfx Entity_PinkFlower_RenderNode1[]
extern

Definition at line 82 of file PinkFlower_gfx.c.

82 {
83 gsDPPipeSync(),
84 gsDPSetCycleType(G_CYC_1CYCLE),
85 gsDPSetRenderMode(G_RM_AA_ZB_OPA_SURF, G_RM_AA_ZB_OPA_SURF2),
86 gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
87 gsSPTexture(0x0080, 0x0080, 0, G_TX_RENDERTILE, G_OFF),
88 gsSPClearGeometryMode(G_CULL_BACK | G_LIGHTING),
89 gsSPSetGeometryMode(G_SHADING_SMOOTH),
90 gsSPVertex(D_0A000290_E9B790, 18, 0),
91 gsSP2Triangles(0, 1, 2, 0, 0, 2, 3, 0),
92 gsSP2Triangles(3, 2, 4, 0, 3, 4, 5, 0),
93 gsSP2Triangles(5, 4, 6, 0, 5, 6, 7, 0),
94 gsSP2Triangles(7, 6, 8, 0, 7, 8, 9, 0),
95 gsSP2Triangles(9, 8, 10, 0, 9, 10, 11, 0),
96 gsSP2Triangles(12, 13, 14, 0, 12, 14, 15, 0),
97 gsSP2Triangles(15, 14, 16, 0, 15, 16, 17, 0),
98 gsSP2Triangles(11, 10, 13, 0, 11, 13, 12, 0),
99 gsSPEndDisplayList(),
100};

◆ Entity_PinkFlower_RenderNode2

Gfx Entity_PinkFlower_RenderNode2[]
extern

Definition at line 62 of file PinkFlower_gfx.c.

62 {
63 gsDPPipeSync(),
64 gsDPSetCycleType(G_CYC_1CYCLE),
65 gsDPSetRenderMode(G_RM_AA_ZB_OPA_SURF, G_RM_AA_ZB_OPA_SURF2),
66 gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
67 gsSPTexture(0x0080, 0x0080, 0, G_TX_RENDERTILE, G_OFF),
68 gsSPClearGeometryMode(G_CULL_BACK | G_LIGHTING),
69 gsSPSetGeometryMode(G_SHADING_SMOOTH),
70 gsSPVertex(D_0A0003B0_E9B8B0, 16, 0),
71 gsSP2Triangles(0, 1, 2, 0, 0, 2, 3, 0),
72 gsSP2Triangles(2, 1, 4, 0, 2, 4, 5, 0),
73 gsSP2Triangles(2, 5, 6, 0, 2, 6, 3, 0),
74 gsSP2Triangles(5, 7, 6, 0, 5, 4, 7, 0),
75 gsSP2Triangles(8, 9, 10, 0, 8, 10, 11, 0),
76 gsSP2Triangles(10, 12, 13, 0, 10, 13, 11, 0),
77 gsSP2Triangles(10, 9, 14, 0, 10, 14, 12, 0),
78 gsSP2Triangles(12, 15, 13, 0, 12, 14, 15, 0),
79 gsSPEndDisplayList(),
80};

◆ Entity_PinkFlower_RenderNode3

Gfx Entity_PinkFlower_RenderNode3[]
extern

Definition at line 42 of file PinkFlower_gfx.c.

42 {
43 gsDPPipeSync(),
44 gsDPSetCycleType(G_CYC_1CYCLE),
45 gsDPSetRenderMode(G_RM_AA_ZB_OPA_SURF, G_RM_AA_ZB_OPA_SURF2),
46 gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
47 gsSPTexture(0x0080, 0x0080, 0, G_TX_RENDERTILE, G_OFF),
48 gsSPClearGeometryMode(G_CULL_BACK | G_LIGHTING),
49 gsSPSetGeometryMode(G_SHADING_SMOOTH),
50 gsSPVertex(D_0A0004B0_E9B9B0, 16, 0),
51 gsSP2Triangles(0, 1, 2, 0, 3, 4, 5, 0),
52 gsSP2Triangles(3, 5, 0, 0, 5, 6, 1, 0),
53 gsSP2Triangles(5, 1, 0, 0, 3, 0, 2, 0),
54 gsSP2Triangles(4, 7, 5, 0, 7, 6, 5, 0),
55 gsSP2Triangles(8, 9, 10, 0, 8, 10, 11, 0),
56 gsSP2Triangles(8, 11, 12, 0, 11, 13, 12, 0),
57 gsSP2Triangles(10, 14, 13, 0, 10, 13, 11, 0),
58 gsSP2Triangles(9, 15, 10, 0, 15, 14, 10, 0),
59 gsSPEndDisplayList(),
60};

◆ Entity_PinkFlower_RenderNode5

Gfx Entity_PinkFlower_RenderNode5[]
extern

Definition at line 102 of file PinkFlower_gfx.c.

102 {
103 gsDPPipeSync(),
104 gsDPSetCycleType(G_CYC_1CYCLE),
105 gsDPSetRenderMode(G_RM_AA_ZB_TEX_EDGE, G_RM_AA_ZB_TEX_EDGE2),
106 gsSPDisplayList(D_0A001020_E9C520),
107 gsSPClearGeometryMode(G_CULL_BACK | G_LIGHTING),
108 gsSPSetGeometryMode(G_SHADING_SMOOTH),
109 gsSPVertex(D_0A000040_E9B540, 30, 0),
110 gsSP2Triangles(0, 1, 2, 0, 0, 2, 3, 0),
111 gsSP2Triangles(3, 2, 4, 0, 3, 4, 5, 0),
112 gsSP2Triangles(6, 3, 5, 0, 6, 5, 7, 0),
113 gsSP2Triangles(8, 0, 3, 0, 8, 3, 6, 0),
114 gsSP2Triangles(2, 9, 10, 0, 2, 10, 4, 0),
115 gsSP2Triangles(1, 11, 9, 0, 1, 9, 2, 0),
116 gsSP2Triangles(5, 4, 12, 0, 5, 12, 13, 0),
117 gsSP2Triangles(4, 10, 14, 0, 4, 14, 12, 0),
118 gsSP2Triangles(7, 5, 13, 0, 7, 13, 15, 0),
119 gsSP2Triangles(16, 17, 18, 0, 16, 18, 19, 0),
120 gsSP2Triangles(16, 19, 20, 0, 19, 18, 21, 0),
121 gsSP2Triangles(19, 21, 11, 0, 20, 19, 11, 0),
122 gsSP2Triangles(20, 11, 1, 0, 22, 20, 1, 0),
123 gsSP2Triangles(22, 1, 0, 0, 23, 20, 22, 0),
124 gsSP2Triangles(11, 21, 24, 0, 11, 24, 9, 0),
125 gsSP2Triangles(9, 24, 25, 0, 9, 25, 10, 0),
126 gsSP2Triangles(10, 25, 26, 0, 10, 26, 14, 0),
127 gsSP2Triangles(27, 22, 0, 0, 27, 0, 8, 0),
128 gsSP2Triangles(23, 27, 28, 0, 23, 22, 27, 0),
129 gsSP2Triangles(28, 27, 8, 0, 28, 8, 29, 0),
130 gsSPVertex(&D_0A000040_E9B540[6], 3, 0),
131 gsSPVertex(&D_0A000040_E9B540[15], 1, 3),
132 gsSPVertex(&D_0A000040_E9B540[17], 2, 4),
133 gsSPVertex(&D_0A000040_E9B540[21], 1, 6),
134 gsSPVertex(&D_0A000040_E9B540[24], 3, 7),
135 gsSPVertex(&D_0A000040_E9B540[29], 8, 10),
136 gsSP2Triangles(10, 2, 0, 0, 10, 0, 11, 0),
137 gsSP2Triangles(11, 0, 1, 0, 11, 1, 12, 0),
138 gsSP2Triangles(12, 1, 3, 0, 12, 3, 16, 0),
139 gsSP2Triangles(6, 13, 14, 0, 6, 14, 7, 0),
140 gsSP2Triangles(7, 14, 15, 0, 7, 15, 8, 0),
141 gsSP2Triangles(8, 15, 17, 0, 8, 17, 9, 0),
142 gsSP2Triangles(5, 4, 13, 0, 5, 13, 6, 0),
143 gsSPEndDisplayList(),
144};
Gfx D_0A001020_E9C520[]

◆ Entity_PinkFlower_Node5

StaticAnimatorNode Entity_PinkFlower_Node5
Initial value:
= {
.pos = { 0.0f, -30.0f, 0.0f },
.sibling = ENTITY_ANIM_NULL,
.child = ENTITY_ANIM_NULL,
}
Gfx Entity_PinkFlower_RenderNode5[]
#define ENTITY_ANIM_NULL

Definition at line 9 of file PinkFlower_anim.c.

9 {
10 .displayList = Entity_PinkFlower_RenderNode5,
11 .pos = { 0.0f, -30.0f, 0.0f },
12 .sibling = ENTITY_ANIM_NULL,
13 .child = ENTITY_ANIM_NULL,
14};

◆ Entity_PinkFlower_Node4

StaticAnimatorNode Entity_PinkFlower_Node4
Initial value:
= {
.displayList = ENTITY_ANIM_NULL,
.pos = { 0.0f, 30.0f, 0.0f },
.sibling = ENTITY_ANIM_NULL,
}
StaticAnimatorNode Entity_PinkFlower_Node5

Definition at line 16 of file PinkFlower_anim.c.

16 {
17 .displayList = ENTITY_ANIM_NULL,
18 .pos = { 0.0f, 30.0f, 0.0f },
19 .sibling = ENTITY_ANIM_NULL,
21};

◆ Entity_PinkFlower_Node3

StaticAnimatorNode Entity_PinkFlower_Node3
Initial value:
= {
}
StaticAnimatorNode Entity_PinkFlower_Node4
Gfx Entity_PinkFlower_RenderNode3[]
struct StaticAnimatorNode * child

Definition at line 23 of file PinkFlower_anim.c.

23 {
24 .displayList = Entity_PinkFlower_RenderNode3,
25 .sibling = &Entity_PinkFlower_Node4,
27};

◆ Entity_PinkFlower_Node2

StaticAnimatorNode Entity_PinkFlower_Node2
Initial value:
= {
}
Gfx Entity_PinkFlower_RenderNode2[]
StaticAnimatorNode Entity_PinkFlower_Node3

Definition at line 29 of file PinkFlower_anim.c.

29 {
30 .displayList = Entity_PinkFlower_RenderNode2,
31 .sibling = &Entity_PinkFlower_Node3,
33};

◆ Entity_PinkFlower_Node1

StaticAnimatorNode Entity_PinkFlower_Node1
Initial value:
= {
.sibling = ENTITY_ANIM_NULL,
}
StaticAnimatorNode Entity_PinkFlower_Node2
Gfx Entity_PinkFlower_RenderNode1[]

Definition at line 35 of file PinkFlower_anim.c.

35 {
36 .displayList = Entity_PinkFlower_RenderNode1,
37 .sibling = ENTITY_ANIM_NULL,
39};

◆ Entity_PinkFlower_Mesh

◆ Entity_PinkFlower_AnimationLightUp

AnimScript Entity_PinkFlower_AnimationLightUp

Definition at line 50 of file PinkFlower_anim.c.

50 {
52 as_SetRotation(1, 0.0, 0.0, 0.0)
53 as_SetPos(1, 0, 0, 0)
54 as_SetScale(1, 1.0, 1.0, 1.0)
55 as_SetRotation(2, 0.0, 0.0, 0.0)
56 as_SetPos(2, 0, 0, 0)
57 as_SetScale(2, 1.0, 1.0, 1.0)
58 as_SetRotation(3, 0.0, 0.0, 0.0)
59 as_SetPos(3, 0, 0, 0)
60 as_SetScale(3, 1.0, 1.0, 1.0)
61 as_SetRotation(4, 0.0, 0.0, 0.0)
62 as_SetPos(4, 0, 30, 0)
63 as_SetScale(4, 1.0, 1.0, 1.0)
64 as_SetRotation(5, 0.0, 0.0, 0.0)
65 as_SetPos(5, 0, -30, 0)
66 as_SetScale(5, 1.2, 1.2, 1.2)
67 as_Wait(1)
68 as_SetRotation(1, 0.0, 0.0, -14.995)
69 as_SetRotation(2, 0.0, 0.0, -30.0)
70 as_SetRotation(3, 0.0, 0.0, 30.0)
71 as_SetRotation(4, 0.0, 0.0, -30.0)
72 as_SetScale(4, 1.245, 1.245, 1.245)
73 as_Wait(1)
74 as_SetRotation(1, 0.0, 0.0, -15.3)
75 as_SetRotation(2, 0.0, 0.0, -23.75)
76 as_SetRotation(3, 0.0, 0.0, 23.75)
77 as_SetRotation(4, 0.0, 0.0, -40.495)
78 as_SetScale(4, 0.98, 0.98, 0.98)
79 as_Wait(1)
80 as_SetRotation(1, 0.0, 0.0, -15.355)
81 as_SetRotation(2, 0.0, 0.0, -14.995)
82 as_SetRotation(3, 0.0, 0.0, 14.995)
83 as_SetRotation(4, 0.0, 0.0, -44.995)
84 as_SetScale(4, 0.745, 0.745, 0.745)
85 as_Wait(1)
86 as_SetRotation(1, 0.0, 0.0, -15.19)
87 as_SetRotation(2, 0.0, 0.0, -18.725)
88 as_SetRotation(3, 0.0, 0.0, 18.725)
89 as_SetRotation(4, 0.0, 0.0, -46.33)
90 as_SetScale(4, 0.875, 0.875, 0.875)
91 as_Wait(1)
92 as_SetRotation(1, 0.0, 0.0, -14.825)
93 as_SetRotation(2, 0.0, 0.0, -25.79)
94 as_SetRotation(3, 0.0, 0.0, 25.79)
95 as_SetRotation(4, 0.0, 0.0, -45.665)
96 as_SetScale(4, 1.11, 1.11, 1.11)
97 as_Wait(1)
98 as_SetRotation(1, 0.0, 0.0, -14.285)
99 as_SetRotation(2, 0.0, 0.0, -30.0)
100 as_SetRotation(3, 0.0, 0.0, 30.0)
101 as_SetRotation(4, 0.0, 0.0, -44.995)
102 as_SetScale(4, 1.245, 1.245, 1.245)
103 as_Wait(1)
104 as_SetRotation(1, 0.0, 0.0, -13.585)
105 as_SetRotation(2, 0.0, 0.0, -30.675)
106 as_SetRotation(3, 0.0, 0.0, 30.675)
107 as_SetRotation(4, 0.0, 0.0, -45.13)
108 as_SetScale(4, 1.25, 1.25, 1.25)
109 as_Wait(1)
110 as_SetRotation(1, 0.0, 0.0, -12.745)
111 as_SetRotation(2, 0.0, 0.0, -31.285)
112 as_SetRotation(3, 0.0, 0.0, 31.285)
113 as_SetRotation(4, 0.0, 0.0, -45.44)
114 as_SetScale(4, 1.235, 1.235, 1.235)
115 as_Wait(1)
116 as_SetRotation(1, 0.0, 0.0, -11.79)
117 as_SetRotation(2, 0.0, 0.0, -31.81)
118 as_SetRotation(3, 0.0, 0.0, 31.81)
119 as_SetRotation(4, 0.0, 0.0, -45.83)
120 as_SetScale(4, 1.2, 1.2, 1.2)
121 as_Wait(1)
122 as_SetRotation(1, 0.0, 0.0, -10.74)
123 as_SetRotation(2, 0.0, 0.0, -32.275)
124 as_SetRotation(3, 0.0, 0.0, 32.275)
125 as_SetRotation(4, 0.0, 0.0, -46.18)
126 as_SetScale(4, 1.155, 1.155, 1.155)
127 as_Wait(1)
128 as_SetRotation(1, 0.0, 0.0, -9.62)
129 as_SetRotation(2, 0.0, 0.0, -32.65)
130 as_SetRotation(3, 0.0, 0.0, 32.65)
131 as_SetRotation(4, 0.0, 0.0, -46.385)
132 as_SetScale(4, 1.1, 1.1, 1.1)
133 as_Wait(1)
134 as_SetRotation(1, 0.0, 0.0, -8.45)
135 as_SetRotation(2, 0.0, 0.0, -32.955)
136 as_SetRotation(3, 0.0, 0.0, 32.955)
137 as_SetRotation(4, 0.0, 0.0, -46.33)
138 as_SetScale(4, 1.055, 1.055, 1.055)
139 as_Wait(1)
140 as_SetRotation(1, 0.0, 0.0, -7.24)
141 as_SetRotation(2, 0.0, 0.0, -33.18)
142 as_SetRotation(3, 0.0, 0.0, 33.18)
143 as_SetRotation(4, 0.0, 0.0, -45.9)
144 as_SetScale(4, 1.015, 1.015, 1.015)
145 as_Wait(1)
146 as_SetRotation(1, 0.0, 0.0, -6.025)
147 as_SetRotation(2, 0.0, 0.0, -33.325)
148 as_SetRotation(3, 0.0, 0.0, 33.325)
149 as_SetRotation(4, 0.0, 0.0, -44.995)
150 as_SetScale(4, 1.0, 1.0, 1.0)
151 as_Wait(1)
152 as_SetRotation(1, 0.0, 0.0, -4.825)
153 as_SetRotation(2, 0.0, 0.0, -33.385)
154 as_SetRotation(3, 0.0, 0.0, 33.385)
155 as_SetRotation(4, 0.0, 0.0, -43.745)
156 as_SetScale(4, 0.99, 0.99, 0.99)
157 as_Wait(1)
158 as_SetRotation(1, 0.0, 0.0, -3.655)
159 as_SetRotation(2, 0.0, 0.0, -33.355)
160 as_SetRotation(3, 0.0, 0.0, 33.355)
161 as_SetRotation(4, 0.0, 0.0, -42.36)
162 as_SetScale(4, 0.985, 0.985, 0.985)
163 as_Wait(1)
164 as_SetRotation(1, 0.0, 0.0, -2.53)
165 as_SetRotation(2, 0.0, 0.0, -33.25)
166 as_SetRotation(3, 0.0, 0.0, 33.25)
167 as_SetRotation(4, 0.0, 0.0, -40.86)
168 as_Wait(1)
169 as_SetRotation(1, 0.0, 0.0, -1.495)
170 as_SetRotation(2, 0.0, 0.0, -33.055)
171 as_SetRotation(3, 0.0, 0.0, 33.055)
172 as_SetRotation(4, 0.0, 0.0, -39.255)
173 as_SetScale(4, 0.98, 0.98, 0.98)
174 as_Wait(1)
175 as_SetRotation(1, 0.0, 0.0, -0.545)
176 as_SetRotation(2, 0.0, 0.0, -32.775)
177 as_SetRotation(3, 0.0, 0.0, 32.775)
178 as_SetRotation(4, 0.0, 0.0, -37.55)
179 as_SetScale(4, 0.97, 0.97, 0.97)
180 as_Wait(1)
181 as_SetRotation(1, 0.0, 0.0, 0.275)
182 as_SetRotation(2, 0.0, 0.0, -32.4)
183 as_SetRotation(3, 0.0, 0.0, 32.4)
184 as_SetRotation(4, 0.0, 0.0, -35.775)
185 as_Wait(1)
186 as_SetRotation(1, 0.0, 0.0, 0.965)
187 as_SetRotation(2, 0.0, 0.0, -31.94)
188 as_SetRotation(3, 0.0, 0.0, 31.94)
189 as_SetRotation(4, 0.0, 0.0, -33.915)
190 as_Wait(1)
191 as_SetRotation(1, 0.0, 0.0, 1.5)
192 as_SetRotation(2, 0.0, 0.0, -31.385)
193 as_SetRotation(3, 0.0, 0.0, 31.385)
194 as_SetRotation(4, 0.0, 0.0, -32.01)
195 as_SetScale(4, 0.965, 0.965, 0.965)
196 as_Wait(1)
197 as_SetRotation(1, 0.0, 0.0, 1.85)
198 as_SetRotation(2, 0.0, 0.0, -30.74)
199 as_SetRotation(3, 0.0, 0.0, 30.74)
200 as_SetRotation(4, 0.0, 0.0, -30.055)
201 as_Wait(1)
202 as_SetRotation(1, 0.0, 0.0, 2.0)
203 as_SetRotation(2, 0.0, 0.0, -30.0)
204 as_SetRotation(3, 0.0, 0.0, 30.0)
205 as_SetRotation(4, 0.0, 0.0, -28.065)
206 as_Wait(1)
207 as_SetRotation(1, 0.0, 0.0, 2.02)
208 as_SetRotation(2, 0.0, 0.0, -29.065)
209 as_SetRotation(3, 0.0, 0.0, 29.065)
210 as_SetRotation(4, 0.0, 0.0, -26.06)
211 as_Wait(1)
212 as_SetRotation(1, 0.0, 0.0, 2.005)
213 as_SetRotation(2, 0.0, 0.0, -27.88)
214 as_SetRotation(3, 0.0, 0.0, 27.88)
215 as_SetRotation(4, 0.0, 0.0, -24.04)
216 as_Wait(1)
217 as_SetRotation(1, 0.0, 0.0, 1.96)
218 as_SetRotation(2, 0.0, 0.0, -26.46)
219 as_SetRotation(3, 0.0, 0.0, 26.46)
220 as_SetRotation(4, 0.0, 0.0, -22.03)
221 as_SetScale(4, 0.965, 0.97, 0.97)
222 as_Wait(1)
223 as_SetRotation(1, 0.0, 0.0, 1.895)
224 as_SetRotation(2, 0.0, 0.0, -24.855)
225 as_SetRotation(3, 0.0, 0.0, 24.855)
226 as_SetRotation(4, 0.0, 0.0, -20.03)
227 as_SetScale(4, 0.97, 0.97, 0.97)
228 as_Wait(1)
229 as_SetRotation(1, 0.0, 0.0, 1.795)
230 as_SetRotation(2, 0.0, 0.0, -23.09)
231 as_SetRotation(3, 0.0, 0.0, 23.09)
232 as_SetRotation(4, 0.0, 0.0, -18.055)
233 as_Wait(1)
234 as_SetRotation(1, 0.0, 0.0, 1.685)
235 as_SetRotation(2, 0.0, 0.0, -21.2)
236 as_SetRotation(3, 0.0, 0.0, 21.2)
237 as_SetRotation(4, 0.0, 0.0, -16.125)
238 as_Wait(1)
239 as_SetRotation(1, 0.0, 0.0, 1.555)
240 as_SetRotation(2, 0.0, 0.0, -19.21)
241 as_SetRotation(3, 0.0, 0.0, 19.21)
242 as_SetRotation(4, 0.0, 0.0, -14.245)
243 as_SetScale(4, 0.98, 0.98, 0.98)
244 as_Wait(1)
245 as_SetRotation(1, 0.0, 0.0, 1.41)
246 as_SetRotation(2, 0.0, 0.0, -17.16)
247 as_SetRotation(3, 0.0, 0.0, 17.16)
248 as_SetRotation(4, 0.0, 0.0, -12.425)
249 as_Wait(1)
250 as_SetRotation(1, 0.0, 0.0, 1.26)
251 as_SetRotation(2, 0.0, 0.0, -15.09)
252 as_SetRotation(3, 0.0, 0.0, 15.09)
253 as_SetRotation(4, 0.0, 0.0, -10.685)
254 as_Wait(1)
255 as_SetRotation(1, 0.0, 0.0, 1.1)
256 as_SetRotation(2, 0.0, 0.0, -13.025)
257 as_SetRotation(3, 0.0, 0.0, 13.025)
258 as_SetRotation(4, 0.0, 0.0, -9.03)
259 as_SetScale(4, 0.985, 0.985, 0.985)
260 as_Wait(1)
261 as_SetRotation(1, 0.0, 0.0, 0.94)
262 as_SetRotation(2, 0.0, 0.0, -11.0)
263 as_SetRotation(3, 0.0, 0.0, 11.0)
264 as_SetRotation(4, 0.0, 0.0, -7.475)
265 as_Wait(1)
266 as_SetRotation(1, 0.0, 0.0, 0.78)
267 as_SetRotation(2, 0.0, 0.0, -9.04)
268 as_SetRotation(3, 0.0, 0.0, 9.04)
269 as_SetRotation(4, 0.0, 0.0, -6.035)
270 as_SetScale(4, 0.99, 0.99, 0.99)
271 as_Wait(1)
272 as_SetRotation(1, 0.0, 0.0, 0.625)
273 as_SetRotation(2, 0.0, 0.0, -7.19)
274 as_SetRotation(3, 0.0, 0.0, 7.19)
275 as_SetRotation(4, 0.0, 0.0, -4.72)
276 as_Wait(1)
277 as_SetRotation(1, 0.0, 0.0, 0.48)
278 as_SetRotation(2, 0.0, 0.0, -5.48)
279 as_SetRotation(3, 0.0, 0.0, 5.48)
280 as_SetRotation(4, 0.0, 0.0, -3.54)
281 as_Wait(1)
282 as_SetRotation(1, 0.0, 0.0, 0.345)
283 as_SetRotation(2, 0.0, 0.0, -3.945)
284 as_SetRotation(3, 0.0, 0.0, 3.945)
285 as_SetRotation(4, 0.0, 0.0, -2.51)
286 as_SetScale(4, 0.995, 0.995, 0.995)
287 as_Wait(1)
288 as_SetRotation(1, 0.0, 0.0, 0.23)
289 as_SetRotation(2, 0.0, 0.0, -2.61)
290 as_SetRotation(3, 0.0, 0.0, 2.61)
291 as_SetRotation(4, 0.0, 0.0, -1.635)
292 as_Wait(1)
293 as_SetRotation(1, 0.0, 0.0, 0.13)
294 as_SetRotation(2, 0.0, 0.0, -1.515)
295 as_SetRotation(3, 0.0, 0.0, 1.515)
296 as_SetRotation(4, 0.0, 0.0, -0.94)
297 as_Wait(1)
298 as_SetRotation(1, 0.0, 0.0, 0.06)
299 as_SetRotation(2, 0.0, 0.0, -0.7)
300 as_SetRotation(3, 0.0, 0.0, 0.7)
301 as_SetRotation(4, 0.0, 0.0, -0.425)
302 as_Wait(1)
303 as_SetRotation(1, 0.0, 0.0, 0.01)
304 as_SetRotation(2, 0.0, 0.0, -0.175)
305 as_SetRotation(3, 0.0, 0.0, 0.175)
306 as_SetRotation(4, 0.0, 0.0, -0.105)
307 as_SetScale(4, 0.995, 1.0, 1.0)
308 as_Wait(1)
309 as_SetRotation(1, 0.0, 0.0, 0.0)
310 as_SetRotation(2, 0.0, 0.0, 0.0)
311 as_SetRotation(3, 0.0, 0.0, 0.0)
312 as_SetRotation(4, 0.0, 0.0, 0.0)
313 as_SetScale(4, 1.0, 1.0, 1.0)
314 as_Wait(1)
315 as_Loop
316 as_SetRotation(1, 0.0, 0.0, 0.0)
317 as_SetPos(1, 0, 0, 0)
318 as_SetScale(1, 1.0, 1.0, 1.0)
319 as_SetRotation(2, 0.0, 0.0, 0.0)
320 as_SetPos(2, 0, 0, 0)
321 as_SetScale(2, 1.0, 1.0, 1.0)
322 as_SetRotation(3, 0.0, 0.0, 0.0)
323 as_SetPos(3, 0, 0, 0)
324 as_SetScale(3, 1.0, 1.0, 1.0)
325 as_SetRotation(4, 0.0, 0.0, 0.0)
326 as_SetPos(4, 0, 30, 0)
327 as_SetScale(4, 1.0, 1.0, 1.0)
328 as_SetRotation(5, 0.0, 0.0, 0.0)
329 as_SetPos(5, 0, -30, 0)
330 as_SetScale(5, 1.2, 1.2, 1.2)
331 as_Wait(1)
333 as_End
334};
#define as_Wait(time)
#define as_DisableMirroring
#define as_SetPos(node, x, y, z)
#define as_SetRotation(node, x, y, z)
#define as_SetScale(node, x, y, z)
#define as_End
#define as_Loop
#define as_Restart

Referenced by entity_PinkFlower_idle().

◆ Entity_PinkFlower_AnimationIdle

AnimScript Entity_PinkFlower_AnimationIdle
Initial value:
= {
as_SetRotation(1, 0.0, 0.0, 0.0)
as_SetPos(1, 0, 0, 0)
as_SetScale(1, 1.0, 1.0, 1.0)
as_SetRotation(2, 0.0, 0.0, 0.0)
as_SetPos(2, 0, 0, 0)
as_SetScale(2, 1.0, 1.0, 1.0)
as_SetRotation(3, 0.0, 0.0, 0.0)
as_SetPos(3, 0, 0, 0)
as_SetScale(3, 1.0, 1.0, 1.0)
as_SetRotation(4, 0.0, 0.0, 0.0)
as_SetPos(4, 0, 30, 0)
as_SetScale(4, 1.0, 1.0, 1.0)
as_SetRotation(5, 0.0, 0.0, 0.0)
as_SetPos(5, 0, -30, 0)
as_SetScale(5, 1.2, 1.2, 1.2)
}

Definition at line 336 of file PinkFlower_anim.c.

336 {
338 as_SetRotation(1, 0.0, 0.0, 0.0)
339 as_SetPos(1, 0, 0, 0)
340 as_SetScale(1, 1.0, 1.0, 1.0)
341 as_SetRotation(2, 0.0, 0.0, 0.0)
342 as_SetPos(2, 0, 0, 0)
343 as_SetScale(2, 1.0, 1.0, 1.0)
344 as_SetRotation(3, 0.0, 0.0, 0.0)
345 as_SetPos(3, 0, 0, 0)
346 as_SetScale(3, 1.0, 1.0, 1.0)
347 as_SetRotation(4, 0.0, 0.0, 0.0)
348 as_SetPos(4, 0, 30, 0)
349 as_SetScale(4, 1.0, 1.0, 1.0)
350 as_SetRotation(5, 0.0, 0.0, 0.0)
351 as_SetPos(5, 0, -30, 0)
352 as_SetScale(5, 1.2, 1.2, 1.2)
353 as_Wait(1)
355 as_End
356};