Paper Mario DX
Paper Mario (N64) modding
 
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small_gold_sparkle.c File Reference

Go to the source code of this file.

Functions

 INCLUDE_IMG ("effects/gfx/D_09000000_392440.png", D_09000000_392440)
 
 INCLUDE_IMG ("effects/gfx/D_09000080_3924C0.png", D_09000080_3924C0)
 
 INCLUDE_IMG ("effects/gfx/D_09000100_392540.png", D_09000100_392540)
 
 INCLUDE_IMG ("effects/gfx/D_09000180_3925C0.png", D_09000180_3925C0)
 
 INCLUDE_IMG ("effects/gfx/D_09000200_392640.png", D_09000200_392640)
 

Function Documentation

◆ INCLUDE_IMG() [1/5]

INCLUDE_IMG ( "effects/gfx/D_09000000_392440.png" ,
D_09000000_392440  )

◆ INCLUDE_IMG() [2/5]

INCLUDE_IMG ( "effects/gfx/D_09000080_3924C0.png" ,
D_09000080_3924C0  )

◆ INCLUDE_IMG() [3/5]

INCLUDE_IMG ( "effects/gfx/D_09000100_392540.png" ,
D_09000100_392540  )

◆ INCLUDE_IMG() [4/5]

INCLUDE_IMG ( "effects/gfx/D_09000180_3925C0.png" ,
D_09000180_3925C0  )

◆ INCLUDE_IMG() [5/5]

INCLUDE_IMG ( "effects/gfx/D_09000200_392640.png" ,
D_09000200_392640  )