4API_CALLABLE(N(UnkFunc12)) {
6 f32 posX, posY, posZ, hitDepth;
8 if (script->varTable[5] == 0) {
9 playerStatus->
pos.
x = script->varTable[0];
11 playerStatus->
pos.
z = script->varTable[0];
14 posX = playerStatus->
pos.
x;
15 posY = playerStatus->
pos.
y + 10.0f;
16 posZ = playerStatus->
pos.
z;
21 playerStatus->
pos.
x = posX;
22 playerStatus->
pos.
y = posY;
23 playerStatus->
pos.
z = posZ;
#define npc_raycast_down_sides
PlayerStatus gPlayerStatus