Paper Mario DX
Paper Mario (N64) modding
 
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flo_08_hit.h File Reference

Go to the source code of this file.

Macros

#define COLLIDER_Root   0x1C
 
#define COLLIDER_g1   0x1B
 
#define COLLIDER_g38   0x1A
 
#define COLLIDER_o136   0x19
 
#define COLLIDER_o135   0x18
 
#define COLLIDER_g71   0x17
 
#define COLLIDER_o172   0x16
 
#define COLLIDER_o129   0x15
 
#define COLLIDER_o161   0x14
 
#define COLLIDER_o114   0x13
 
#define COLLIDER_g2   0x12
 
#define COLLIDER_o96   0x11
 
#define COLLIDER_o257   0x10
 
#define COLLIDER_o223   0xF
 
#define COLLIDER_o137   0xE
 
#define COLLIDER_o133   0xD
 
#define COLLIDER_o1   0xC
 
#define COLLIDER_o9   0xB
 
#define COLLIDER_o132   0xA
 
#define COLLIDER_o158   0x9
 
#define COLLIDER_g4   0x8
 
#define COLLIDER_g6   0x7
 
#define COLLIDER_o112   0x6
 
#define COLLIDER_deilite   0x5
 
#define COLLIDER_deilie   0x4
 
#define COLLIDER_g5   0x3
 
#define COLLIDER_o110   0x2
 
#define COLLIDER_deilitw   0x1
 
#define COLLIDER_deiliw   0x0
 
#define ZONE_Root   0x4
 
#define ZONE_g1   0x3
 
#define ZONE_o2   0x2
 
#define ZONE_o4   0x1
 
#define ZONE_o5   0x0
 

Macro Definition Documentation

◆ COLLIDER_Root

#define COLLIDER_Root   0x1C

Definition at line 1 of file flo_08_hit.h.

◆ COLLIDER_g1

#define COLLIDER_g1   0x1B

Definition at line 2 of file flo_08_hit.h.

◆ COLLIDER_g38

#define COLLIDER_g38   0x1A

Definition at line 3 of file flo_08_hit.h.

◆ COLLIDER_o136

#define COLLIDER_o136   0x19

Definition at line 4 of file flo_08_hit.h.

◆ COLLIDER_o135

#define COLLIDER_o135   0x18

Definition at line 5 of file flo_08_hit.h.

◆ COLLIDER_g71

#define COLLIDER_g71   0x17

Definition at line 6 of file flo_08_hit.h.

◆ COLLIDER_o172

#define COLLIDER_o172   0x16

Definition at line 7 of file flo_08_hit.h.

◆ COLLIDER_o129

#define COLLIDER_o129   0x15

Definition at line 8 of file flo_08_hit.h.

◆ COLLIDER_o161

#define COLLIDER_o161   0x14

Definition at line 9 of file flo_08_hit.h.

◆ COLLIDER_o114

#define COLLIDER_o114   0x13

Definition at line 10 of file flo_08_hit.h.

◆ COLLIDER_g2

#define COLLIDER_g2   0x12

Definition at line 11 of file flo_08_hit.h.

◆ COLLIDER_o96

#define COLLIDER_o96   0x11

Definition at line 12 of file flo_08_hit.h.

◆ COLLIDER_o257

#define COLLIDER_o257   0x10

Definition at line 13 of file flo_08_hit.h.

◆ COLLIDER_o223

#define COLLIDER_o223   0xF

Definition at line 14 of file flo_08_hit.h.

◆ COLLIDER_o137

#define COLLIDER_o137   0xE

Definition at line 15 of file flo_08_hit.h.

◆ COLLIDER_o133

#define COLLIDER_o133   0xD

Definition at line 16 of file flo_08_hit.h.

◆ COLLIDER_o1

#define COLLIDER_o1   0xC

Definition at line 17 of file flo_08_hit.h.

◆ COLLIDER_o9

#define COLLIDER_o9   0xB

Definition at line 18 of file flo_08_hit.h.

◆ COLLIDER_o132

#define COLLIDER_o132   0xA

Definition at line 19 of file flo_08_hit.h.

◆ COLLIDER_o158

#define COLLIDER_o158   0x9

Definition at line 20 of file flo_08_hit.h.

◆ COLLIDER_g4

#define COLLIDER_g4   0x8

Definition at line 21 of file flo_08_hit.h.

◆ COLLIDER_g6

#define COLLIDER_g6   0x7

Definition at line 22 of file flo_08_hit.h.

◆ COLLIDER_o112

#define COLLIDER_o112   0x6

Definition at line 23 of file flo_08_hit.h.

◆ COLLIDER_deilite

#define COLLIDER_deilite   0x5

Definition at line 24 of file flo_08_hit.h.

◆ COLLIDER_deilie

#define COLLIDER_deilie   0x4

Definition at line 25 of file flo_08_hit.h.

◆ COLLIDER_g5

#define COLLIDER_g5   0x3

Definition at line 26 of file flo_08_hit.h.

◆ COLLIDER_o110

#define COLLIDER_o110   0x2

Definition at line 27 of file flo_08_hit.h.

◆ COLLIDER_deilitw

#define COLLIDER_deilitw   0x1

Definition at line 28 of file flo_08_hit.h.

◆ COLLIDER_deiliw

#define COLLIDER_deiliw   0x0

Definition at line 29 of file flo_08_hit.h.

◆ ZONE_Root

#define ZONE_Root   0x4

Definition at line 31 of file flo_08_hit.h.

◆ ZONE_g1

#define ZONE_g1   0x3

Definition at line 32 of file flo_08_hit.h.

◆ ZONE_o2

#define ZONE_o2   0x2

Definition at line 33 of file flo_08_hit.h.

◆ ZONE_o4

#define ZONE_o4   0x1

Definition at line 34 of file flo_08_hit.h.

◆ ZONE_o5

#define ZONE_o5   0x0

Definition at line 35 of file flo_08_hit.h.