Paper Mario DX
Paper Mario (N64) modding
 
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TubbaBlubba.h File Reference

Go to the source code of this file.

Macros

#define TUBBA_ANIMS
 
#define TUBBA_ANGRY_ANIMS
 

Macro Definition Documentation

◆ TUBBA_ANIMS

#define TUBBA_ANIMS
Value:
{ \
.idle = ANIM_WorldTubba_Anim06, \
.walk = ANIM_WorldTubba_Anim09, \
.run = ANIM_WorldTubba_Anim0C, \
.chase = ANIM_WorldTubba_Anim0C, \
.anim_4 = ANIM_WorldTubba_Anim00, \
.anim_5 = ANIM_WorldTubba_Anim00, \
.death = ANIM_WorldTubba_Anim00, \
.hit = ANIM_WorldTubba_Anim00, \
.anim_8 = ANIM_WorldTubba_Anim00, \
.anim_9 = ANIM_WorldTubba_Anim00, \
.anim_A = ANIM_WorldTubba_Anim00, \
.anim_B = ANIM_WorldTubba_Anim00, \
.anim_C = ANIM_WorldTubba_Anim00, \
.anim_D = ANIM_WorldTubba_Anim00, \
.anim_E = ANIM_WorldTubba_Anim00, \
.anim_F = ANIM_WorldTubba_Anim00, \
}

Definition at line 4 of file TubbaBlubba.h.

4#define TUBBA_ANIMS \
5{ \
6 .idle = ANIM_WorldTubba_Anim06, \
7 .walk = ANIM_WorldTubba_Anim09, \
8 .run = ANIM_WorldTubba_Anim0C, \
9 .chase = ANIM_WorldTubba_Anim0C, \
10 .anim_4 = ANIM_WorldTubba_Anim00, \
11 .anim_5 = ANIM_WorldTubba_Anim00, \
12 .death = ANIM_WorldTubba_Anim00, \
13 .hit = ANIM_WorldTubba_Anim00, \
14 .anim_8 = ANIM_WorldTubba_Anim00, \
15 .anim_9 = ANIM_WorldTubba_Anim00, \
16 .anim_A = ANIM_WorldTubba_Anim00, \
17 .anim_B = ANIM_WorldTubba_Anim00, \
18 .anim_C = ANIM_WorldTubba_Anim00, \
19 .anim_D = ANIM_WorldTubba_Anim00, \
20 .anim_E = ANIM_WorldTubba_Anim00, \
21 .anim_F = ANIM_WorldTubba_Anim00, \
22}

◆ TUBBA_ANGRY_ANIMS

#define TUBBA_ANGRY_ANIMS
Value:
{ \
.idle = ANIM_WorldTubba_Anim07, \
.walk = ANIM_WorldTubba_Anim0A, \
.run = ANIM_WorldTubba_Anim0D, \
.chase = ANIM_WorldTubba_Anim0D, \
.anim_4 = ANIM_WorldTubba_Anim19, \
.anim_5 = ANIM_WorldTubba_Anim07, \
.death = ANIM_WorldTubba_Anim07, \
.hit = ANIM_WorldTubba_Anim07, \
.anim_8 = ANIM_WorldTubba_Anim07, \
.anim_9 = ANIM_WorldTubba_Anim07, \
.anim_A = ANIM_WorldTubba_Anim07, \
.anim_B = ANIM_WorldTubba_Anim07, \
.anim_C = ANIM_WorldTubba_Anim07, \
.anim_D = ANIM_WorldTubba_Anim07, \
.anim_E = ANIM_WorldTubba_Anim07, \
.anim_F = ANIM_WorldTubba_Anim07, \
}

Definition at line 24 of file TubbaBlubba.h.

24#define TUBBA_ANGRY_ANIMS \
25{ \
26 .idle = ANIM_WorldTubba_Anim07, \
27 .walk = ANIM_WorldTubba_Anim0A, \
28 .run = ANIM_WorldTubba_Anim0D, \
29 .chase = ANIM_WorldTubba_Anim0D, \
30 .anim_4 = ANIM_WorldTubba_Anim19, \
31 .anim_5 = ANIM_WorldTubba_Anim07, \
32 .death = ANIM_WorldTubba_Anim07, \
33 .hit = ANIM_WorldTubba_Anim07, \
34 .anim_8 = ANIM_WorldTubba_Anim07, \
35 .anim_9 = ANIM_WorldTubba_Anim07, \
36 .anim_A = ANIM_WorldTubba_Anim07, \
37 .anim_B = ANIM_WorldTubba_Anim07, \
38 .anim_C = ANIM_WorldTubba_Anim07, \
39 .anim_D = ANIM_WorldTubba_Anim07, \
40 .anim_E = ANIM_WorldTubba_Anim07, \
41 .anim_F = ANIM_WorldTubba_Anim07, \
42}