Paper Mario DX
Paper Mario (N64) modding
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Functions
dizzy_dial.c File Reference
Go to the source code of this file.
Functions
void N
worker_render_screen_blur
(void)
Function Documentation
◆
worker_render_screen_blur()
void N worker_render_screen_blur
(
void
)
Definition at line
10
of file
dizzy_dial.c
.
10
{
11
draw_prev_frame_buffer_at_screen_pos
(0, 0, 320, 240, 160.0f);
12
}
draw_prev_frame_buffer_at_screen_pos
#define draw_prev_frame_buffer_at_screen_pos
Definition
effect_shims.h:68
src
battle
move
item
dizzy_dial.c
Generated by
1.10.0