Paper Mario DX
Paper Mario (N64) modding
 
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RedBlock.c File Reference

Go to the source code of this file.

Functions

 INCLUDE_IMG ("entity/model/RedBlock_face.png", D_0A000180_E3C4A0)
 

Variables

Gfx Entity_RedBlock_LoadTexture []
 
Gfx Entity_RedBlock_RenderTopBottom []
 
Gfx Entity_RedBlock_RenderSides []
 
Gfx Entity_RedBlock_Render []
 

Function Documentation

◆ INCLUDE_IMG()

INCLUDE_IMG ( "entity/model/RedBlock_face.png" ,
D_0A000180_E3C4A0  )

Variable Documentation

◆ Entity_RedBlock_LoadTexture

◆ Entity_RedBlock_RenderTopBottom

Gfx Entity_RedBlock_RenderTopBottom[]

◆ Entity_RedBlock_RenderSides

Gfx Entity_RedBlock_RenderSides[]
Initial value:

Definition at line 30 of file RedBlock.c.

30 {
37 gsSP2Triangles(0, 1, 2, 0, 0, 2, 3, 0),
38 gsSP2Triangles(4, 5, 6, 0, 4, 6, 7, 0),
39 gsSP2Triangles(8, 9, 10, 0, 8, 10, 11, 0),
40 gsSP2Triangles(12, 13, 14, 0, 12, 14, 15, 0),
42};

◆ Entity_RedBlock_Render

Gfx Entity_RedBlock_Render[]