Go to the source code of this file.
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| INCLUDE_IMG ("effects/gfx/D_09000000_40A1C0.png", D_09000000_40A1C0) |
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| INCLUDE_IMG ("effects/gfx/D_09000400_40A5C0.png", D_09000400_40A5C0) |
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| INCLUDE_IMG ("effects/gfx/D_09000800_40A9C0.png", D_09000800_40A9C0) |
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| INCLUDE_IMG ("effects/gfx/D_09000C00_40ADC0.png", D_09000C00_40ADC0) |
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char | D_09001198_40B358 [] = { 0xFF, 0xF0, 0x00, 0x40, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x00, 0xFF } |
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◆ INCLUDE_IMG() [1/4]
INCLUDE_IMG |
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D_09000000_40A1C0 | ) |
◆ INCLUDE_IMG() [2/4]
INCLUDE_IMG |
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"effects/gfx/D_09000400_40A5C0.png" | , |
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D_09000400_40A5C0 | ) |
◆ INCLUDE_IMG() [3/4]
INCLUDE_IMG |
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"effects/gfx/D_09000800_40A9C0.png" | , |
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D_09000800_40A9C0 | ) |
◆ INCLUDE_IMG() [4/4]
INCLUDE_IMG |
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"effects/gfx/D_09000C00_40ADC0.png" | , |
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D_09000C00_40ADC0 | ) |
◆ D_09001198_40B358
char D_09001198_40B358[] = { 0xFF, 0xF0, 0x00, 0x40, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x00, 0xFF } |
Definition at line 14 of file ice_pillar.c.
14{ 0xFF, 0xF0, 0x00, 0x40, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x00, 0xFF };