Value:{ \
.idle = ANIM_TrainToad_White_Idle, \
.walk = ANIM_TrainToad_White_Idle, \
.run = ANIM_TrainToad_White_Idle, \
.chase = ANIM_TrainToad_White_Idle, \
.anim_4 = ANIM_TrainToad_White_Idle, \
.anim_5 = ANIM_TrainToad_White_Idle, \
.death = ANIM_TrainToad_White_Idle, \
.hit = ANIM_TrainToad_White_Idle, \
.anim_8 = ANIM_TrainToad_White_Idle, \
.anim_9 = ANIM_TrainToad_White_Idle, \
.anim_A = ANIM_TrainToad_White_Idle, \
.anim_B = ANIM_TrainToad_White_Idle, \
.anim_C = ANIM_TrainToad_White_Idle, \
.anim_D = ANIM_TrainToad_White_Idle, \
.anim_E = ANIM_TrainToad_White_Idle, \
.anim_F = ANIM_TrainToad_White_Idle, \
}
Definition at line 104 of file TrainToad.h.
104#define TRAIN_TOAD_WHITE_ANIMS \
105{ \
106 .idle = ANIM_TrainToad_White_Idle, \
107 .walk = ANIM_TrainToad_White_Idle, \
108 .run = ANIM_TrainToad_White_Idle, \
109 .chase = ANIM_TrainToad_White_Idle, \
110 .anim_4 = ANIM_TrainToad_White_Idle, \
111 .anim_5 = ANIM_TrainToad_White_Idle, \
112 .death = ANIM_TrainToad_White_Idle, \
113 .hit = ANIM_TrainToad_White_Idle, \
114 .anim_8 = ANIM_TrainToad_White_Idle, \
115 .anim_9 = ANIM_TrainToad_White_Idle, \
116 .anim_A = ANIM_TrainToad_White_Idle, \
117 .anim_B = ANIM_TrainToad_White_Idle, \
118 .anim_C = ANIM_TrainToad_White_Idle, \
119 .anim_D = ANIM_TrainToad_White_Idle, \
120 .anim_E = ANIM_TrainToad_White_Idle, \
121 .anim_F = ANIM_TrainToad_White_Idle, \
122}