Paper Mario DX
Paper Mario (N64) modding
 
Loading...
Searching...
No Matches
flo_03_hit.h File Reference

Go to the source code of this file.

Macros

#define COLLIDER_Root   0x14
 
#define COLLIDER_g66   0x13
 
#define COLLIDER_o237   0x12
 
#define COLLIDER_g38   0x11
 
#define COLLIDER_o242   0x10
 
#define COLLIDER_o118   0xF
 
#define COLLIDER_g10   0xE
 
#define COLLIDER_o243   0xD
 
#define COLLIDER_o229   0xC
 
#define COLLIDER_o244   0xB
 
#define COLLIDER_o56   0xA
 
#define COLLIDER_o160   0x9
 
#define COLLIDER_g29   0x8
 
#define COLLIDER_g68   0x7
 
#define COLLIDER_o238   0x6
 
#define COLLIDER_deilite   0x5
 
#define COLLIDER_deilie   0x4
 
#define COLLIDER_g67   0x3
 
#define COLLIDER_o151   0x2
 
#define COLLIDER_deilitw   0x1
 
#define COLLIDER_deiliw   0x0
 
#define ZONE_Root   0x4
 
#define ZONE_g12   0x3
 
#define ZONE_o94   0x2
 
#define ZONE_o93   0x1
 
#define ZONE_o92   0x0
 

Macro Definition Documentation

◆ COLLIDER_Root

#define COLLIDER_Root   0x14

Definition at line 1 of file flo_03_hit.h.

◆ COLLIDER_g66

#define COLLIDER_g66   0x13

Definition at line 2 of file flo_03_hit.h.

◆ COLLIDER_o237

#define COLLIDER_o237   0x12

Definition at line 3 of file flo_03_hit.h.

◆ COLLIDER_g38

#define COLLIDER_g38   0x11

Definition at line 4 of file flo_03_hit.h.

◆ COLLIDER_o242

#define COLLIDER_o242   0x10

Definition at line 5 of file flo_03_hit.h.

◆ COLLIDER_o118

#define COLLIDER_o118   0xF

Definition at line 6 of file flo_03_hit.h.

◆ COLLIDER_g10

#define COLLIDER_g10   0xE

Definition at line 7 of file flo_03_hit.h.

◆ COLLIDER_o243

#define COLLIDER_o243   0xD

Definition at line 8 of file flo_03_hit.h.

◆ COLLIDER_o229

#define COLLIDER_o229   0xC

Definition at line 9 of file flo_03_hit.h.

◆ COLLIDER_o244

#define COLLIDER_o244   0xB

Definition at line 10 of file flo_03_hit.h.

◆ COLLIDER_o56

#define COLLIDER_o56   0xA

Definition at line 11 of file flo_03_hit.h.

◆ COLLIDER_o160

#define COLLIDER_o160   0x9

Definition at line 12 of file flo_03_hit.h.

◆ COLLIDER_g29

#define COLLIDER_g29   0x8

Definition at line 13 of file flo_03_hit.h.

◆ COLLIDER_g68

#define COLLIDER_g68   0x7

Definition at line 14 of file flo_03_hit.h.

◆ COLLIDER_o238

#define COLLIDER_o238   0x6

Definition at line 15 of file flo_03_hit.h.

◆ COLLIDER_deilite

#define COLLIDER_deilite   0x5

Definition at line 16 of file flo_03_hit.h.

◆ COLLIDER_deilie

#define COLLIDER_deilie   0x4

Definition at line 17 of file flo_03_hit.h.

◆ COLLIDER_g67

#define COLLIDER_g67   0x3

Definition at line 18 of file flo_03_hit.h.

◆ COLLIDER_o151

#define COLLIDER_o151   0x2

Definition at line 19 of file flo_03_hit.h.

◆ COLLIDER_deilitw

#define COLLIDER_deilitw   0x1

Definition at line 20 of file flo_03_hit.h.

◆ COLLIDER_deiliw

#define COLLIDER_deiliw   0x0

Definition at line 21 of file flo_03_hit.h.

◆ ZONE_Root

#define ZONE_Root   0x4

Definition at line 23 of file flo_03_hit.h.

◆ ZONE_g12

#define ZONE_g12   0x3

Definition at line 24 of file flo_03_hit.h.

◆ ZONE_o94

#define ZONE_o94   0x2

Definition at line 25 of file flo_03_hit.h.

◆ ZONE_o93

#define ZONE_o93   0x1

Definition at line 26 of file flo_03_hit.h.

◆ ZONE_o92

#define ZONE_o92   0x0

Definition at line 27 of file flo_03_hit.h.