Paper Mario DX
Paper Mario (N64) modding
 
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flo_bt06_shape.h File Reference

Go to the source code of this file.

Macros

#define MODEL_Root   0x1B
 
#define MODEL_dai   0x1A
 
#define MODEL_o437   0x19
 
#define MODEL_o436   0x18
 
#define MODEL_g99   0x17
 
#define MODEL_o435   0x16
 
#define MODEL_o433   0x15
 
#define MODEL_o431   0x14
 
#define MODEL_o429   0x13
 
#define MODEL_g97   0x12
 
#define MODEL_o427   0x11
 
#define MODEL_o425   0x10
 
#define MODEL_o423   0xF
 
#define MODEL_o421   0xE
 
#define MODEL_waku1   0xD
 
#define MODEL_g49   0xC
 
#define MODEL_waku2   0xB
 
#define MODEL_waku   0xA
 
#define MODEL_g98   0x9
 
#define MODEL_o434   0x8
 
#define MODEL_o432   0x7
 
#define MODEL_o430   0x6
 
#define MODEL_o428   0x5
 
#define MODEL_g96   0x4
 
#define MODEL_o426   0x3
 
#define MODEL_o424   0x2
 
#define MODEL_o422   0x1
 
#define MODEL_o420   0x0
 

Macro Definition Documentation

◆ MODEL_Root

#define MODEL_Root   0x1B

Definition at line 1 of file flo_bt06_shape.h.

◆ MODEL_dai

#define MODEL_dai   0x1A

Definition at line 2 of file flo_bt06_shape.h.

◆ MODEL_o437

#define MODEL_o437   0x19

Definition at line 3 of file flo_bt06_shape.h.

◆ MODEL_o436

#define MODEL_o436   0x18

Definition at line 4 of file flo_bt06_shape.h.

◆ MODEL_g99

#define MODEL_g99   0x17

Definition at line 5 of file flo_bt06_shape.h.

◆ MODEL_o435

#define MODEL_o435   0x16

Definition at line 6 of file flo_bt06_shape.h.

◆ MODEL_o433

#define MODEL_o433   0x15

Definition at line 7 of file flo_bt06_shape.h.

◆ MODEL_o431

#define MODEL_o431   0x14

Definition at line 8 of file flo_bt06_shape.h.

◆ MODEL_o429

#define MODEL_o429   0x13

Definition at line 9 of file flo_bt06_shape.h.

◆ MODEL_g97

#define MODEL_g97   0x12

Definition at line 10 of file flo_bt06_shape.h.

◆ MODEL_o427

#define MODEL_o427   0x11

Definition at line 11 of file flo_bt06_shape.h.

◆ MODEL_o425

#define MODEL_o425   0x10

Definition at line 12 of file flo_bt06_shape.h.

◆ MODEL_o423

#define MODEL_o423   0xF

Definition at line 13 of file flo_bt06_shape.h.

◆ MODEL_o421

#define MODEL_o421   0xE

Definition at line 14 of file flo_bt06_shape.h.

◆ MODEL_waku1

#define MODEL_waku1   0xD

Definition at line 15 of file flo_bt06_shape.h.

◆ MODEL_g49

#define MODEL_g49   0xC

Definition at line 16 of file flo_bt06_shape.h.

◆ MODEL_waku2

#define MODEL_waku2   0xB

Definition at line 17 of file flo_bt06_shape.h.

◆ MODEL_waku

#define MODEL_waku   0xA

Definition at line 18 of file flo_bt06_shape.h.

◆ MODEL_g98

#define MODEL_g98   0x9

Definition at line 19 of file flo_bt06_shape.h.

◆ MODEL_o434

#define MODEL_o434   0x8

Definition at line 20 of file flo_bt06_shape.h.

◆ MODEL_o432

#define MODEL_o432   0x7

Definition at line 21 of file flo_bt06_shape.h.

◆ MODEL_o430

#define MODEL_o430   0x6

Definition at line 22 of file flo_bt06_shape.h.

◆ MODEL_o428

#define MODEL_o428   0x5

Definition at line 23 of file flo_bt06_shape.h.

◆ MODEL_g96

#define MODEL_g96   0x4

Definition at line 24 of file flo_bt06_shape.h.

◆ MODEL_o426

#define MODEL_o426   0x3

Definition at line 25 of file flo_bt06_shape.h.

◆ MODEL_o424

#define MODEL_o424   0x2

Definition at line 26 of file flo_bt06_shape.h.

◆ MODEL_o422

#define MODEL_o422   0x1

Definition at line 27 of file flo_bt06_shape.h.

◆ MODEL_o420

#define MODEL_o420   0x0

Definition at line 28 of file flo_bt06_shape.h.