Paper Mario DX
Paper Mario (N64) modding
 
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PowBlock.c File Reference

Go to the source code of this file.

Functions

 INCLUDE_IMG ("entity/model/PowBlock_face.png", D_0A000100_E43C20)
 
 INCLUDE_PAL ("entity/model/PowBlock_face.pal", D_0A000900_E44420)
 

Variables

Gfx Entity_PowBlock_LoadTexture []
 
Mtx Entity_PowBlock_mtx
 
Gfx Entity_PowBlock_RenderTopBottom []
 
Gfx Entity_PowBlock_RenderSides []
 
Gfx Entity_PowBlock_RenderFaces []
 
Gfx Entity_PowBlock_RenderBlock []
 
Gfx Entity_PowBlock_Render []
 

Function Documentation

◆ INCLUDE_IMG()

INCLUDE_IMG ( "entity/model/PowBlock_face.png" ,
D_0A000100_E43C20  )

◆ INCLUDE_PAL()

INCLUDE_PAL ( "entity/model/PowBlock_face.pal" ,
D_0A000900_E44420  )

Variable Documentation

◆ Entity_PowBlock_LoadTexture

◆ Entity_PowBlock_mtx

Mtx Entity_PowBlock_mtx
Initial value:
1.000000, 0.000000, 0.000000, 0.000000,
0.000000, 1.000000, 0.000000, 0.000000,
0.000000, 0.000000, 1.000000, 0.000000,
0.000000, 0.000000, 0.000000, 1.000000
)
#define RDP_MATRIX( Ax, Bx, Cx, Dx, Ay, By, Cy, Dy, Az, Bz, Cz, Dz, Aw, Bw, Cw, Dw)
Definition macros.h:237

Definition at line 21 of file PowBlock.c.

◆ Entity_PowBlock_RenderTopBottom

◆ Entity_PowBlock_RenderSides

Gfx Entity_PowBlock_RenderSides[]

◆ Entity_PowBlock_RenderFaces

Gfx Entity_PowBlock_RenderFaces[]

◆ Entity_PowBlock_RenderBlock

Gfx Entity_PowBlock_RenderBlock[]
Initial value:

Definition at line 63 of file PowBlock.c.

◆ Entity_PowBlock_Render

Gfx Entity_PowBlock_Render[]
Initial value:

Definition at line 68 of file PowBlock.c.