Go to the source code of this file.
Functions | |
void | shim_guRotateF (float mf[4][4], float a, float x, float y, float z) |
void | shim_guTranslateF (float mf[4][4], float x, float y, float z) |
void | shim_guTranslate (Mtx *m, float x, float y, float z) |
void | shim_guScaleF (float mf[4][4], float x, float y, float z) |
void | shim_guMtxCatF (float m[4][4], float n[4][4], float r[4][4]) |
void | shim_guMtxF2L (float mf[4][4], Mtx *m) |
RenderTask * | shim_queue_render_task (RenderTask *task) |
EffectInstance * | shim_create_effect_instance (EffectBlueprint *effectBp) |
void | shim_remove_effect (EffectInstance *) |
void * | shim_general_heap_malloc (s32 size) |
void | shim_mem_clear (void *data, s32 numBytes) |
s32 | shim_rand_int (s32) |
f32 | shim_clamp_angle (f32 theta) |
f32 | shim_sin_deg (f32 x) |
f32 | shim_cos_deg (f32 x) |
f32 | shim_atan2 (f32 startX, f32 startZ, f32 endX, f32 endZ) |
b32 | shim_npc_raycast_down_sides (s32, f32 *, f32 *, f32 *, f32 *) |
s32 | shim_load_effect (s32 effectIndex) |
float | shim_sqrtf (float value) |
void | shim_mdl_draw_hidden_panel_surface (Gfx **, u16 treeIndex) |
s32 | shim_is_point_visible (f32, f32, f32, s32, f32 *, f32 *) |
void | shim_guPerspectiveF (f32 mf[4][4], u16 *perspNorm, f32 fovy, f32 aspect, f32 near, f32 far, f32 scale) |
void | shim_transform_point (Matrix4f mtx, f32 inX, f32 inY, f32 inZ, f32 inS, f32 *outX, f32 *outY, f32 *outZ, f32 *outW) |
void | shim_guPositionF (float mf[4][4], float r, float p, float h, float s, float x, float y, float z) |
void | shim_guOrthoF (float mf[4][4], float l, float r, float b, float t, float n, float f, float scale) |
void | shim_guFrustumF (float mf[4][4], float l, float r, float b, float t, float n, float f, float scale) |
void | shim_draw_prev_frame_buffer_at_screen_pos (s32, s32, s32, s32, f32) |
void | shim_draw_box (s32 flags, WindowStyle windowStyle, s32 posX, s32 posY, s32 posZ, s32 width, s32 height, u8 opacity, u8 darkening, f32 scaleX, f32 scaleY, f32 rotX, f32 rotY, f32 rotZ, void(*fpDrawContents)(void *), void *drawContentsArg0, Matrix4f rotScaleMtx, s32 translateX, s32 translateY, f32(*outMtx)[4]) |
void | shim_draw_msg (s32, s32, s32, s32, s32, s32) |
s32 | shim_get_msg_width (s32, u16) |
void | shim_mdl_get_shroud_tint_params (u8 *r, u8 *g, u8 *b, u8 *a) |
void | shim_sfx_play_sound_at_position (s32 soundID, s32 value2, f32 posX, f32 posY, f32 posZ) |
void | shim_is_debug_panic (const char *message) |
#define guRotateF shim_guRotateF |
Definition at line 42 of file effect_shims.h.
Referenced by appendGfx_interact_prompt(), appendGfx_ispy_icon(), appendGfx_item_entity(), appendGfx_nonplayer_actor_blur(), appendGfx_npc(), appendGfx_npc_actor(), appendGfx_npc_actor_reflection(), appendGfx_npc_blur(), appendGfx_player(), appendGfx_player_actor(), appendGfx_player_actor_blur(), appendGfx_player_actor_reflection(), appendGfx_player_spin(), appendGfx_pulse_stone_icon(), appendGfx_speech_bubble(), aura_appendGfx(), balloon_appendGfx(), big_snowflakes_appendGfx(), blast_appendGfx(), breaking_junk_appendGfx(), btl_bonk_render(), butterflies_appendGfx(), cloud_trail_appendGfx(), confetti_appendGfx(), damage_indicator_render_impl(), damage_stars_appendGfx(), damage_stars_main(), debuff_appendGfx(), draw_coin_sparkles(), drop_leaves_appendGfx(), dust_appendGfx(), effect_3D_appendGfx(), effect_3D_main(), effect_46_appendGfx(), effect_63_appendGfx(), effect_75_appendGfx(), emote_appendGfx(), energy_in_out_appendGfx(), energy_orb_wave_appendGfx(), entity_ArrowSign_setupGfx(), Entity_BoardedFloor_setupGfx(), entity_BombableRock_setupGfx(), entity_Chest_setupGfx(), entity_HeartBlockContent__setupGfx(), entity_HiddenPanel_init(), entity_Padlock_setupGfx(), entity_PinkFlowerLight_setupGfx(), entity_SaveBlock_setupGfx(), entity_shattering_setupGfx(), entity_SpinningFlower_setupGfx(), entity_SuperBlockContent_setupGfx(), entity_Tweester_render_inner_whirl(), entity_Tweester_render_outer_whirl(), entity_WoodenCrate_setupGfx(), explosion_appendGfx(), falling_leaves_appendGfx(), filemenu_draw_contents_copy_arrow(), fire_breath_appendGfx(), fire_flower_appendGfx(), flame_appendGfx(), flashing_box_shockwave_appendGfx(), flower_splash_update_part_transform(), flower_trail_update_part_transform(), func_E0018000(), func_E0020000(), func_E005E334(), func_E0080448(), func_E0082580(), func_E00826C4(), func_E00863B4(), func_E0090444(), func_E0112330(), func_E01166E8(), gather_magic_appendGfx(), gfx_build_knocked_down_player(), got_item_outline_appendGfx(), green_impact_appendGfx(), hieroglyphs_appendGfx(), huff_puff_breath_appendGfx(), ice_shard_appendGfx(), landing_dust_appendGfx(), lens_flare_appendGfx(), light_rays_appendGfx(), lightning_appendGfx(), msg_update_rewind_arrow(), music_note_appendGfx(), pause_partners_draw_contents(), pause_spirits_draw_contents(), pause_tutorial_draw_contents(), pink_sparkles_appendGfx(), quizmo_assistant_appendGfx(), quizmo_audience_appendGfx(), quizmo_stage_appendGfx(), radiating_energy_orb_appendGfx(), red_impact_appendGfx(), render_animated_models(), render_hud_element(), render_item_entities(), ring_blast_appendGfx(), shape_spell_appendGfx(), shattering_stones_appendGfx(), shimmer_burst_appendGfx(), shimmer_wave_appendGfx(), shockwave_appendGfx(), sleep_bubble_appendGfx(), small_gold_sparkle_appendGfx(), smoke_burst_appendGfx(), smoke_impact_appendGfx(), smoke_ring_appendGfx(), snaking_static_appendGfx(), snowfall_appendGfx(), snowflake_appendGfx(), snowman_doll_appendGfx(), sparkles_appendGfx(), spiky_white_aura_appendGfx(), spiky_white_aura_main(), spr_appendGfx_component(), spr_transform_point(), star_appendGfx(), stars_burst_appendGfx(), stars_shimmer_appendGfx(), stars_spread_appendGfx(), steam_burst_appendGfx(), sweat_appendGfx(), sweat_main(), test_ray_entities(), throw_spiny_appendGfx(), thunderbolt_ring_appendGfx(), tubba_heart_attack_appendGfx(), tubba_heart_attack_update(), update_entity_inverse_rotation_matrix(), update_entity_transform_matrix(), update_shadow_transform_matrix(), virtual_entity_list_render_UI(), virtual_entity_list_render_world(), walking_dust_appendGfx(), water_fountain_appendGfx(), whirlwind_appendGfx(), and windy_leaves_appendGfx().
#define guTranslateF shim_guTranslateF |
Definition at line 43 of file effect_shims.h.
Referenced by animator_node_update_model_transform(), appendGfx_interact_prompt(), appendGfx_ispy_icon(), appendGfx_item_entity(), appendGfx_nonplayer_actor_blur(), appendGfx_npc(), appendGfx_npc_actor(), appendGfx_npc_actor_reflection(), appendGfx_npc_blur(), appendGfx_player(), appendGfx_player_actor(), appendGfx_player_actor_blur(), appendGfx_player_actor_reflection(), appendGfx_player_spin(), appendGfx_pulse_stone_icon(), appendGfx_speech_bubble(), aura_appendGfx(), balloon_appendGfx(), big_snowflakes_appendGfx(), blast_appendGfx(), bombette_breaking_appendGfx(), btl_bonk_render(), butterflies_appendGfx(), cold_breath_appendGfx(), confetti_appendGfx(), create_camera_leadplayer_matrix(), damage_indicator_render_impl(), damage_stars_appendGfx(), debuff_appendGfx(), draw_box(), draw_coin_sparkles(), drop_leaves_appendGfx(), dust_appendGfx(), effect_3D_appendGfx(), effect_46_appendGfx(), effect_63_appendGfx(), effect_65_appendGfx(), effect_75_appendGfx(), effect_86_appendGfx(), embers_appendGfx(), emote_appendGfx(), energy_in_out_appendGfx(), energy_orb_wave_appendGfx(), energy_shockwave_appendGfx(), entity_BlueWarpPipe_setupGfx(), Entity_BoardedFloor_init_fragments(), Entity_BoardedFloor_setupGfx(), entity_BombableRock_init_fragments(), entity_BombableRock_setupGfx(), entity_HiddenPanel_init(), entity_HiddenPanel_setupGfx(), entity_Padlock_setupGfx(), entity_PinkFlowerLight_setupGfx(), entity_shattering_init_pieces(), entity_shattering_setupGfx(), entity_StarBoxLauncher_setupGfx(), entity_WoodenCrate_init_fragments(), entity_WoodenCrate_setupGfx(), explosion_appendGfx(), falling_leaves_appendGfx(), filemenu_draw_contents_copy_arrow(), fire_breath_appendGfx(), fire_flower_appendGfx(), flame_appendGfx(), flashing_box_shockwave_appendGfx(), floating_cloud_puff_appendGfx(), flower_splash_update_part_transform(), flower_trail_update_part_transform(), fright_jar_appendGfx(), func_E0018000(), func_E005E334(), func_E0080448(), func_E0082580(), func_E00826C4(), func_E00863B4(), func_E0090444(), func_E00AC2A4(), func_E0112330(), func_E01166E8(), gather_energy_pink_appendGfx(), gather_magic_appendGfx(), gfx_build_knocked_down_player(), got_item_outline_appendGfx(), green_impact_appendGfx(), hieroglyphs_appendGfx(), huff_puff_breath_appendGfx(), ice_pillar_appendGfx(), landing_dust_appendGfx(), lens_flare_appendGfx(), light_rays_appendGfx(), lightning_appendGfx(), merlin_house_stars_appendGfx(), moving_cloud_appendGfx(), msg_draw_speech_arrow(), msg_draw_speech_bubble(), msg_update_rewind_arrow(), music_note_appendGfx(), pause_partners_draw_contents(), pause_spirits_draw_contents(), pause_tutorial_draw_contents(), peach_star_beam_appendGfx(), pink_sparkles_appendGfx(), purple_ring_appendGfx(), quizmo_assistant_appendGfx(), quizmo_audience_appendGfx(), quizmo_stage_appendGfx(), radial_shimmer_appendGfx(), radiating_energy_orb_appendGfx(), red_impact_appendGfx(), render_animated_models(), render_hud_element(), render_item_entities(), rising_bubble_appendGfx(), shape_spell_appendGfx(), shattering_stones_appendGfx(), shimmer_burst_appendGfx(), shimmer_wave_appendGfx(), shiny_flare_appendGfx(), shockwave_appendGfx(), sleep_bubble_appendGfx(), small_gold_sparkle_appendGfx(), smoke_impact_appendGfx(), smoke_ring_appendGfx(), snaking_static_appendGfx(), snowfall_appendGfx(), snowflake_appendGfx(), snowman_doll_appendGfx(), sparkles_appendGfx(), spiky_white_aura_appendGfx(), spr_appendGfx_component(), squirt_appendGfx(), stars_burst_appendGfx(), stars_shimmer_appendGfx(), stars_spread_appendGfx(), static_status_appendGfx(), steam_burst_appendGfx(), stop_watch_appendGfx(), sun_appendGfx(), sweat_appendGfx(), test_ray_entities(), throw_spiny_appendGfx(), tubba_heart_attack_appendGfx(), tubba_heart_attack_update(), update_entity_transform_matrix(), update_shadow_transform_matrix(), virtual_entity_list_render_UI(), virtual_entity_list_render_world(), walking_dust_appendGfx(), water_block_appendGfx(), water_fountain_appendGfx(), water_splash_appendGfx(), waterfall_appendGfx(), whirlwind_appendGfx(), and windy_leaves_appendGfx().
#define guTranslate shim_guTranslate |
Definition at line 44 of file effect_shims.h.
Referenced by _render_transition_stencil(), and star_main().
#define guScaleF shim_guScaleF |
Definition at line 45 of file effect_shims.h.
Referenced by animator_node_update_model_transform(), appendGfx_interact_prompt(), appendGfx_ispy_icon(), appendGfx_item_entity(), appendGfx_nonplayer_actor_blur(), appendGfx_npc(), appendGfx_npc_actor(), appendGfx_npc_actor_reflection(), appendGfx_npc_blur(), appendGfx_player(), appendGfx_player_actor(), appendGfx_player_actor_blur(), appendGfx_player_actor_reflection(), appendGfx_player_spin(), appendGfx_pulse_stone_icon(), appendGfx_speech_bubble(), aura_appendGfx(), balloon_appendGfx(), blast_appendGfx(), btl_bonk_render(), butterflies_appendGfx(), chomp_drop_appendGfx(), cloud_puff_appendGfx(), cloud_trail_appendGfx(), cold_breath_appendGfx(), damage_indicator_render_impl(), debuff_appendGfx(), draw_box(), dust_appendGfx(), effect_3D_appendGfx(), effect_63_appendGfx(), effect_75_appendGfx(), effect_86_appendGfx(), embers_appendGfx(), emote_appendGfx(), energy_in_out_appendGfx(), energy_orb_wave_appendGfx(), energy_shockwave_appendGfx(), entity_BlueWarpPipe_setupGfx(), entity_HiddenPanel_init(), entity_Padlock_setupGfx(), entity_PinkFlowerLight_setupGfx(), execute_render_tasks(), explosion_appendGfx(), filemenu_draw_contents_copy_arrow(), fire_breath_appendGfx(), fire_flower_appendGfx(), flame_appendGfx(), flashing_box_shockwave_appendGfx(), floating_cloud_puff_appendGfx(), flower_splash_update_part_transform(), flower_trail_update_part_transform(), fright_jar_appendGfx(), func_E0080448(), func_E0082580(), func_E00826C4(), func_E0090444(), func_E00AC2A4(), gather_energy_pink_appendGfx(), gather_magic_appendGfx(), gfx_build_knocked_down_player(), got_item_outline_appendGfx(), green_impact_appendGfx(), hieroglyphs_appendGfx(), huff_puff_breath_appendGfx(), ice_pillar_appendGfx(), lens_flare_appendGfx(), light_rays_appendGfx(), lightning_bolt_appendGfx(), merlin_house_stars_appendGfx(), moving_cloud_appendGfx(), msg_draw_speech_bubble(), msg_update_rewind_arrow(), music_note_appendGfx(), pause_partners_draw_contents(), pause_spirits_draw_contents(), pause_tutorial_draw_contents(), peach_star_beam_appendGfx(), purple_ring_appendGfx(), quizmo_assistant_appendGfx(), radial_shimmer_appendGfx(), radiating_energy_orb_appendGfx(), red_impact_appendGfx(), render_animated_models(), render_hud_element(), render_item_entities(), rising_bubble_appendGfx(), shattering_stones_appendGfx(), shimmer_burst_appendGfx(), shimmer_wave_appendGfx(), shiny_flare_appendGfx(), shockwave_appendGfx(), small_gold_sparkle_appendGfx(), snaking_static_appendGfx(), snowman_doll_appendGfx(), spiky_white_aura_appendGfx(), spr_appendGfx_component(), squirt_appendGfx(), stars_burst_appendGfx(), stars_spread_appendGfx(), static_status_appendGfx(), stop_watch_appendGfx(), throw_spiny_appendGfx(), thunderbolt_ring_appendGfx(), tubba_heart_attack_appendGfx(), update_entity_transform_matrix(), update_shadow_transform_matrix(), virtual_entity_list_render_UI(), virtual_entity_list_render_world(), water_block_appendGfx(), water_fountain_appendGfx(), water_splash_appendGfx(), waterfall_appendGfx(), and whirlwind_appendGfx().
#define guMtxCatF shim_guMtxCatF |
Definition at line 46 of file effect_shims.h.
Referenced by animator_node_update_model_transform(), appendGfx_animator_node(), appendGfx_entity_model(), appendGfx_interact_prompt(), appendGfx_ispy_icon(), appendGfx_item_entity(), appendGfx_nonplayer_actor_blur(), appendGfx_npc(), appendGfx_npc_actor(), appendGfx_npc_actor_reflection(), appendGfx_npc_blur(), appendGfx_player(), appendGfx_player_actor(), appendGfx_player_actor_blur(), appendGfx_player_actor_reflection(), appendGfx_player_spin(), appendGfx_pulse_stone_icon(), appendGfx_speech_bubble(), apply_constraints_to_lead_amount(), aura_appendGfx(), balloon_appendGfx(), big_snowflakes_appendGfx(), blast_appendGfx(), breaking_junk_appendGfx(), btl_bonk_render(), butterflies_appendGfx(), chomp_drop_appendGfx(), cloud_puff_appendGfx(), cloud_trail_appendGfx(), cold_breath_appendGfx(), confetti_appendGfx(), damage_indicator_render_impl(), damage_stars_appendGfx(), debuff_appendGfx(), draw_box(), draw_coin_sparkles(), draw_entity_model_E(), drop_leaves_appendGfx(), dust_appendGfx(), effect_3D_appendGfx(), effect_46_appendGfx(), effect_63_appendGfx(), effect_75_appendGfx(), effect_86_appendGfx(), embers_appendGfx(), emote_appendGfx(), energy_in_out_appendGfx(), energy_orb_wave_appendGfx(), energy_shockwave_appendGfx(), entity_ArrowSign_setupGfx(), entity_BlueWarpPipe_setupGfx(), Entity_BoardedFloor_init_fragments(), Entity_BoardedFloor_setupGfx(), entity_BombableRock_init_fragments(), entity_BombableRock_setupGfx(), entity_Chest_setupGfx(), entity_HiddenPanel_init(), entity_HiddenPanel_setupGfx(), entity_Padlock_setupGfx(), entity_PinkFlowerLight_setupGfx(), entity_SaveBlock_setupGfx(), entity_shattering_init_pieces(), entity_shattering_setupGfx(), entity_SpinningFlower_setupGfx(), entity_StarBoxLauncher_setupGfx(), entity_Tweester_render_inner_whirl(), entity_Tweester_render_outer_whirl(), entity_WoodenCrate_init_fragments(), entity_WoodenCrate_setupGfx(), explosion_appendGfx(), falling_leaves_appendGfx(), filemenu_draw_contents_copy_arrow(), fire_breath_appendGfx(), fire_flower_appendGfx(), flame_appendGfx(), flashing_box_shockwave_appendGfx(), floating_cloud_puff_appendGfx(), flower_splash_update_part_transform(), flower_trail_update_part_transform(), fright_jar_appendGfx(), func_E0018000(), func_E005E334(), func_E0080448(), func_E0082580(), func_E00826C4(), func_E00863B4(), func_E0090444(), func_E00AC2A4(), func_E0112330(), func_E01166E8(), gather_energy_pink_appendGfx(), gather_magic_appendGfx(), gfx_build_knocked_down_player(), got_item_outline_appendGfx(), green_impact_appendGfx(), hieroglyphs_appendGfx(), huff_puff_breath_appendGfx(), ice_pillar_appendGfx(), landing_dust_appendGfx(), lens_flare_appendGfx(), light_rays_appendGfx(), lightning_appendGfx(), load_model_transforms(), mdl_update_transform_matrices(), merlin_house_stars_appendGfx(), moving_cloud_appendGfx(), msg_draw_speech_bubble(), msg_update_rewind_arrow(), music_note_appendGfx(), pause_partners_draw_contents(), pause_spirits_draw_contents(), pause_tutorial_draw_contents(), peach_star_beam_appendGfx(), pink_sparkles_appendGfx(), purple_ring_appendGfx(), quizmo_assistant_appendGfx(), quizmo_audience_appendGfx(), quizmo_stage_appendGfx(), radial_shimmer_appendGfx(), radiating_energy_orb_appendGfx(), red_impact_appendGfx(), render_animated_models(), render_hud_element(), render_item_entities(), ring_blast_appendGfx(), rising_bubble_appendGfx(), shattering_stones_appendGfx(), shimmer_burst_appendGfx(), shimmer_wave_appendGfx(), shiny_flare_appendGfx(), shockwave_appendGfx(), sleep_bubble_appendGfx(), small_gold_sparkle_appendGfx(), smoke_burst_appendGfx(), smoke_impact_appendGfx(), smoke_ring_appendGfx(), snaking_static_appendGfx(), snowflake_appendGfx(), snowman_doll_appendGfx(), sparkles_appendGfx(), spiky_white_aura_appendGfx(), spr_appendGfx_component(), spr_transform_point(), squirt_appendGfx(), star_appendGfx(), star_outline_appendGfx(), stars_burst_appendGfx(), stars_shimmer_appendGfx(), stars_spread_appendGfx(), static_status_appendGfx(), steam_burst_appendGfx(), stop_watch_appendGfx(), sweat_appendGfx(), test_ray_entities(), throw_spiny_appendGfx(), thunderbolt_ring_appendGfx(), tubba_heart_attack_appendGfx(), tubba_heart_attack_update(), update_cameras(), update_collider_transform(), update_entity_inverse_rotation_matrix(), update_entity_transform_matrix(), update_shadow_transform_matrix(), virtual_entity_list_render_UI(), virtual_entity_list_render_world(), walking_dust_appendGfx(), water_fountain_appendGfx(), water_splash_appendGfx(), waterfall_appendGfx(), whirlwind_appendGfx(), and windy_leaves_appendGfx().
#define guMtxF2L shim_guMtxF2L |
Definition at line 47 of file effect_shims.h.
Referenced by appendGfx_animator_node(), appendGfx_entity_model(), appendGfx_interact_prompt(), appendGfx_ispy_icon(), appendGfx_item_entity(), appendGfx_pulse_stone_icon(), appendGfx_speech_bubble(), aura_appendGfx(), balloon_appendGfx(), big_smoke_puff_appendGfx(), big_snowflakes_appendGfx(), blast_appendGfx(), bombette_breaking_appendGfx(), breaking_junk_appendGfx(), btl_bonk_render(), butterflies_appendGfx(), chomp_drop_appendGfx(), cloud_puff_appendGfx(), cloud_trail_appendGfx(), cold_breath_appendGfx(), confetti_appendGfx(), damage_indicator_render_impl(), damage_stars_appendGfx(), debuff_appendGfx(), draw_box(), draw_coin_sparkles(), draw_entity_model_E(), drop_leaves_appendGfx(), dust_appendGfx(), effect_3D_appendGfx(), effect_46_appendGfx(), effect_63_appendGfx(), effect_65_appendGfx(), effect_75_appendGfx(), effect_86_appendGfx(), embers_appendGfx(), emote_appendGfx(), ending_decals_appendGfx(), energy_in_out_appendGfx(), energy_orb_wave_appendGfx(), energy_shockwave_appendGfx(), entity_ArrowSign_setupGfx(), entity_BlueWarpPipe_setupGfx(), Entity_BoardedFloor_setupGfx(), entity_BombableRock_setupGfx(), entity_Chest_setupGfx(), entity_HeartBlockContent__setupGfx(), entity_HiddenPanel_setupGfx(), entity_Padlock_setupGfx(), entity_PinkFlowerLight_setupGfx(), entity_SaveBlock_setupGfx(), entity_shattering_setupGfx(), entity_SpinningFlower_setupGfx(), entity_StarBoxLauncher_setupGfx(), entity_SuperBlockContent_setupGfx(), entity_Tweester_render_inner_whirl(), entity_Tweester_render_outer_whirl(), entity_WoodenCrate_setupGfx(), execute_render_tasks(), explosion_appendGfx(), falling_leaves_appendGfx(), filemenu_draw_contents_copy_arrow(), fire_breath_appendGfx(), fire_flower_appendGfx(), flame_appendGfx(), flashing_box_shockwave_appendGfx(), floating_cloud_puff_appendGfx(), floating_flower_appendGfx(), floating_rock_appendGfx(), flower_splash_update_part_transform(), flower_trail_update_part_transform(), fright_jar_appendGfx(), func_800F102C(), func_80143C48(), func_E0018000(), func_E005E334(), func_E0080448(), func_E0082580(), func_E00826C4(), func_E00863B4(), func_E0090444(), func_E00AC2A4(), func_E0112330(), func_E01166E8(), gather_energy_pink_appendGfx(), gather_magic_appendGfx(), gfx_build_knocked_down_player(), got_item_outline_appendGfx(), green_impact_appendGfx(), hieroglyphs_appendGfx(), huff_puff_breath_appendGfx(), ice_pillar_appendGfx(), ice_shard_appendGfx(), landing_dust_appendGfx(), lens_flare_appendGfx(), light_rays_appendGfx(), lightning_appendGfx(), lightning_bolt_appendGfx(), lil_oink_appendGfx(), load_model_transforms(), mdl_update_transform_matrices(), merlin_house_stars_appendGfx(), misc_particles_appendGfx(), moving_cloud_appendGfx(), msg_draw_speech_arrow(), msg_draw_speech_bubble(), msg_update_rewind_arrow(), music_note_appendGfx(), pause_partners_draw_contents(), pause_spirits_draw_contents(), pause_tutorial_draw_contents(), peach_star_beam_appendGfx(), pink_sparkles_appendGfx(), purple_ring_appendGfx(), quizmo_assistant_appendGfx(), quizmo_audience_appendGfx(), quizmo_stage_appendGfx(), radial_shimmer_appendGfx(), radiating_energy_orb_appendGfx(), red_impact_appendGfx(), render_animated_models(), render_curtains(), render_frame(), render_hud_element(), render_item_entities(), ring_blast_appendGfx(), rising_bubble_appendGfx(), shape_spell_appendGfx(), shattering_stones_appendGfx(), shimmer_burst_appendGfx(), shimmer_wave_appendGfx(), shiny_flare_appendGfx(), shockwave_appendGfx(), sleep_bubble_appendGfx(), small_gold_sparkle_appendGfx(), smoke_burst_appendGfx(), smoke_impact_appendGfx(), smoke_ring_appendGfx(), snaking_static_appendGfx(), snowfall_appendGfx(), snowflake_appendGfx(), snowman_doll_appendGfx(), sparkles_appendGfx(), spiky_white_aura_appendGfx(), spr_appendGfx_component(), squirt_appendGfx(), star_appendGfx(), star_outline_appendGfx(), star_spirits_energy_appendGfx(), stars_burst_appendGfx(), stars_shimmer_appendGfx(), stars_spread_appendGfx(), static_status_appendGfx(), steam_burst_appendGfx(), stop_watch_appendGfx(), sun_appendGfx(), sweat_appendGfx(), tattle_cam_pre_render(), throw_spiny_appendGfx(), thunderbolt_ring_appendGfx(), tubba_heart_attack_appendGfx(), underwater_appendGfx(), update_entity_transform_matrix(), update_shadow_transform_matrix(), virtual_entity_list_render_UI(), virtual_entity_list_render_world(), walking_dust_appendGfx(), water_block_appendGfx(), water_fountain_appendGfx(), water_splash_appendGfx(), waterfall_appendGfx(), whirlwind_appendGfx(), and windy_leaves_appendGfx().
#define queue_render_task shim_queue_render_task |
Definition at line 48 of file effect_shims.h.
Referenced by aura_render(), balloon_render(), big_smoke_puff_render(), big_snowflakes_render(), blast_render(), bombette_breaking_render(), breaking_junk_render(), btl_render_actors(), bulb_glow_render(), butterflies_render(), chapter_change_render(), chomp_drop_render(), cloud_puff_render(), cloud_trail_render(), cold_breath_render(), confetti_render(), damage_stars_render(), debuff_render(), draw_entity_model_A(), draw_entity_model_B(), draw_entity_model_C(), draw_entity_model_D(), draw_item_entities(), drop_leaves_render(), dust_render(), effect_3D_render(), effect_46_render(), effect_63_render(), effect_65_render(), effect_75_render(), effect_86_render(), embers_render(), emote_render(), ending_decals_render(), energy_in_out_render(), energy_orb_wave_render(), energy_shockwave_render(), explosion_render(), falling_leaves_render(), fire_breath_render(), fire_flower_render(), firework_rocket_render(), flame_render(), flashing_box_shockwave_render(), floating_cloud_puff_render(), floating_flower_render(), floating_rock_render(), flower_splash_render(), flower_trail_render(), footprint_render(), fright_jar_render(), gather_energy_pink_render(), gather_magic_render(), got_item_outline_render(), green_impact_render(), hieroglyphs_render(), huff_puff_breath_render(), ice_pillar_render(), ice_shard_render(), landing_dust_render(), lens_flare_render(), light_rays_render(), lightning_bolt_render(), lightning_render(), lil_oink_render(), merlin_house_stars_render(), misc_particles_render(), motion_blur_flame_render(), moving_cloud_render(), music_note_render(), peach_star_beam_render(), pink_sparkles_render(), purple_ring_render(), quizmo_assistant_render(), quizmo_audience_render(), quizmo_stage_render(), radial_shimmer_render(), radiating_energy_orb_render(), red_impact_render(), render_animated_model(), render_animated_model_with_vertices(), render_models(), render_npcs(), render_player_model(), ring_blast_render(), rising_bubble_render(), shape_spell_render(), shattering_stones_render(), shimmer_burst_render(), shimmer_wave_render(), shiny_flare_render(), shockwave_render(), sleep_bubble_render(), small_gold_sparkle_render(), smoke_burst_render(), smoke_impact_render(), smoke_ring_render(), snaking_static_render(), snowfall_render(), snowflake_render(), snowman_doll_render(), something_rotating_render(), sparkles_render(), spiky_white_aura_render(), spirit_card_render(), squirt_render(), star_outline_render(), star_render(), star_spirits_energy_render(), stars_burst_render(), stars_shimmer_render(), stars_spread_render(), static_status_render(), steam_burst_render(), stop_watch_render(), sun_render(), sweat_render(), throw_spiny_render(), thunderbolt_ring_render(), tubba_heart_attack_render(), underwater_render(), walking_dust_render(), water_block_render(), water_fountain_render(), water_splash_render(), waterfall_render(), whirlwind_render(), windy_leaves_render(), and worker_render_piranha_vines().
#define create_effect_instance shim_create_effect_instance |
Definition at line 49 of file effect_shims.h.
Referenced by attack_result_text_main(), aura_main(), balloon_main(), big_smoke_puff_main(), big_snowflakes_main(), blast_main(), bombette_breaking_main(), breaking_junk_main(), bulb_glow_main(), butterflies_main(), chapter_change_main(), chomp_drop_main(), cloud_puff_main(), cloud_trail_main(), cold_breath_main(), confetti_main(), damage_indicator_main(), damage_stars_main(), debuff_main(), disable_x_main(), drop_leaves_main(), dust_main(), effect_3D_main(), effect_46_main(), effect_63_main(), effect_65_main(), effect_75_main(), effect_86_main(), embers_main(), emote_main(), ending_decals_main(), energy_in_out_main(), energy_orb_wave_main(), energy_shockwave_main(), explosion_main(), falling_leaves_main(), fire_breath_main(), fire_flower_main(), firework_main(), firework_rocket_main(), flame_main(), flashing_box_shockwave_main(), floating_cloud_puff_main(), floating_flower_main(), floating_rock_main(), flower_splash_main(), flower_trail_main(), footprint_main(), fright_jar_main(), gather_energy_pink_main(), gather_magic_main(), got_item_outline_main(), green_impact_main(), hieroglyphs_main(), huff_puff_breath_main(), ice_pillar_main(), ice_shard_main(), landing_dust_main(), lens_flare_main(), light_rays_main(), lightning_bolt_main(), lightning_main(), lil_oink_main(), merlin_house_stars_main(), misc_particles_main(), motion_blur_flame_main(), moving_cloud_main(), music_note_main(), partner_buff_main(), peach_star_beam_main(), pink_sparkles_main(), purple_ring_main(), quizmo_answer_main(), quizmo_assistant_main(), quizmo_audience_main(), quizmo_stage_main(), radial_shimmer_main(), radiating_energy_orb_main(), recover_main(), red_impact_main(), ring_blast_main(), rising_bubble_main(), shape_spell_main(), shattering_stones_main(), shimmer_burst_main(), shimmer_wave_main(), shiny_flare_main(), shockwave_main(), sleep_bubble_main(), small_gold_sparkle_main(), smoke_burst_main(), smoke_impact_main(), smoke_ring_main(), snaking_static_main(), snowfall_main(), snowflake_main(), snowman_doll_main(), something_rotating_main(), sparkles_main(), spiky_white_aura_main(), spirit_card_main(), squirt_main(), star_main(), star_outline_main(), star_spirits_energy_main(), stars_burst_main(), stars_orbiting_main(), stars_shimmer_main(), stars_spread_main(), stat_change_main(), static_status_main(), steam_burst_main(), stop_watch_main(), sun_main(), sweat_main(), tattle_window_main(), throw_spiny_main(), thunderbolt_ring_main(), tubba_heart_attack_main(), underwater_main(), walking_dust_main(), water_block_main(), water_fountain_main(), water_splash_main(), waterfall_main(), whirlwind_main(), and windy_leaves_main().
#define remove_effect shim_remove_effect |
Definition at line 50 of file effect_shims.h.
Referenced by attack_result_text_update(), aura_update(), balloon_update(), big_smoke_puff_update(), big_snowflakes_update(), blast_update(), bombette_breaking_update(), breaking_junk_update(), btl_delete_actor(), btl_delete_player_actor(), btl_state_update_begin_player_turn(), bulb_glow_update(), butterflies_update(), chapter_change_update(), chomp_drop_update(), cloud_puff_update(), cloud_trail_update(), cold_breath_update(), confetti_update(), damage_indicator_update(), damage_stars_update(), debuff_update(), disable_x_update(), drop_leaves_update(), dust_update(), effect_3D_update(), effect_46_update(), effect_63_update(), effect_65_update(), effect_75_update(), effect_86_update(), embers_update(), emote_update(), ending_decals_update(), energy_in_out_update(), energy_orb_wave_update(), energy_shockwave_update(), explosion_update(), falling_leaves_update(), fire_breath_update(), fire_flower_update(), firework_rocket_update(), firework_update(), flashing_box_shockwave_update(), floating_cloud_puff_update(), floating_flower_update(), floating_rock_update(), flower_splash_dispose(), flower_splash_update(), flower_trail_dispose(), flower_trail_update(), footprint_update(), fright_jar_update(), func_E0002738(), func_E00183BC(), gather_energy_pink_update(), gather_magic_update(), got_item_outline_update(), green_impact_update(), hieroglyphs_update(), huff_puff_breath_update(), ice_pillar_update(), ice_shard_update(), landing_dust_update(), lens_flare_update(), light_rays_update(), lightning_bolt_update(), lightning_update(), merlin_house_stars_update(), misc_particles_update(), motion_blur_flame_update(), moving_cloud_update(), music_note_update(), npc_remove_decoration_glow_behind(), npc_remove_decoration_glow_in_front(), npc_remove_decoration_seeing_stars(), partner_buff_update(), peach_star_beam_update(), pink_sparkles_update(), purple_ring_update(), quizmo_answer_main(), quizmo_assistant_update(), quizmo_audience_update(), quizmo_stage_update(), radial_shimmer_update(), radiating_energy_orb_update(), recover_update(), red_impact_update(), remove_part_decor_seeing_stars(), remove_player_buffs(), ring_blast_update(), rising_bubble_update(), shape_spell_update(), shattering_stones_update(), shimmer_burst_update(), shimmer_wave_update(), shiny_flare_update(), shockwave_update(), sleep_bubble_update(), small_gold_sparkle_update(), smoke_burst_update(), smoke_impact_update(), smoke_ring_update(), snaking_static_update(), snowfall_update(), snowflake_update(), snowman_doll_update(), something_rotating_update(), sparkles_update(), spiky_white_aura_update(), spirit_card_update(), squirt_update(), star_outline_update(), star_spirits_energy_update(), star_update(), stars_burst_update(), stars_shimmer_update(), stars_spread_update(), stat_change_update(), static_status_update(), steam_burst_update(), stop_watch_update(), sun_update(), sweat_update(), tattle_window_update(), throw_spiny_update(), thunderbolt_ring_update(), tubba_heart_attack_update(), underwater_update(), walking_dust_update(), water_block_update(), water_fountain_update(), water_splash_update(), waterfall_update(), whirlwind_update(), and windy_leaves_update().
#define general_heap_malloc shim_general_heap_malloc |
Definition at line 51 of file effect_shims.h.
Referenced by animator_copy_vertices_to_buffer(), appendGfx_animator_node(), attack_result_text_main(), aura_main(), backup_map_collision_data(), balloon_main(), big_smoke_puff_main(), big_snowflakes_main(), blast_main(), bombette_breaking_main(), breaking_junk_main(), bulb_glow_main(), butterflies_main(), chapter_change_main(), chomp_drop_main(), cloud_puff_main(), cloud_trail_main(), cold_breath_main(), confetti_main(), create_effect_instance(), damage_indicator_main(), damage_stars_main(), debuff_main(), disable_x_main(), draw_msg(), drop_leaves_main(), dust_main(), effect_3D_main(), effect_46_main(), effect_63_main(), effect_65_main(), effect_75_main(), effect_86_main(), embers_main(), emote_main(), ending_decals_main(), energy_in_out_main(), energy_orb_wave_main(), energy_shockwave_main(), explosion_main(), falling_leaves_main(), fire_breath_main(), fire_flower_main(), firework_main(), firework_rocket_main(), flame_main(), flashing_box_shockwave_main(), floating_cloud_puff_main(), floating_flower_main(), floating_rock_main(), flower_splash_main(), flower_trail_main(), footprint_main(), fright_jar_main(), gather_energy_pink_main(), gather_magic_main(), get_msg_properties(), got_item_outline_main(), green_impact_main(), heap_malloc(), hieroglyphs_main(), hud_element_clear_cache(), hud_element_create_transform_A(), hud_element_create_transform_B(), hud_element_create_transform_C(), huff_puff_breath_main(), ice_pillar_main(), ice_shard_main(), init_all_status_icons(), landing_dust_main(), lens_flare_main(), light_rays_main(), lightning_bolt_main(), lightning_main(), lil_oink_main(), load_asset_by_name(), load_effect(), merlin_house_stars_main(), misc_particles_main(), motion_blur_flame_main(), moving_cloud_main(), music_note_main(), partner_buff_main(), peach_star_beam_main(), pink_sparkles_main(), purple_ring_main(), quizmo_assistant_main(), quizmo_audience_main(), quizmo_stage_main(), radial_shimmer_main(), radiating_energy_orb_main(), recover_main(), red_impact_main(), ring_blast_main(), rising_bubble_main(), set_message_text_var(), shape_spell_main(), shattering_stones_main(), shimmer_burst_main(), shimmer_wave_main(), shiny_flare_main(), shockwave_main(), sleep_bubble_main(), small_gold_sparkle_main(), smoke_burst_main(), smoke_impact_main(), smoke_ring_main(), snaking_static_main(), snowfall_main(), snowflake_main(), snowman_doll_main(), something_rotating_main(), sparkles_main(), spiky_white_aura_main(), spirit_card_main(), spr_load_sprite(), squirt_main(), star_main(), star_outline_main(), star_spirits_energy_main(), stars_burst_main(), stars_orbiting_main(), stars_shimmer_main(), stars_spread_main(), stat_change_main(), static_status_main(), steam_burst_main(), stop_watch_main(), sun_main(), sweat_main(), tattle_window_main(), throw_spiny_main(), thunderbolt_ring_main(), tubba_heart_attack_main(), underwater_main(), walking_dust_main(), water_block_main(), water_fountain_main(), water_splash_main(), waterfall_main(), whirlwind_main(), and windy_leaves_main().
#define mem_clear shim_mem_clear |
Definition at line 52 of file effect_shims.h.
Referenced by action_update_parasol(), action_update_use_tweester(), big_snowflakes_main(), blast_main(), clear_player_status(), cloud_puff_main(), cloud_trail_main(), create_entity(), create_shadow_from_data(), debuff_main(), entity_HiddenPanel_init(), flower_splash_main(), flower_trail_main(), footprint_main(), green_impact_main(), interact_inspect_setup(), interact_speech_setup(), ispy_notification_setup(), landing_dust_main(), partner_reset_data(), phys_reset_spin_history(), player_reset_data(), pulse_stone_notification_setup(), reset_player_status(), ring_blast_main(), shockwave_main(), smoke_burst_main(), smoke_impact_main(), smoke_ring_main(), stars_orbiting_main(), stars_spread_main(), steam_burst_main(), and walking_dust_main().
#define rand_int shim_rand_int |
Definition at line 53 of file effect_shims.h.
Referenced by action_command_init_status(), ai_check_player_dist(), appendGfx_message(), AvoidPlayerAI_ChaseInit(), basic_ai_chase_init(), basic_ai_check_player_dist(), basic_ai_loiter(), basic_ai_loiter_init(), basic_ai_wander(), basic_ai_wander_init(), BooPatrolAI_Loiter(), breaking_junk_main(), btl_merlee_on_first_strike(), btl_merlee_on_start_turn(), btl_state_update_end_player_turn(), btl_state_update_normal_start(), btl_state_update_player_menu(), bulb_glow_main(), butterflies_update(), calc_enemy_damage_target(), calc_enemy_test_target(), calc_item_damage_enemy(), calc_partner_damage_enemy(), calc_player_damage_enemy(), chomp_drop_main(), CleftAI_FindPlayer(), CleftAI_FindPlayerInit(), cloud_puff_main(), cloud_trail_main(), ClubbaNappingAI_Loiter(), ClubbaNappingAI_LoiterInit(), confetti_main(), dust_main(), effect_63_main(), effect_65_main(), effect_65_update(), embers_update(), energy_in_out_main(), energy_in_out_update(), Entity_BoardedFloor_init_fragments(), entity_BombableRock_init_fragments(), entity_shattering_init_pieces(), entity_TrumpetPlant_spawn_coin(), entity_Tweester_select_target_point(), entity_WoodenCrate_init_fragments(), falling_leaves_main(), falling_leaves_update(), firework_main(), firework_rocket_appendGfx(), firework_rocket_update(), floating_flower_main(), floating_rock_main(), flower_trail_main(), FlyingAI_Loiter(), FlyingAI_LoiterInit(), FlyingAI_Wander(), FlyingAI_WanderInit(), FlyingMagikoopaAI_15(), FlyingNoAttackAI_12(), func_800F0D80(), func_E0088000(), get_coin_drop_amount(), GuardAI_ChaseInit(), HoppingAI_ChaseInit(), HoppingAI_Hop(), HoppingAI_HopInit(), HoppingAI_Loiter(), HoppingAI_LoiterInit(), hud_element_update(), huff_puff_breath_main(), ice_pillar_update(), ice_shard_main(), is_ability_active(), item_entity_update(), LakituAI_Loiter(), LakituAI_Wander(), lightning_bolt_get_rand_symmetric(), lightning_bolt_main(), MagikoopaAI_05(), misc_particles_main(), misc_particles_update(), msg_play_speech_sound(), music_note_main(), npc_surface_spawn_cloud_fx(), npc_surface_spawn_flower_fx(), partner_buff_update(), PatrolAI_ChaseInit(), PatrolAI_Loiter(), PatrolAI_LoiterInit(), PatrolAI_Move(), pink_sparkles_main(), player_surface_spawn_cloud_fx(), player_surface_spawn_flower_fx(), quizmo_audience_update(), radiating_energy_orb_main(), radiating_energy_orb_update(), render_with_fear_palettes(), render_with_paralyze_palettes(), rising_bubble_main(), SentinelAI_ChaseInit(), SentinelAI_ReturnHome(), shattering_stones_main(), shimmer_burst_update(), shimmer_wave_update(), snaking_static_update(), snowman_doll_update(), sparkles_main(), spawn_drops(), SpearGuyAI_Loiter(), star_main(), stars_burst_main(), stars_shimmer_main(), step_game_loop(), StoneChompAI_ChaseInit(), StoneChompAI_HopInit(), throw_spiny_main(), try_inflict_status(), tubba_heart_attack_main(), update(), update_item_entities(), update_item_entity_collectable(), water_block_update(), water_splash_main(), waterfall_main(), whirlwind_main(), and windy_leaves_main().
#define clamp_angle shim_clamp_angle |
Definition at line 54 of file effect_shims.h.
Referenced by _show_message(), action_hammer_end_swing(), action_hammer_test_swing_collision(), action_update_parasol(), action_update_spin(), action_update_tornado_jump(), action_update_use_spinning_flower(), action_update_use_tweester(), add_part_decor_steam(), ai_check_fwd_collisions(), animator_node_update_model_transform(), appendGfx_background_texture(), appendGfx_item_entity(), appendGfx_nonplayer_actor_blur(), appendGfx_npc_actor(), appendGfx_npc_actor_reflection(), appendGfx_player(), appendGfx_player_actor(), appendGfx_player_actor_blur(), appendGfx_player_actor_reflection(), appendGfx_player_spin(), AvoidPlayerAI_ChaseInit(), basic_ai_chase_init(), basic_ai_loiter(), basic_ai_loiter_init(), basic_ai_lose_player(), basic_ai_wander(), basic_ai_wander_init(), blast_affect_entities(), BooPatrolAI_Loiter(), btl_bonk_update(), btl_state_update_9(), btl_state_update_end_player_turn(), btl_state_update_end_turn(), btl_state_update_partner_menu(), btl_state_update_peach_menu(), btl_state_update_player_menu(), btl_state_update_twink_menu(), btl_state_update_victory(), check_conversation_trigger(), check_for_treadmill_overlaps(), CleftAI_CanSeePlayer(), CleftAI_FindPlayer(), CleftAI_FindPlayerInit(), cloud_puff_main(), cloud_puff_update(), cloud_trail_update(), ClubbaNappingAI_Loiter(), ClubbaNappingAI_LoiterInit(), collision_lava_reset_check_additional_overlaps(), collision_main_lateral(), draw_all_status_icons(), draw_coin_sparkles(), enable_actor_blur(), enable_player_blur(), entity_ArrowSign_setupGfx(), entity_Chest_idle(), entity_GiantChest_open(), entity_HiddenPanel_flip_over(), entity_inactive_block_hit_anim(), entity_SaveBlock_idle(), entity_Signpost_idle(), entity_StarBoxLauncher_launch(), entity_SuperBlockContent_idle(), entity_TrumpetPlant_create_effect(), entity_TrumpetPlant_spawn_coin(), entity_Tweester_move(), flower_splash_main(), flower_trail_main(), FlyingAI_Loiter(), FlyingAI_LoiterInit(), FlyingAI_LosePlayer(), FlyingAI_Wander(), FlyingAI_WanderInit(), FlyingMagikoopaAI_11(), FlyingMagikoopaAI_16(), FlyingMagikoopaAI_17(), FlyingMagikoopaAI_24(), FlyingMagikoopaAI_50(), FlyingNoAttackAI_12(), footprint_main(), func_802BB0A0_E2D9D0(), func_802BB228_E2DB58(), game_input_to_move_vector(), get_movement_from_input(), GuardAI_ChaseInit(), HoppingAI_HopInit(), HoppingAI_Loiter(), HoppingAI_LoiterInit(), LakituAI_Loiter(), LakituAI_Wander(), landing_dust_main(), MagikoopaAI_CanShootSpell(), MeleeHitbox_CanSeePlayer(), npc_do_world_collision(), npc_get_render_yaw(), npc_raycast_down_around(), npc_raycast_down_sides(), npc_surface_spawn_basic_fx(), npc_surface_spawn_cloud_fx(), npc_surface_spawn_flower_fx(), npc_surface_spawn_hedges_fx(), npc_surface_spawn_snow_fx(), npc_surface_spawn_water_fx(), parasol_get_npc(), parasol_update_spin(), partner_flying_follow_player(), partner_force_player_flip_done(), partner_get_out(), partner_walking_follow_player(), PatrolAI_ChaseInit(), PatrolAI_Loiter(), PatrolAI_LoiterInit(), peach_disguise_check_overlaps(), PiranhaPlantAI_10(), play_movement_dust_effects(), player_get_camera_facing_angle(), player_get_side_angle(), player_input_to_move_vector(), player_surface_spawn_basic_fx(), player_surface_spawn_cloud_fx(), player_surface_spawn_flower_fx(), player_surface_spawn_hedges_fx(), player_surface_spawn_snow_fx(), player_surface_spawn_water_fx(), player_update_sprite(), pre_battle(), ProjectileHitbox_GetUsableProjectileID(), Quizmo_NPC_OnRender(), render_item_entities(), SentinelAI_ChaseInit(), SentinelAI_ReturnHome(), show_immune_bonk(), spawn_drops(), test_item_player_collision(), update_encounters_neutral(), update_item_entity_collectable(), update_nonplayer_actor_blur_history(), update_nonplayer_actor_shadow(), update_player_actor_blur_history(), update_player_actor_shadow(), update_player_shadow(), update_riding_physics(), and update_riding_physics().
#define sin_deg shim_sin_deg |
Definition at line 55 of file effect_shims.h.
Referenced by appendGfx_background_texture(), appendGfx_darkness_stencil(), appendGfx_piranha_vines(), apply_constraints_to_lead_amount(), attack_result_text_main(), big_smoke_puff_appendGfx(), big_smoke_puff_main(), big_snowflakes_update(), butterflies_update(), chomp_drop_appendGfx(), cloud_puff_main(), cloud_puff_update(), cloud_trail_update(), confetti_main(), damage_indicator_main(), damage_stars_main(), debuff_main(), debuff_update(), drop_leaves_update(), effect_63_appendGfx(), effect_63_main(), effect_65_appendGfx(), effect_75_update(), energy_in_out_update(), energy_orb_wave_update(), energy_shockwave_update(), falling_leaves_update(), firework_rocket_appendGfx(), firework_rocket_update(), flower_splash_main(), flower_trail_main(), FlyingAI_Loiter(), FlyingAI_Wander(), FlyingMagikoopaAI_11(), FlyingMagikoopaAI_16(), FlyingMagikoopaAI_17(), FlyingMagikoopaAI_24(), FlyingMagikoopaAI_50(), footprint_main(), func_E0020000(), func_E0024324(), func_E00243BC(), gather_energy_pink_update(), gather_magic_update(), green_impact_update(), hieroglyphs_appendGfx(), imgfx_mesh_make_wavy(), LakituAI_Loiter(), LakituAI_Wander(), landing_dust_main(), lens_flare_update(), lightning_bolt_appendGfx(), lil_oink_appendGfx(), lil_oink_update(), misc_particles_update(), pause_badges_draw_contents(), pause_partners_draw_contents(), pause_spirits_draw_contents(), peach_star_beam_update(), pink_sparkles_main(), recover_update(), red_impact_update(), SentinelAI_ReturnHome(), set_camera_from_rig(), shape_spell_appendGfx(), shimmer_burst_update(), shimmer_wave_update(), shockwave_update(), sleep_bubble_update(), smoke_impact_main(), smoke_ring_main(), snaking_static_update(), something_rotating_update(), sparkles_main(), sparkles_update(), spiky_white_aura_main(), spiky_white_aura_update(), squirt_appendGfx(), squirt_update(), star_main(), star_outline_update(), star_spirits_energy_update(), stars_burst_main(), stars_orbiting_update(), stars_shimmer_main(), stars_shimmer_update(), stars_spread_main(), static_status_update(), steam_burst_main(), stop_watch_appendGfx(), sun_update(), sweat_main(), tubba_heart_attack_main(), tubba_heart_attack_update(), underwater_update(), unkVtxFunc001(), update_player_shadow(), water_block_appendGfx(), water_block_update(), whirlwind_appendGfx(), and windy_leaves_update().
#define cos_deg shim_cos_deg |
Definition at line 56 of file effect_shims.h.
Referenced by appendGfx_background_texture(), appendGfx_piranha_vines(), apply_constraints_to_lead_amount(), attack_result_text_main(), big_smoke_puff_main(), big_snowflakes_update(), butterflies_update(), cloud_puff_main(), cloud_puff_update(), cloud_trail_update(), confetti_main(), damage_indicator_main(), damage_stars_main(), damage_stars_update(), debuff_main(), debuff_update(), disable_x_update(), drop_leaves_update(), effect_63_appendGfx(), effect_63_main(), effect_65_appendGfx(), energy_shockwave_update(), falling_leaves_update(), firework_rocket_appendGfx(), flower_splash_main(), flower_trail_main(), footprint_main(), func_E0020000(), gather_magic_update(), green_impact_update(), landing_dust_main(), lightning_bolt_appendGfx(), misc_particles_update(), pause_partners_draw_contents(), peach_star_beam_update(), pink_sparkles_main(), radiating_energy_orb_update(), recover_update(), red_impact_update(), set_camera_from_rig(), shape_spell_appendGfx(), shimmer_burst_update(), shimmer_wave_update(), shockwave_update(), sleep_bubble_update(), smoke_impact_main(), smoke_ring_main(), something_rotating_update(), sparkles_main(), sparkles_update(), spiky_white_aura_main(), squirt_appendGfx(), star_main(), star_spirits_energy_update(), stars_burst_main(), stars_orbiting_update(), stars_shimmer_main(), stars_shimmer_update(), stars_spread_main(), static_status_update(), steam_burst_main(), sweat_main(), thunderbolt_ring_appendGfx(), tubba_heart_attack_main(), tubba_heart_attack_update(), water_block_update(), whirlwind_appendGfx(), and windy_leaves_update().
#define atan2 shim_atan2 |
Definition at line 57 of file effect_shims.h.
Referenced by _npc_jump_to(), _show_message(), action_update_hit_fire(), action_update_hit_lava(), action_update_knockback(), action_update_use_spinning_flower(), action_update_use_tweester(), AvoidPlayerAI_ChaseInit(), basic_ai_chase_init(), basic_ai_check_player_dist(), basic_ai_loiter(), basic_ai_lose_player(), basic_ai_wander(), BooPatrolAI_Move(), butterflies_update(), check_conversation_trigger(), check_for_treadmill_overlaps(), CleftAI_Ambush(), CleftAI_CanSeePlayer(), CleftAI_FindPlayer(), CleftAI_PreAmbush(), CleftAI_ReturnHome(), CleftAI_RevUp(), ClubbaNappingAI_Loiter(), ClubbaNappingAI_ReturnHome(), collision_main_lateral(), effect_63_appendGfx(), effect_65_appendGfx(), entity_BlueWarpPipe_idle(), entity_BlueWarpPipe_set_player_move_to_center(), entity_Chest_idle(), entity_GiantChest_open(), entity_raycast_down(), entity_Signpost_idle(), entity_Tweester_move(), filemenu_draw_contents_copy_arrow(), FlyingAI_ChaseInit(), FlyingAI_JumpInit(), FlyingAI_LosePlayer(), FlyingAI_Wander(), FlyingAI_WanderInit(), FlyingMagikoopaAI_15(), FlyingMagikoopaAI_17(), FlyingNoAttackAI_12(), func_802BB8D4_E2E204(), func_802BC0F0_E2EA20(), game_input_to_move_vector(), get_movement_from_input(), get_player_normal_pitch(), get_player_normal_yaw(), get_stick_input_radial(), GuardAI_ChaseInit(), GuardAI_Idle(), GuardAI_ReturnHome(), HoppingAI_ChaseInit(), HoppingAI_Hop(), HoppingAI_HopInit(), HoppingAI_Loiter(), LakituAI_Wander(), lightning_bolt_appendGfx(), MagikoopaAI_10(), MagikoopaAI_CanShootSpell(), MeleeHitbox_CanSeePlayer(), msg_draw_speech_arrow(), npc_do_other_npc_collision(), npc_do_player_collision(), npc_follow_npc(), npc_raycast_down(), npc_test_move_with_slipping(), parasol_get_npc(), ParatroopaAI_Windup(), partner_do_player_collision(), partner_flying_follow_player(), partner_get_out(), partner_move_to_goal(), partner_put_away(), partner_walking_follow_player(), PatrolAI_ChaseInit(), PatrolAI_Loiter(), PatrolAI_Move(), PiranhaPlantAI_10(), player_input_to_move_vector(), player_jump(), player_raycast_down(), player_raycast_general(), ProjectileHitbox_32(), ProjectileHitbox_GetUsableProjectileID(), SentinelAI_ChaseInit(), SentinelAI_LosePlayer(), SentinelAI_ReturnHome(), set_script_owner_npc_anim(), snaking_static_update(), squirt_appendGfx(), star_main(), star_update(), test_first_strike(), test_first_strike(), test_ray_to_wall_center(), update_camera_from_controller(), update_camera_interp_pos(), update_camera_minimal(), update_camera_no_interp(), update_camera_unused_ahead(), update_camera_unused_confined(), update_camera_unused_leading(), update_camera_unused_radial(), update_encounters_neutral(), update_player_shadow(), and update_riding_physics().
#define npc_raycast_down_sides shim_npc_raycast_down_sides |
Definition at line 58 of file effect_shims.h.
Referenced by BooPatrolAI_Move(), Entity_BoardedFloor_update_fragments(), entity_BombableRock_update_fragments(), entity_shattering_idle(), entity_StarBoxLauncher_check_launch(), entity_WoodenCrate_update_fragments(), FlyingAI_Init(), FlyingAI_Loiter(), FlyingAI_LosePlayer(), FlyingAI_Wander(), FlyingNoAttackAI_13(), HoppingAI_Chase(), HoppingAI_Hop(), LakituAI_Loiter(), LakituAI_Wander(), MagikoopaAI_10(), make_item_entity(), make_item_entity_at_player(), npc_follow_npc(), npc_get_collider_below(), npc_try_apply_gravity(), npc_try_snap_to_ground(), ParatroopaAI_Overshoot(), PiranhaPlantAI_10(), SentinelAI_Descend(), SentinelAI_LosePlayer(), SentinelAI_ReturnHome(), star_update(), update_item_entities(), update_item_entity_collectable(), update_nonplayer_actor_shadow(), and update_player_actor_shadow().
#define load_effect shim_load_effect |
Definition at line 59 of file effect_shims.h.
Referenced by chomp_drop_update(), disable_x_update(), effect_63_update(), energy_shockwave_update(), explosion_update(), fire_breath_update(), fire_flower_update(), floating_rock_update(), ice_pillar_main(), ice_pillar_update(), lightning_main(), snowman_doll_update(), spirit_card_main(), star_update(), tubba_heart_attack_update(), and water_block_update().
#define sqrtf shim_sqrtf |
Definition at line 60 of file effect_shims.h.
Referenced by action_update_peach_land(), action_update_peach_step_down_land(), action_update_run(), appendGfx_shading_palette(), apply_constraints_to_lead_amount(), butterflies_update(), check_conversation_trigger(), collision_main_lateral(), create_camera_leadplayer_matrix(), create_shading_palette(), damage_stars_main(), dist2D(), dist3D(), effect_3D_main(), effect_65_update(), get_maximum_interp_delta(), get_player_normal_pitch(), GetFirstTriangleNormal(), length2D(), lightning_bolt_main(), load_hit_data(), load_path_data(), moving_cloud_main(), npc_do_other_npc_collision(), npc_do_player_collision(), npc_test_move_with_slipping(), PiranhaPlantAI_10(), purple_ring_main(), set_camera_from_rig(), snaking_static_update(), spiky_white_aura_main(), star_main(), star_update(), test_first_strike(), test_item_entity_position(), test_item_player_collision(), test_ray_entities(), update_camera_from_controller(), update_camera_interp_pos(), update_camera_minimal(), update_camera_no_interp(), update_camera_unused_ahead(), update_camera_unused_confined(), update_camera_unused_leading(), update_camera_unused_radial(), update_collider_transform(), update_encounters_neutral(), update_entity_inverse_rotation_matrix(), and update_player_shadow().
#define mdl_draw_hidden_panel_surface shim_mdl_draw_hidden_panel_surface |
Definition at line 61 of file effect_shims.h.
Referenced by bombette_breaking_appendGfx(), and entity_HiddenPanel_setupGfx().
#define is_point_visible shim_is_point_visible |
Definition at line 62 of file effect_shims.h.
Referenced by bulb_glow_appendGfx(), and motion_blur_flame_appendGfx().
#define guPerspectiveF shim_guPerspectiveF |
Definition at line 63 of file effect_shims.h.
Referenced by apply_constraints_to_lead_amount(), gather_energy_pink_appendGfx(), lightning_appendGfx(), radial_shimmer_appendGfx(), and update_cameras().
#define transform_point shim_transform_point |
Definition at line 64 of file effect_shims.h.
Referenced by apply_constraints_to_lead_amount(), draw_entity_model_A(), draw_entity_model_B(), draw_shop_items(), effect_75_render(), flame_render(), gather_energy_pink_update(), get_screen_coords(), is_model_center_visible(), is_point_visible(), partner_do_player_collision(), radial_shimmer_update(), render_models(), render_npcs(), and set_screen_overlay_center_worldpos().
#define guPositionF shim_guPositionF |
Definition at line 65 of file effect_shims.h.
Referenced by big_smoke_puff_appendGfx(), bombette_breaking_appendGfx(), breaking_junk_appendGfx(), chomp_drop_appendGfx(), cloud_puff_appendGfx(), cloud_trail_appendGfx(), cold_breath_appendGfx(), damage_indicator_render_impl(), draw_box(), effect_46_appendGfx(), ending_decals_appendGfx(), energy_in_out_appendGfx(), floating_flower_appendGfx(), floating_rock_appendGfx(), func_800F102C(), func_E00863B4(), func_E00AC2A4(), func_E0112330(), func_E01166E8(), green_impact_appendGfx(), hieroglyphs_appendGfx(), ice_shard_appendGfx(), lil_oink_appendGfx(), misc_particles_appendGfx(), peach_star_beam_appendGfx(), red_impact_appendGfx(), render_curtains(), ring_blast_appendGfx(), rising_bubble_appendGfx(), shape_spell_appendGfx(), shattering_stones_appendGfx(), shimmer_burst_appendGfx(), shimmer_wave_appendGfx(), shockwave_appendGfx(), smoke_burst_appendGfx(), star_appendGfx(), star_outline_appendGfx(), star_spirits_energy_appendGfx(), static_status_appendGfx(), stop_watch_appendGfx(), thunderbolt_ring_appendGfx(), water_block_appendGfx(), and whirlwind_appendGfx().
#define guOrthoF shim_guOrthoF |
Definition at line 66 of file effect_shims.h.
Referenced by filemenu_draw_contents_copy_arrow(), func_800F102C(), func_80143C48(), pause_partners_draw_contents(), pause_spirits_draw_contents(), pause_tutorial_draw_contents(), render_frame(), sun_appendGfx(), and update_cameras().
#define guFrustumF shim_guFrustumF |
Definition at line 67 of file effect_shims.h.
Referenced by draw_box(), render_curtains(), and underwater_appendGfx().
#define draw_prev_frame_buffer_at_screen_pos shim_draw_prev_frame_buffer_at_screen_pos |
Definition at line 68 of file effect_shims.h.
Referenced by _render_transition_stencil(), firework_rocket_appendGfx(), and worker_render_screen_blur().
#define draw_box shim_draw_box |
Definition at line 69 of file effect_shims.h.
Referenced by appendGfx_message(), btl_draw_upgrade_windows(), btl_state_draw_select_target(), btl_update_starpoints_display(), draw_message_window(), func_E00D8630(), pause_badges_draw_contents(), pause_items_draw_contents(), pause_map_draw_contents(), pause_partners_draw_contents(), pause_spirits_draw_contents(), pause_stats_draw_contents(), render_windows(), show_first_strike_message(), and update_status_bar().
#define draw_msg shim_draw_msg |
Definition at line 70 of file effect_shims.h.
Referenced by btl_main_menu_draw(), btl_menu_moves_draw_content(), btl_menu_moves_show_desc(), btl_menu_moves_show_error(), btl_menu_moves_show_title(), btl_menu_strats_draw_content(), btl_menu_strats_show_desc(), btl_menu_strats_show_error(), btl_menu_strats_show_title(), btl_message_popup_draw_content(), btl_state_draw_select_target(), chapter_change_appendGfx(), draw_content_cant_carry_more(), draw_content_cant_increase_popup(), draw_content_level_up_textbox(), draw_content_pickup_item_desc(), draw_content_pickup_item_header(), draw_merlee_message_string(), func_800F48F4(), func_800F4944(), func_800F4C1C(), pause_badges_draw_contents(), pause_items_draw_contents(), pause_map_draw_title(), pause_partners_draw_movelist(), pause_partners_draw_movelist_title(), pause_partners_draw_title(), pause_spirits_draw_title(), pause_stats_draw_contents(), pause_textbox_draw_contents(), pause_tutorial_draw_contents(), popup_draw_already_have_partner(), popup_draw_cost_icon(), popup_menu_draw_menu_contents(), popup_menu_draw_title_contents(), shop_draw_item_desc(), shop_draw_item_name(), and show_first_strike_message().
#define get_msg_width shim_get_msg_width |
Definition at line 71 of file effect_shims.h.
Referenced by btl_show_message_popup(), btl_state_draw_select_target(), btl_state_update_celebration(), btl_submenu_moves_update(), btl_update_strats_menu(), chapter_change_main(), draw_merlee_message(), filemenu_draw_contents_file_info(), filemenu_draw_contents_title(), func_800F4944(), func_801363A0(), get_msg_properties(), pause_badges_draw_contents(), pause_map_draw_title(), pause_partners_draw_title(), pause_spirits_draw_title(), popup_menu_update(), shop_draw_item_name(), and show_first_strike_message().
#define mdl_get_shroud_tint_params shim_mdl_get_shroud_tint_params |
Definition at line 72 of file effect_shims.h.
Referenced by appendGfx_background_texture(), appendGfx_item_entity(), floating_flower_appendGfx(), render_item_entities(), render_npcs(), snowfall_appendGfx(), and tattle_cam_pre_render().
#define sfx_play_sound_at_position shim_sfx_play_sound_at_position |
Definition at line 73 of file effect_shims.h.
Referenced by ai_enemy_play_sound(), calc_enemy_damage_target(), calc_item_check_hit(), calc_item_damage_enemy(), calc_partner_damage_enemy(), calc_partner_test_enemy(), calc_player_damage_enemy(), calc_player_test_enemy(), disable_x_update(), dispatch_damage_event_player(), entity_block_handle_collision(), entity_ScriptSpring_idle(), entity_shattering_block_init(), entity_SimpleSpring_idle(), func_802BB314_E2DC44(), play_hit_sound(), push_block_handle_fall(), SentinelAI_DescendInit(), sfx_play_sound_at_npc(), sfx_play_sound_at_player(), sfx_register_looping_sound_at_position(), star_update(), update_encounters_neutral(), update_item_entity_collectable(), and update_item_entity_pickup().
#define is_debug_panic shim_is_debug_panic |
Definition at line 74 of file effect_shims.h.
void shim_guRotateF | ( | float | mf[4][4], |
float | a, | ||
float | x, | ||
float | y, | ||
float | z ) |
void shim_guTranslateF | ( | float | mf[4][4], |
float | x, | ||
float | y, | ||
float | z ) |
void shim_guTranslate | ( | Mtx * | m, |
float | x, | ||
float | y, | ||
float | z ) |
void shim_guScaleF | ( | float | mf[4][4], |
float | x, | ||
float | y, | ||
float | z ) |
void shim_guMtxCatF | ( | float | m[4][4], |
float | n[4][4], | ||
float | r[4][4] ) |
void shim_guMtxF2L | ( | float | mf[4][4], |
Mtx * | m ) |
RenderTask * shim_queue_render_task | ( | RenderTask * | task | ) |
EffectInstance * shim_create_effect_instance | ( | EffectBlueprint * | effectBp | ) |
void shim_remove_effect | ( | EffectInstance * | ) |
void * shim_general_heap_malloc | ( | s32 | size | ) |
void shim_mem_clear | ( | void * | data, |
s32 | numBytes ) |
s32 shim_rand_int | ( | s32 | ) |
f32 shim_clamp_angle | ( | f32 | theta | ) |
f32 shim_sin_deg | ( | f32 | x | ) |
f32 shim_cos_deg | ( | f32 | x | ) |
f32 shim_atan2 | ( | f32 | startX, |
f32 | startZ, | ||
f32 | endX, | ||
f32 | endZ ) |
b32 shim_npc_raycast_down_sides | ( | s32 | , |
f32 * | , | ||
f32 * | , | ||
f32 * | , | ||
f32 * | ) |
s32 shim_load_effect | ( | s32 | effectIndex | ) |
float shim_sqrtf | ( | float | value | ) |
void shim_mdl_draw_hidden_panel_surface | ( | Gfx ** | , |
u16 | treeIndex ) |
s32 shim_is_point_visible | ( | f32 | , |
f32 | , | ||
f32 | , | ||
s32 | , | ||
f32 * | , | ||
f32 * | ) |
void shim_guPerspectiveF | ( | f32 | mf[4][4], |
u16 * | perspNorm, | ||
f32 | fovy, | ||
f32 | aspect, | ||
f32 | near, | ||
f32 | far, | ||
f32 | scale ) |
void shim_transform_point | ( | Matrix4f | mtx, |
f32 | inX, | ||
f32 | inY, | ||
f32 | inZ, | ||
f32 | inS, | ||
f32 * | outX, | ||
f32 * | outY, | ||
f32 * | outZ, | ||
f32 * | outW ) |
void shim_guPositionF | ( | float | mf[4][4], |
float | r, | ||
float | p, | ||
float | h, | ||
float | s, | ||
float | x, | ||
float | y, | ||
float | z ) |
void shim_guOrthoF | ( | float | mf[4][4], |
float | l, | ||
float | r, | ||
float | b, | ||
float | t, | ||
float | n, | ||
float | f, | ||
float | scale ) |
void shim_guFrustumF | ( | float | mf[4][4], |
float | l, | ||
float | r, | ||
float | b, | ||
float | t, | ||
float | n, | ||
float | f, | ||
float | scale ) |
void shim_draw_prev_frame_buffer_at_screen_pos | ( | s32 | , |
s32 | , | ||
s32 | , | ||
s32 | , | ||
f32 | ) |
void shim_draw_box | ( | s32 | flags, |
WindowStyle | windowStyle, | ||
s32 | posX, | ||
s32 | posY, | ||
s32 | posZ, | ||
s32 | width, | ||
s32 | height, | ||
u8 | opacity, | ||
u8 | darkening, | ||
f32 | scaleX, | ||
f32 | scaleY, | ||
f32 | rotX, | ||
f32 | rotY, | ||
f32 | rotZ, | ||
void(*)(void *) | fpDrawContents, | ||
void * | drawContentsArg0, | ||
Matrix4f | rotScaleMtx, | ||
s32 | translateX, | ||
s32 | translateY, | ||
f32(*) | outMtx[4] ) |
void shim_draw_msg | ( | s32 | , |
s32 | , | ||
s32 | , | ||
s32 | , | ||
s32 | , | ||
s32 | ) |
s32 shim_get_msg_width | ( | s32 | , |
u16 | ) |
void shim_mdl_get_shroud_tint_params | ( | u8 * | r, |
u8 * | g, | ||
u8 * | b, | ||
u8 * | a ) |
void shim_sfx_play_sound_at_position | ( | s32 | soundID, |
s32 | value2, | ||
f32 | posX, | ||
f32 | posY, | ||
f32 | posZ ) |
void shim_is_debug_panic | ( | const char * | message | ) |