Paper Mario DX
Paper Mario (N64) modding
Loading...
Searching...
No Matches
SpinyTromp_CheckDist.inc.c
Go to the documentation of this file.
1
#include "common.h"
2
#include "
npc.h
"
3
4
API_CALLABLE(N(
SpinyTromp_CheckDist
)) {
5
f32
x =
script
->varTable[0] -
gPlayerStatus
.
pos
.
x
;
6
f32
y =
script
->varTable[2] -
gPlayerStatus
.
pos
.
y
;
7
f32
z = 0.0f -
gPlayerStatus
.
pos
.
z
;
8
9
script
->varTable[4] =
sqrtf
(
SQ
(x) +
SQ
(y) +
SQ
(z));
10
11
return
ApiStatus_DONE2
;
12
}
PopupMenu_SelectedIndex
BSS s32 PopupMenu_SelectedIndex
Definition
8a860_len_3f30.c:84
Vec3f::z
f32 z
Definition
common_structs.h:103
PlayerStatus::pos
Vec3f pos
Definition
common_structs.h:1996
Vec3f::x
f32 x
Definition
common_structs.h:101
Vec3f::y
f32 y
Definition
common_structs.h:102
sqrtf
#define sqrtf
Definition
effect_shims.h:60
ApiStatus_DONE2
#define ApiStatus_DONE2
Definition
evt.h:118
npc.h
SQ
#define SQ(x)
Definition
macros.h:170
gPlayerStatus
PlayerStatus gPlayerStatus
Definition
77480.c:39
src
world
common
todo
SpinyTromp_CheckDist.inc.c
Generated by
1.10.0