Paper Mario DX
Paper Mario (N64) modding
 
Loading...
Searching...
No Matches
level_up.c File Reference

Go to the source code of this file.

Macros

#define level_up_digit_0_red_png   level_up_digit_0_png
 
#define level_up_digit_1_red_png   level_up_digit_1_png
 
#define level_up_digit_2_red_png   level_up_digit_2_png
 
#define level_up_digit_3_red_png   level_up_digit_3_png
 
#define level_up_digit_4_red_png   level_up_digit_4_png
 
#define level_up_digit_5_red_png   level_up_digit_5_png
 
#define level_up_digit_6_red_png   level_up_digit_6_png
 
#define level_up_digit_7_red_png   level_up_digit_7_png
 
#define level_up_digit_8_red_png   level_up_digit_8_png
 
#define level_up_digit_9_red_png   level_up_digit_9_png
 
#define level_up_small_digit_0_red_png   level_up_small_digit_0_png
 
#define level_up_small_digit_1_red_png   level_up_small_digit_1_png
 
#define level_up_small_digit_2_red_png   level_up_small_digit_2_png
 
#define level_up_small_digit_3_red_png   level_up_small_digit_3_png
 
#define level_up_small_digit_4_red_png   level_up_small_digit_4_png
 
#define level_up_small_digit_5_red_png   level_up_small_digit_5_png
 
#define level_up_small_digit_6_red_png   level_up_small_digit_6_png
 
#define level_up_small_digit_7_red_png   level_up_small_digit_7_png
 
#define level_up_small_digit_8_red_png   level_up_small_digit_8_png
 
#define level_up_small_digit_9_red_png   level_up_small_digit_9_png
 
#define level_up_small_arrow_red_png   level_up_small_arrow_png
 
#define level_up_digit_0_blue_png   level_up_digit_0_png
 
#define level_up_digit_1_blue_png   level_up_digit_1_png
 
#define level_up_digit_2_blue_png   level_up_digit_2_png
 
#define level_up_digit_3_blue_png   level_up_digit_3_png
 
#define level_up_digit_4_blue_png   level_up_digit_4_png
 
#define level_up_digit_5_blue_png   level_up_digit_5_png
 
#define level_up_digit_6_blue_png   level_up_digit_6_png
 
#define level_up_digit_7_blue_png   level_up_digit_7_png
 
#define level_up_digit_8_blue_png   level_up_digit_8_png
 
#define level_up_digit_9_blue_png   level_up_digit_9_png
 
#define level_up_small_digit_0_blue_png   level_up_small_digit_0_png
 
#define level_up_small_digit_1_blue_png   level_up_small_digit_1_png
 
#define level_up_small_digit_2_blue_png   level_up_small_digit_2_png
 
#define level_up_small_digit_3_blue_png   level_up_small_digit_3_png
 
#define level_up_small_digit_4_blue_png   level_up_small_digit_4_png
 
#define level_up_small_digit_5_blue_png   level_up_small_digit_5_png
 
#define level_up_small_digit_6_blue_png   level_up_small_digit_6_png
 
#define level_up_small_digit_7_blue_png   level_up_small_digit_7_png
 
#define level_up_small_digit_8_blue_png   level_up_small_digit_8_png
 
#define level_up_small_digit_9_blue_png   level_up_small_digit_9_png
 
#define level_up_small_arrow_blue_png   level_up_small_arrow_png
 

Functions

 INCLUDE_IMG ("level_up/big_V.png", D_802A1418_79F358)
 
 INCLUDE_IMG ("level_up/big_P.png", D_802A2490_7A03D0)
 
 INCLUDE_IMG ("level_up/big_exclamation_mark.png", D_802A3508_7A1448)
 
 INCLUDE_IMG ("level_up/big_U.png", D_802A4580_7A24C0)
 
 INCLUDE_IMG ("level_up/big_L.png", D_802A55F8_7A3538)
 
 INCLUDE_IMG ("level_up/big_E.png", D_802A6670_7A45B0)
 
 INCLUDE_IMG ("level_up/heart.png", level_up_heart_png)
 
 INCLUDE_PAL ("level_up/heart.pal", level_up_heart_pal)
 
 INCLUDE_IMG ("level_up/flower.png", level_up_flower_png)
 
 INCLUDE_PAL ("level_up/flower.pal", level_up_flower_pal)
 
 INCLUDE_IMG ("level_up/leaves.png", level_up_leaves_png)
 
 INCLUDE_PAL ("level_up/leaves.pal", level_up_leaves_pal)
 
 INCLUDE_IMG ("level_up/badge.png", level_up_badge_png)
 
 INCLUDE_PAL ("level_up/badge.pal", level_up_badge_pal)
 
 INCLUDE_IMG ("level_up/FP.png", level_up_FP_png)
 
 INCLUDE_PAL ("level_up/FP.pal", level_up_FP_pal)
 
 INCLUDE_IMG ("level_up/BP.png", level_up_BP_png)
 
 INCLUDE_PAL ("level_up/BP.pal", level_up_BP_pal)
 
 INCLUDE_IMG ("level_up/HP.png", level_up_HP_png)
 
 INCLUDE_PAL ("level_up/HP.pal", level_up_HP_pal)
 
 INCLUDE_IMG ("level_up/digit_0.png", level_up_digit_0_png)
 
 INCLUDE_PAL ("level_up/digit_0.pal", level_up_digit_0_pal)
 
 INCLUDE_IMG ("level_up/digit_1.png", level_up_digit_1_png)
 
 INCLUDE_PAL ("level_up/digit_1.pal", level_up_digit_1_pal)
 
 INCLUDE_IMG ("level_up/digit_2.png", level_up_digit_2_png)
 
 INCLUDE_PAL ("level_up/digit_2.pal", level_up_digit_2_pal)
 
 INCLUDE_IMG ("level_up/digit_3.png", level_up_digit_3_png)
 
 INCLUDE_PAL ("level_up/digit_3.pal", level_up_digit_3_pal)
 
 INCLUDE_IMG ("level_up/digit_4.png", level_up_digit_4_png)
 
 INCLUDE_PAL ("level_up/digit_4.pal", level_up_digit_4_pal)
 
 INCLUDE_IMG ("level_up/digit_5.png", level_up_digit_5_png)
 
 INCLUDE_PAL ("level_up/digit_5.pal", level_up_digit_5_pal)
 
 INCLUDE_IMG ("level_up/digit_6.png", level_up_digit_6_png)
 
 INCLUDE_PAL ("level_up/digit_6.pal", level_up_digit_6_pal)
 
 INCLUDE_IMG ("level_up/digit_7.png", level_up_digit_7_png)
 
 INCLUDE_PAL ("level_up/digit_7.pal", level_up_digit_7_pal)
 
 INCLUDE_IMG ("level_up/digit_8.png", level_up_digit_8_png)
 
 INCLUDE_PAL ("level_up/digit_8.pal", level_up_digit_8_pal)
 
 INCLUDE_IMG ("level_up/digit_9.png", level_up_digit_9_png)
 
 INCLUDE_PAL ("level_up/digit_9.pal", level_up_digit_9_pal)
 
 INCLUDE_IMG ("level_up/small_digit_0.png", level_up_small_digit_0_png)
 
 INCLUDE_PAL ("level_up/small_digit_0.pal", level_up_small_digit_0_pal)
 
 INCLUDE_IMG ("level_up/small_digit_1.png", level_up_small_digit_1_png)
 
 INCLUDE_PAL ("level_up/small_digit_1.pal", level_up_small_digit_1_pal)
 
 INCLUDE_IMG ("level_up/small_digit_2.png", level_up_small_digit_2_png)
 
 INCLUDE_PAL ("level_up/small_digit_2.pal", level_up_small_digit_2_pal)
 
 INCLUDE_IMG ("level_up/small_digit_3.png", level_up_small_digit_3_png)
 
 INCLUDE_PAL ("level_up/small_digit_3.pal", level_up_small_digit_3_pal)
 
 INCLUDE_IMG ("level_up/small_digit_4.png", level_up_small_digit_4_png)
 
 INCLUDE_PAL ("level_up/small_digit_4.pal", level_up_small_digit_4_pal)
 
 INCLUDE_IMG ("level_up/small_digit_5.png", level_up_small_digit_5_png)
 
 INCLUDE_PAL ("level_up/small_digit_5.pal", level_up_small_digit_5_pal)
 
 INCLUDE_IMG ("level_up/small_digit_6.png", level_up_small_digit_6_png)
 
 INCLUDE_PAL ("level_up/small_digit_6.pal", level_up_small_digit_6_pal)
 
 INCLUDE_IMG ("level_up/small_digit_7.png", level_up_small_digit_7_png)
 
 INCLUDE_PAL ("level_up/small_digit_7.pal", level_up_small_digit_7_pal)
 
 INCLUDE_IMG ("level_up/small_digit_8.png", level_up_small_digit_8_png)
 
 INCLUDE_PAL ("level_up/small_digit_8.pal", level_up_small_digit_8_pal)
 
 INCLUDE_IMG ("level_up/small_digit_9.png", level_up_small_digit_9_png)
 
 INCLUDE_PAL ("level_up/small_digit_9.pal", level_up_small_digit_9_pal)
 
 INCLUDE_IMG ("level_up/small_arrow.png", level_up_small_arrow_png)
 
 INCLUDE_PAL ("level_up/small_arrow.pal", level_up_small_arrow_pal)
 
 INCLUDE_PAL ("level_up/digit_0.red.pal", level_up_digit_0_red_pal)
 
 INCLUDE_PAL ("level_up/digit_1.red.pal", level_up_digit_1_red_pal)
 
 INCLUDE_PAL ("level_up/digit_2.red.pal", level_up_digit_2_red_pal)
 
 INCLUDE_PAL ("level_up/digit_3.red.pal", level_up_digit_3_red_pal)
 
 INCLUDE_PAL ("level_up/digit_4.red.pal", level_up_digit_4_red_pal)
 
 INCLUDE_PAL ("level_up/digit_5.red.pal", level_up_digit_5_red_pal)
 
 INCLUDE_PAL ("level_up/digit_6.red.pal", level_up_digit_6_red_pal)
 
 INCLUDE_PAL ("level_up/digit_7.red.pal", level_up_digit_7_red_pal)
 
 INCLUDE_PAL ("level_up/digit_8.red.pal", level_up_digit_8_red_pal)
 
 INCLUDE_PAL ("level_up/digit_9.red.pal", level_up_digit_9_red_pal)
 
 INCLUDE_PAL ("level_up/small_digit_0.red.pal", level_up_small_digit_0_red_pal)
 
 INCLUDE_PAL ("level_up/small_digit_1.red.pal", level_up_small_digit_1_red_pal)
 
 INCLUDE_PAL ("level_up/small_digit_2.red.pal", level_up_small_digit_2_red_pal)
 
 INCLUDE_PAL ("level_up/small_digit_3.red.pal", level_up_small_digit_3_red_pal)
 
 INCLUDE_PAL ("level_up/small_digit_4.red.pal", level_up_small_digit_4_red_pal)
 
 INCLUDE_PAL ("level_up/small_digit_5.red.pal", level_up_small_digit_5_red_pal)
 
 INCLUDE_PAL ("level_up/small_digit_6.red.pal", level_up_small_digit_6_red_pal)
 
 INCLUDE_PAL ("level_up/small_digit_7.red.pal", level_up_small_digit_7_red_pal)
 
 INCLUDE_PAL ("level_up/small_digit_8.red.pal", level_up_small_digit_8_red_pal)
 
 INCLUDE_PAL ("level_up/small_digit_9.red.pal", level_up_small_digit_9_red_pal)
 
 INCLUDE_PAL ("level_up/small_arrow.red.pal", level_up_small_arrow_red_pal)
 
 INCLUDE_PAL ("level_up/digit_0.blue.pal", level_up_digit_0_blue_pal)
 
 INCLUDE_PAL ("level_up/digit_1.blue.pal", level_up_digit_1_blue_pal)
 
 INCLUDE_PAL ("level_up/digit_2.blue.pal", level_up_digit_2_blue_pal)
 
 INCLUDE_PAL ("level_up/digit_3.blue.pal", level_up_digit_3_blue_pal)
 
 INCLUDE_PAL ("level_up/digit_4.blue.pal", level_up_digit_4_blue_pal)
 
 INCLUDE_PAL ("level_up/digit_5.blue.pal", level_up_digit_5_blue_pal)
 
 INCLUDE_PAL ("level_up/digit_6.blue.pal", level_up_digit_6_blue_pal)
 
 INCLUDE_PAL ("level_up/digit_7.blue.pal", level_up_digit_7_blue_pal)
 
 INCLUDE_PAL ("level_up/digit_8.blue.pal", level_up_digit_8_blue_pal)
 
 INCLUDE_PAL ("level_up/digit_9.blue.pal", level_up_digit_9_blue_pal)
 
 INCLUDE_PAL ("level_up/small_digit_0.blue.pal", level_up_small_digit_0_blue_pal)
 
 INCLUDE_PAL ("level_up/small_digit_1.blue.pal", level_up_small_digit_1_blue_pal)
 
 INCLUDE_PAL ("level_up/small_digit_2.blue.pal", level_up_small_digit_2_blue_pal)
 
 INCLUDE_PAL ("level_up/small_digit_3.blue.pal", level_up_small_digit_3_blue_pal)
 
 INCLUDE_PAL ("level_up/small_digit_4.blue.pal", level_up_small_digit_4_blue_pal)
 
 INCLUDE_PAL ("level_up/small_digit_5.blue.pal", level_up_small_digit_5_blue_pal)
 
 INCLUDE_PAL ("level_up/small_digit_6.blue.pal", level_up_small_digit_6_blue_pal)
 
 INCLUDE_PAL ("level_up/small_digit_7.blue.pal", level_up_small_digit_7_blue_pal)
 
 INCLUDE_PAL ("level_up/small_digit_8.blue.pal", level_up_small_digit_8_blue_pal)
 
 INCLUDE_PAL ("level_up/small_digit_9.blue.pal", level_up_small_digit_9_blue_pal)
 
 INCLUDE_PAL ("level_up/small_arrow.blue.pal", level_up_small_arrow_blue_pal)
 
 INCLUDE_IMG ("level_up/select_one_to_upgrade.png", level_up_select_one_to_upgrade_png)
 
 INCLUDE_PAL ("level_up/select_one_to_upgrade.pal", level_up_select_one_to_upgrade_pal)
 

Variables

Lights1 level_up_lights = gdSPDefLights1(0, 0, 0, 0, 0, 0, 0, 0, 0)
 
Gfx D_802A76E8_7A5628 []
 
Gfx D_802A7750_7A5690 []
 
Gfx D_802A77B8_7A56F8 []
 
Gfx D_802A7820_7A5760 []
 
Gfx D_802A7888_7A57C8 []
 
Gfx D_802A78F0_7A5830 []
 
Gfx D_802A7958_7A5898 []
 
Gfx D_802A79C0_7A5900 []
 
Gfx D_802A7A28_7A5968 []
 
Gfx D_802A7A88_7A59C8 []
 
EntityModelScript EMS_level_up = STANDARD_ENTITY_MODEL_SCRIPT(D_802A7A88_7A59C8, RENDER_MODE_CLOUD_NO_ZCMP)
 
HudScript HES_level_up_heart = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_40x40 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) level_up_heart_png, (s32) level_up_heart_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }
 
HudScript HES_level_up_heart_copy = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_40x40 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) level_up_heart_png, (s32) level_up_heart_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }
 
HudScript HES_level_up_flower = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_40x40 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) level_up_flower_png, (s32) level_up_flower_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }
 
HudScript HES_level_up_leaves = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_40x40 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) level_up_leaves_png, (s32) level_up_leaves_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }
 
HudScript HES_level_up_badge = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_40x40 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) level_up_badge_png, (s32) level_up_badge_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }
 
HudScript HES_level_up_FP = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetCustomSize, 32 , 24 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) level_up_FP_png, (s32) level_up_FP_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }
 
HudScript HES_level_up_green_digit_0 = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_8x16 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) level_up_digit_0_png, (s32) level_up_digit_0_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }
 
HudScript HES_level_up_green_digit_1 = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_8x16 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) level_up_digit_1_png, (s32) level_up_digit_1_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }
 
HudScript HES_level_up_green_digit_2 = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_8x16 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) level_up_digit_2_png, (s32) level_up_digit_2_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }
 
HudScript HES_level_up_green_digit_3 = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_8x16 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) level_up_digit_3_png, (s32) level_up_digit_3_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }
 
HudScript HES_level_up_green_digit_4 = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_8x16 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) level_up_digit_4_png, (s32) level_up_digit_4_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }
 
HudScript HES_level_up_green_digit_5 = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_8x16 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) level_up_digit_5_png, (s32) level_up_digit_5_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }
 
HudScript HES_level_up_green_digit_6 = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_8x16 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) level_up_digit_6_png, (s32) level_up_digit_6_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }
 
HudScript HES_level_up_green_digit_7 = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_8x16 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) level_up_digit_7_png, (s32) level_up_digit_7_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }
 
HudScript HES_level_up_green_digit_8 = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_8x16 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) level_up_digit_8_png, (s32) level_up_digit_8_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }
 
HudScript HES_level_up_green_digit_9 = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_8x16 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) level_up_digit_9_png, (s32) level_up_digit_9_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }
 
HudScript HES_level_up_small_green_digit_0 = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_8x8 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) level_up_small_digit_0_png, (s32) level_up_small_digit_0_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }
 
HudScript HES_level_up_small_green_digit_1 = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_8x8 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) level_up_small_digit_1_png, (s32) level_up_small_digit_1_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }
 
HudScript HES_level_up_small_green_digit_2 = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_8x8 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) level_up_small_digit_2_png, (s32) level_up_small_digit_2_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }
 
HudScript HES_level_up_small_green_digit_3 = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_8x8 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) level_up_small_digit_3_png, (s32) level_up_small_digit_3_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }
 
HudScript HES_level_up_small_green_digit_4 = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_8x8 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) level_up_small_digit_4_png, (s32) level_up_small_digit_4_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }
 
HudScript HES_level_up_small_green_digit_5 = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_8x8 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) level_up_small_digit_5_png, (s32) level_up_small_digit_5_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }
 
HudScript HES_level_up_small_green_digit_6 = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_8x8 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) level_up_small_digit_6_png, (s32) level_up_small_digit_6_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }
 
HudScript HES_level_up_small_green_digit_7 = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_8x8 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) level_up_small_digit_7_png, (s32) level_up_small_digit_7_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }
 
HudScript HES_level_up_small_green_digit_8 = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_8x8 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) level_up_small_digit_8_png, (s32) level_up_small_digit_8_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }
 
HudScript HES_level_up_small_green_digit_9 = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_8x8 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) level_up_small_digit_9_png, (s32) level_up_small_digit_9_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }
 
HudScript HES_level_up_small_green_arrow = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_8x8 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) level_up_small_arrow_png, (s32) level_up_small_arrow_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }
 
HudScript HES_level_up_HP = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetCustomSize, 32 , 24 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) level_up_HP_png, (s32) level_up_HP_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }
 
HudScript HES_level_up_red_digit_0 = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_8x16 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) level_up_digit_0_png , (s32) level_up_digit_0_red_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }
 
HudScript HES_level_up_red_digit_1 = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_8x16 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) level_up_digit_1_png , (s32) level_up_digit_1_red_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }
 
HudScript HES_level_up_red_digit_2 = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_8x16 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) level_up_digit_2_png , (s32) level_up_digit_2_red_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }
 
HudScript HES_level_up_red_digit_3 = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_8x16 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) level_up_digit_3_png , (s32) level_up_digit_3_red_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }
 
HudScript HES_level_up_red_digit_4 = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_8x16 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) level_up_digit_4_png , (s32) level_up_digit_4_red_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }
 
HudScript HES_level_up_red_digit_5 = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_8x16 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) level_up_digit_5_png , (s32) level_up_digit_5_red_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }
 
HudScript HES_level_up_red_digit_6 = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_8x16 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) level_up_digit_6_png , (s32) level_up_digit_6_red_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }
 
HudScript HES_level_up_red_digit_7 = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_8x16 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) level_up_digit_7_png , (s32) level_up_digit_7_red_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }
 
HudScript HES_level_up_red_digit_8 = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_8x16 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) level_up_digit_8_png , (s32) level_up_digit_8_red_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }
 
HudScript HES_level_up_red_digit_9 = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_8x16 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) level_up_digit_9_png , (s32) level_up_digit_9_red_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }
 
HudScript HES_level_up_small_red_digit_0 = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_8x8 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) level_up_small_digit_0_png , (s32) level_up_small_digit_0_red_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }
 
HudScript HES_level_up_small_red_digit_1 = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_8x8 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) level_up_small_digit_1_png , (s32) level_up_small_digit_1_red_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }
 
HudScript HES_level_up_small_red_digit_2 = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_8x8 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) level_up_small_digit_2_png , (s32) level_up_small_digit_2_red_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }
 
HudScript HES_level_up_small_red_digit_3 = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_8x8 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) level_up_small_digit_3_png , (s32) level_up_small_digit_3_red_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }
 
HudScript HES_level_up_small_red_digit_4 = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_8x8 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) level_up_small_digit_4_png , (s32) level_up_small_digit_4_red_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }
 
HudScript HES_level_up_small_red_digit_5 = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_8x8 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) level_up_small_digit_5_png , (s32) level_up_small_digit_5_red_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }
 
HudScript HES_level_up_small_red_digit_6 = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_8x8 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) level_up_small_digit_6_png , (s32) level_up_small_digit_6_red_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }
 
HudScript HES_level_up_small_red_digit_7 = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_8x8 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) level_up_small_digit_7_png , (s32) level_up_small_digit_7_red_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }
 
HudScript HES_level_up_small_red_digit_8 = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_8x8 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) level_up_small_digit_8_png , (s32) level_up_small_digit_8_red_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }
 
HudScript HES_level_up_small_red_digit_9 = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_8x8 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) level_up_small_digit_9_png , (s32) level_up_small_digit_9_red_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }
 
HudScript HES_level_up_small_red_arrow = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_8x8 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) level_up_small_arrow_png , (s32) level_up_small_arrow_red_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }
 
HudScript HES_level_up_BP = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetCustomSize, 32 , 24 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) level_up_BP_png, (s32) level_up_BP_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }
 
HudScript HES_level_up_blue_digit_0 = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_8x16 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) level_up_digit_0_png , (s32) level_up_digit_0_blue_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }
 
HudScript HES_level_up_blue_digit_1 = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_8x16 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) level_up_digit_1_png , (s32) level_up_digit_1_blue_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }
 
HudScript HES_level_up_blue_digit_2 = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_8x16 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) level_up_digit_2_png , (s32) level_up_digit_2_blue_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }
 
HudScript HES_level_up_blue_digit_3 = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_8x16 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) level_up_digit_3_png , (s32) level_up_digit_3_blue_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }
 
HudScript HES_level_up_blue_digit_4 = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_8x16 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) level_up_digit_4_png , (s32) level_up_digit_4_blue_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }
 
HudScript HES_level_up_blue_digit_5 = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_8x16 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) level_up_digit_5_png , (s32) level_up_digit_5_blue_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }
 
HudScript HES_level_up_blue_digit_6 = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_8x16 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) level_up_digit_6_png , (s32) level_up_digit_6_blue_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }
 
HudScript HES_level_up_blue_digit_7 = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_8x16 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) level_up_digit_7_png , (s32) level_up_digit_7_blue_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }
 
HudScript HES_level_up_blue_digit_8 = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_8x16 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) level_up_digit_8_png , (s32) level_up_digit_8_blue_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }
 
HudScript HES_level_up_blue_digit_9 = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_8x16 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) level_up_digit_9_png , (s32) level_up_digit_9_blue_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }
 
HudScript HES_level_up_small_blue_digit_0 = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_8x8 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) level_up_small_digit_0_png , (s32) level_up_small_digit_0_blue_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }
 
HudScript HES_level_up_small_blue_digit_1 = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_8x8 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) level_up_small_digit_1_png , (s32) level_up_small_digit_1_blue_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }
 
HudScript HES_level_up_small_blue_digit_2 = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_8x8 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) level_up_small_digit_2_png , (s32) level_up_small_digit_2_blue_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }
 
HudScript HES_level_up_small_blue_digit_3 = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_8x8 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) level_up_small_digit_3_png , (s32) level_up_small_digit_3_blue_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }
 
HudScript HES_level_up_small_blue_digit_4 = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_8x8 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) level_up_small_digit_4_png , (s32) level_up_small_digit_4_blue_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }
 
HudScript HES_level_up_small_blue_digit_5 = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_8x8 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) level_up_small_digit_5_png , (s32) level_up_small_digit_5_blue_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }
 
HudScript HES_level_up_small_blue_digit_6 = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_8x8 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) level_up_small_digit_6_png , (s32) level_up_small_digit_6_blue_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }
 
HudScript HES_level_up_small_blue_digit_7 = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_8x8 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) level_up_small_digit_7_png , (s32) level_up_small_digit_7_blue_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }
 
HudScript HES_level_up_small_blue_digit_8 = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_8x8 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) level_up_small_digit_8_png , (s32) level_up_small_digit_8_blue_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }
 
HudScript HES_level_up_small_blue_digit_9 = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_8x8 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) level_up_small_digit_9_png , (s32) level_up_small_digit_9_blue_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }
 
HudScript HES_level_up_small_blue_arrow = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_8x8 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) level_up_small_arrow_png , (s32) level_up_small_arrow_blue_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }
 
HudScript HES_level_up_select_one_to_upgrade = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetCustomSize, 208 , 16 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) level_up_select_one_to_upgrade_png, (s32) level_up_select_one_to_upgrade_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }
 

Macro Definition Documentation

◆ level_up_digit_0_red_png

#define level_up_digit_0_red_png   level_up_digit_0_png

Definition at line 319 of file level_up.c.

◆ level_up_digit_1_red_png

#define level_up_digit_1_red_png   level_up_digit_1_png

Definition at line 321 of file level_up.c.

◆ level_up_digit_2_red_png

#define level_up_digit_2_red_png   level_up_digit_2_png

Definition at line 323 of file level_up.c.

◆ level_up_digit_3_red_png

#define level_up_digit_3_red_png   level_up_digit_3_png

Definition at line 325 of file level_up.c.

◆ level_up_digit_4_red_png

#define level_up_digit_4_red_png   level_up_digit_4_png

Definition at line 327 of file level_up.c.

◆ level_up_digit_5_red_png

#define level_up_digit_5_red_png   level_up_digit_5_png

Definition at line 329 of file level_up.c.

◆ level_up_digit_6_red_png

#define level_up_digit_6_red_png   level_up_digit_6_png

Definition at line 331 of file level_up.c.

◆ level_up_digit_7_red_png

#define level_up_digit_7_red_png   level_up_digit_7_png

Definition at line 333 of file level_up.c.

◆ level_up_digit_8_red_png

#define level_up_digit_8_red_png   level_up_digit_8_png

Definition at line 335 of file level_up.c.

◆ level_up_digit_9_red_png

#define level_up_digit_9_red_png   level_up_digit_9_png

Definition at line 337 of file level_up.c.

◆ level_up_small_digit_0_red_png

#define level_up_small_digit_0_red_png   level_up_small_digit_0_png

Definition at line 340 of file level_up.c.

◆ level_up_small_digit_1_red_png

#define level_up_small_digit_1_red_png   level_up_small_digit_1_png

Definition at line 342 of file level_up.c.

◆ level_up_small_digit_2_red_png

#define level_up_small_digit_2_red_png   level_up_small_digit_2_png

Definition at line 344 of file level_up.c.

◆ level_up_small_digit_3_red_png

#define level_up_small_digit_3_red_png   level_up_small_digit_3_png

Definition at line 346 of file level_up.c.

◆ level_up_small_digit_4_red_png

#define level_up_small_digit_4_red_png   level_up_small_digit_4_png

Definition at line 348 of file level_up.c.

◆ level_up_small_digit_5_red_png

#define level_up_small_digit_5_red_png   level_up_small_digit_5_png

Definition at line 350 of file level_up.c.

◆ level_up_small_digit_6_red_png

#define level_up_small_digit_6_red_png   level_up_small_digit_6_png

Definition at line 352 of file level_up.c.

◆ level_up_small_digit_7_red_png

#define level_up_small_digit_7_red_png   level_up_small_digit_7_png

Definition at line 354 of file level_up.c.

◆ level_up_small_digit_8_red_png

#define level_up_small_digit_8_red_png   level_up_small_digit_8_png

Definition at line 356 of file level_up.c.

◆ level_up_small_digit_9_red_png

#define level_up_small_digit_9_red_png   level_up_small_digit_9_png

Definition at line 358 of file level_up.c.

◆ level_up_small_arrow_red_png

#define level_up_small_arrow_red_png   level_up_small_arrow_png

Definition at line 360 of file level_up.c.

◆ level_up_digit_0_blue_png

#define level_up_digit_0_blue_png   level_up_digit_0_png

Definition at line 363 of file level_up.c.

◆ level_up_digit_1_blue_png

#define level_up_digit_1_blue_png   level_up_digit_1_png

Definition at line 365 of file level_up.c.

◆ level_up_digit_2_blue_png

#define level_up_digit_2_blue_png   level_up_digit_2_png

Definition at line 367 of file level_up.c.

◆ level_up_digit_3_blue_png

#define level_up_digit_3_blue_png   level_up_digit_3_png

Definition at line 369 of file level_up.c.

◆ level_up_digit_4_blue_png

#define level_up_digit_4_blue_png   level_up_digit_4_png

Definition at line 371 of file level_up.c.

◆ level_up_digit_5_blue_png

#define level_up_digit_5_blue_png   level_up_digit_5_png

Definition at line 373 of file level_up.c.

◆ level_up_digit_6_blue_png

#define level_up_digit_6_blue_png   level_up_digit_6_png

Definition at line 375 of file level_up.c.

◆ level_up_digit_7_blue_png

#define level_up_digit_7_blue_png   level_up_digit_7_png

Definition at line 377 of file level_up.c.

◆ level_up_digit_8_blue_png

#define level_up_digit_8_blue_png   level_up_digit_8_png

Definition at line 379 of file level_up.c.

◆ level_up_digit_9_blue_png

#define level_up_digit_9_blue_png   level_up_digit_9_png

Definition at line 381 of file level_up.c.

◆ level_up_small_digit_0_blue_png

#define level_up_small_digit_0_blue_png   level_up_small_digit_0_png

Definition at line 384 of file level_up.c.

◆ level_up_small_digit_1_blue_png

#define level_up_small_digit_1_blue_png   level_up_small_digit_1_png

Definition at line 386 of file level_up.c.

◆ level_up_small_digit_2_blue_png

#define level_up_small_digit_2_blue_png   level_up_small_digit_2_png

Definition at line 388 of file level_up.c.

◆ level_up_small_digit_3_blue_png

#define level_up_small_digit_3_blue_png   level_up_small_digit_3_png

Definition at line 390 of file level_up.c.

◆ level_up_small_digit_4_blue_png

#define level_up_small_digit_4_blue_png   level_up_small_digit_4_png

Definition at line 392 of file level_up.c.

◆ level_up_small_digit_5_blue_png

#define level_up_small_digit_5_blue_png   level_up_small_digit_5_png

Definition at line 394 of file level_up.c.

◆ level_up_small_digit_6_blue_png

#define level_up_small_digit_6_blue_png   level_up_small_digit_6_png

Definition at line 396 of file level_up.c.

◆ level_up_small_digit_7_blue_png

#define level_up_small_digit_7_blue_png   level_up_small_digit_7_png

Definition at line 398 of file level_up.c.

◆ level_up_small_digit_8_blue_png

#define level_up_small_digit_8_blue_png   level_up_small_digit_8_png

Definition at line 400 of file level_up.c.

◆ level_up_small_digit_9_blue_png

#define level_up_small_digit_9_blue_png   level_up_small_digit_9_png

Definition at line 402 of file level_up.c.

◆ level_up_small_arrow_blue_png

#define level_up_small_arrow_blue_png   level_up_small_arrow_png

Definition at line 404 of file level_up.c.

Function Documentation

◆ INCLUDE_IMG() [1/35]

INCLUDE_IMG ( "level_up/big_V.png" ,
D_802A1418_79F358  )

◆ INCLUDE_IMG() [2/35]

INCLUDE_IMG ( "level_up/big_P.png" ,
D_802A2490_7A03D0  )

◆ INCLUDE_IMG() [3/35]

INCLUDE_IMG ( "level_up/big_exclamation_mark.png" ,
D_802A3508_7A1448  )

◆ INCLUDE_IMG() [4/35]

INCLUDE_IMG ( "level_up/big_U.png" ,
D_802A4580_7A24C0  )

◆ INCLUDE_IMG() [5/35]

INCLUDE_IMG ( "level_up/big_L.png" ,
D_802A55F8_7A3538  )

◆ INCLUDE_IMG() [6/35]

INCLUDE_IMG ( "level_up/big_E.png" ,
D_802A6670_7A45B0  )

◆ INCLUDE_IMG() [7/35]

INCLUDE_IMG ( "level_up/heart.png" ,
level_up_heart_png  )

◆ INCLUDE_PAL() [1/71]

INCLUDE_PAL ( "level_up/heart.pal" ,
level_up_heart_pal  )

◆ INCLUDE_IMG() [8/35]

INCLUDE_IMG ( "level_up/flower.png" ,
level_up_flower_png  )

◆ INCLUDE_PAL() [2/71]

INCLUDE_PAL ( "level_up/flower.pal" ,
level_up_flower_pal  )

◆ INCLUDE_IMG() [9/35]

INCLUDE_IMG ( "level_up/leaves.png" ,
level_up_leaves_png  )

◆ INCLUDE_PAL() [3/71]

INCLUDE_PAL ( "level_up/leaves.pal" ,
level_up_leaves_pal  )

◆ INCLUDE_IMG() [10/35]

INCLUDE_IMG ( "level_up/badge.png" ,
level_up_badge_png  )

◆ INCLUDE_PAL() [4/71]

INCLUDE_PAL ( "level_up/badge.pal" ,
level_up_badge_pal  )

◆ INCLUDE_IMG() [11/35]

INCLUDE_IMG ( "level_up/FP.png" ,
level_up_FP_png  )

◆ INCLUDE_PAL() [5/71]

INCLUDE_PAL ( "level_up/FP.pal" ,
level_up_FP_pal  )

◆ INCLUDE_IMG() [12/35]

INCLUDE_IMG ( "level_up/BP.png" ,
level_up_BP_png  )

◆ INCLUDE_PAL() [6/71]

INCLUDE_PAL ( "level_up/BP.pal" ,
level_up_BP_pal  )

◆ INCLUDE_IMG() [13/35]

INCLUDE_IMG ( "level_up/HP.png" ,
level_up_HP_png  )

◆ INCLUDE_PAL() [7/71]

INCLUDE_PAL ( "level_up/HP.pal" ,
level_up_HP_pal  )

◆ INCLUDE_IMG() [14/35]

INCLUDE_IMG ( "level_up/digit_0.png" ,
level_up_digit_0_png  )

◆ INCLUDE_PAL() [8/71]

INCLUDE_PAL ( "level_up/digit_0.pal" ,
level_up_digit_0_pal  )

◆ INCLUDE_IMG() [15/35]

INCLUDE_IMG ( "level_up/digit_1.png" ,
level_up_digit_1_png  )

◆ INCLUDE_PAL() [9/71]

INCLUDE_PAL ( "level_up/digit_1.pal" ,
level_up_digit_1_pal  )

◆ INCLUDE_IMG() [16/35]

INCLUDE_IMG ( "level_up/digit_2.png" ,
level_up_digit_2_png  )

◆ INCLUDE_PAL() [10/71]

INCLUDE_PAL ( "level_up/digit_2.pal" ,
level_up_digit_2_pal  )

◆ INCLUDE_IMG() [17/35]

INCLUDE_IMG ( "level_up/digit_3.png" ,
level_up_digit_3_png  )

◆ INCLUDE_PAL() [11/71]

INCLUDE_PAL ( "level_up/digit_3.pal" ,
level_up_digit_3_pal  )

◆ INCLUDE_IMG() [18/35]

INCLUDE_IMG ( "level_up/digit_4.png" ,
level_up_digit_4_png  )

◆ INCLUDE_PAL() [12/71]

INCLUDE_PAL ( "level_up/digit_4.pal" ,
level_up_digit_4_pal  )

◆ INCLUDE_IMG() [19/35]

INCLUDE_IMG ( "level_up/digit_5.png" ,
level_up_digit_5_png  )

◆ INCLUDE_PAL() [13/71]

INCLUDE_PAL ( "level_up/digit_5.pal" ,
level_up_digit_5_pal  )

◆ INCLUDE_IMG() [20/35]

INCLUDE_IMG ( "level_up/digit_6.png" ,
level_up_digit_6_png  )

◆ INCLUDE_PAL() [14/71]

INCLUDE_PAL ( "level_up/digit_6.pal" ,
level_up_digit_6_pal  )

◆ INCLUDE_IMG() [21/35]

INCLUDE_IMG ( "level_up/digit_7.png" ,
level_up_digit_7_png  )

◆ INCLUDE_PAL() [15/71]

INCLUDE_PAL ( "level_up/digit_7.pal" ,
level_up_digit_7_pal  )

◆ INCLUDE_IMG() [22/35]

INCLUDE_IMG ( "level_up/digit_8.png" ,
level_up_digit_8_png  )

◆ INCLUDE_PAL() [16/71]

INCLUDE_PAL ( "level_up/digit_8.pal" ,
level_up_digit_8_pal  )

◆ INCLUDE_IMG() [23/35]

INCLUDE_IMG ( "level_up/digit_9.png" ,
level_up_digit_9_png  )

◆ INCLUDE_PAL() [17/71]

INCLUDE_PAL ( "level_up/digit_9.pal" ,
level_up_digit_9_pal  )

◆ INCLUDE_IMG() [24/35]

INCLUDE_IMG ( "level_up/small_digit_0.png" ,
level_up_small_digit_0_png  )

◆ INCLUDE_PAL() [18/71]

INCLUDE_PAL ( "level_up/small_digit_0.pal" ,
level_up_small_digit_0_pal  )

◆ INCLUDE_IMG() [25/35]

INCLUDE_IMG ( "level_up/small_digit_1.png" ,
level_up_small_digit_1_png  )

◆ INCLUDE_PAL() [19/71]

INCLUDE_PAL ( "level_up/small_digit_1.pal" ,
level_up_small_digit_1_pal  )

◆ INCLUDE_IMG() [26/35]

INCLUDE_IMG ( "level_up/small_digit_2.png" ,
level_up_small_digit_2_png  )

◆ INCLUDE_PAL() [20/71]

INCLUDE_PAL ( "level_up/small_digit_2.pal" ,
level_up_small_digit_2_pal  )

◆ INCLUDE_IMG() [27/35]

INCLUDE_IMG ( "level_up/small_digit_3.png" ,
level_up_small_digit_3_png  )

◆ INCLUDE_PAL() [21/71]

INCLUDE_PAL ( "level_up/small_digit_3.pal" ,
level_up_small_digit_3_pal  )

◆ INCLUDE_IMG() [28/35]

INCLUDE_IMG ( "level_up/small_digit_4.png" ,
level_up_small_digit_4_png  )

◆ INCLUDE_PAL() [22/71]

INCLUDE_PAL ( "level_up/small_digit_4.pal" ,
level_up_small_digit_4_pal  )

◆ INCLUDE_IMG() [29/35]

INCLUDE_IMG ( "level_up/small_digit_5.png" ,
level_up_small_digit_5_png  )

◆ INCLUDE_PAL() [23/71]

INCLUDE_PAL ( "level_up/small_digit_5.pal" ,
level_up_small_digit_5_pal  )

◆ INCLUDE_IMG() [30/35]

INCLUDE_IMG ( "level_up/small_digit_6.png" ,
level_up_small_digit_6_png  )

◆ INCLUDE_PAL() [24/71]

INCLUDE_PAL ( "level_up/small_digit_6.pal" ,
level_up_small_digit_6_pal  )

◆ INCLUDE_IMG() [31/35]

INCLUDE_IMG ( "level_up/small_digit_7.png" ,
level_up_small_digit_7_png  )

◆ INCLUDE_PAL() [25/71]

INCLUDE_PAL ( "level_up/small_digit_7.pal" ,
level_up_small_digit_7_pal  )

◆ INCLUDE_IMG() [32/35]

INCLUDE_IMG ( "level_up/small_digit_8.png" ,
level_up_small_digit_8_png  )

◆ INCLUDE_PAL() [26/71]

INCLUDE_PAL ( "level_up/small_digit_8.pal" ,
level_up_small_digit_8_pal  )

◆ INCLUDE_IMG() [33/35]

INCLUDE_IMG ( "level_up/small_digit_9.png" ,
level_up_small_digit_9_png  )

◆ INCLUDE_PAL() [27/71]

INCLUDE_PAL ( "level_up/small_digit_9.pal" ,
level_up_small_digit_9_pal  )

◆ INCLUDE_IMG() [34/35]

INCLUDE_IMG ( "level_up/small_arrow.png" ,
level_up_small_arrow_png  )

◆ INCLUDE_PAL() [28/71]

INCLUDE_PAL ( "level_up/small_arrow.pal" ,
level_up_small_arrow_pal  )

◆ INCLUDE_PAL() [29/71]

INCLUDE_PAL ( "level_up/digit_0.red.pal" ,
level_up_digit_0_red_pal  )

◆ INCLUDE_PAL() [30/71]

INCLUDE_PAL ( "level_up/digit_1.red.pal" ,
level_up_digit_1_red_pal  )

◆ INCLUDE_PAL() [31/71]

INCLUDE_PAL ( "level_up/digit_2.red.pal" ,
level_up_digit_2_red_pal  )

◆ INCLUDE_PAL() [32/71]

INCLUDE_PAL ( "level_up/digit_3.red.pal" ,
level_up_digit_3_red_pal  )

◆ INCLUDE_PAL() [33/71]

INCLUDE_PAL ( "level_up/digit_4.red.pal" ,
level_up_digit_4_red_pal  )

◆ INCLUDE_PAL() [34/71]

INCLUDE_PAL ( "level_up/digit_5.red.pal" ,
level_up_digit_5_red_pal  )

◆ INCLUDE_PAL() [35/71]

INCLUDE_PAL ( "level_up/digit_6.red.pal" ,
level_up_digit_6_red_pal  )

◆ INCLUDE_PAL() [36/71]

INCLUDE_PAL ( "level_up/digit_7.red.pal" ,
level_up_digit_7_red_pal  )

◆ INCLUDE_PAL() [37/71]

INCLUDE_PAL ( "level_up/digit_8.red.pal" ,
level_up_digit_8_red_pal  )

◆ INCLUDE_PAL() [38/71]

INCLUDE_PAL ( "level_up/digit_9.red.pal" ,
level_up_digit_9_red_pal  )

◆ INCLUDE_PAL() [39/71]

INCLUDE_PAL ( "level_up/small_digit_0.red.pal" ,
level_up_small_digit_0_red_pal  )

◆ INCLUDE_PAL() [40/71]

INCLUDE_PAL ( "level_up/small_digit_1.red.pal" ,
level_up_small_digit_1_red_pal  )

◆ INCLUDE_PAL() [41/71]

INCLUDE_PAL ( "level_up/small_digit_2.red.pal" ,
level_up_small_digit_2_red_pal  )

◆ INCLUDE_PAL() [42/71]

INCLUDE_PAL ( "level_up/small_digit_3.red.pal" ,
level_up_small_digit_3_red_pal  )

◆ INCLUDE_PAL() [43/71]

INCLUDE_PAL ( "level_up/small_digit_4.red.pal" ,
level_up_small_digit_4_red_pal  )

◆ INCLUDE_PAL() [44/71]

INCLUDE_PAL ( "level_up/small_digit_5.red.pal" ,
level_up_small_digit_5_red_pal  )

◆ INCLUDE_PAL() [45/71]

INCLUDE_PAL ( "level_up/small_digit_6.red.pal" ,
level_up_small_digit_6_red_pal  )

◆ INCLUDE_PAL() [46/71]

INCLUDE_PAL ( "level_up/small_digit_7.red.pal" ,
level_up_small_digit_7_red_pal  )

◆ INCLUDE_PAL() [47/71]

INCLUDE_PAL ( "level_up/small_digit_8.red.pal" ,
level_up_small_digit_8_red_pal  )

◆ INCLUDE_PAL() [48/71]

INCLUDE_PAL ( "level_up/small_digit_9.red.pal" ,
level_up_small_digit_9_red_pal  )

◆ INCLUDE_PAL() [49/71]

INCLUDE_PAL ( "level_up/small_arrow.red.pal" ,
level_up_small_arrow_red_pal  )

◆ INCLUDE_PAL() [50/71]

INCLUDE_PAL ( "level_up/digit_0.blue.pal" ,
level_up_digit_0_blue_pal  )

◆ INCLUDE_PAL() [51/71]

INCLUDE_PAL ( "level_up/digit_1.blue.pal" ,
level_up_digit_1_blue_pal  )

◆ INCLUDE_PAL() [52/71]

INCLUDE_PAL ( "level_up/digit_2.blue.pal" ,
level_up_digit_2_blue_pal  )

◆ INCLUDE_PAL() [53/71]

INCLUDE_PAL ( "level_up/digit_3.blue.pal" ,
level_up_digit_3_blue_pal  )

◆ INCLUDE_PAL() [54/71]

INCLUDE_PAL ( "level_up/digit_4.blue.pal" ,
level_up_digit_4_blue_pal  )

◆ INCLUDE_PAL() [55/71]

INCLUDE_PAL ( "level_up/digit_5.blue.pal" ,
level_up_digit_5_blue_pal  )

◆ INCLUDE_PAL() [56/71]

INCLUDE_PAL ( "level_up/digit_6.blue.pal" ,
level_up_digit_6_blue_pal  )

◆ INCLUDE_PAL() [57/71]

INCLUDE_PAL ( "level_up/digit_7.blue.pal" ,
level_up_digit_7_blue_pal  )

◆ INCLUDE_PAL() [58/71]

INCLUDE_PAL ( "level_up/digit_8.blue.pal" ,
level_up_digit_8_blue_pal  )

◆ INCLUDE_PAL() [59/71]

INCLUDE_PAL ( "level_up/digit_9.blue.pal" ,
level_up_digit_9_blue_pal  )

◆ INCLUDE_PAL() [60/71]

INCLUDE_PAL ( "level_up/small_digit_0.blue.pal" ,
level_up_small_digit_0_blue_pal  )

◆ INCLUDE_PAL() [61/71]

INCLUDE_PAL ( "level_up/small_digit_1.blue.pal" ,
level_up_small_digit_1_blue_pal  )

◆ INCLUDE_PAL() [62/71]

INCLUDE_PAL ( "level_up/small_digit_2.blue.pal" ,
level_up_small_digit_2_blue_pal  )

◆ INCLUDE_PAL() [63/71]

INCLUDE_PAL ( "level_up/small_digit_3.blue.pal" ,
level_up_small_digit_3_blue_pal  )

◆ INCLUDE_PAL() [64/71]

INCLUDE_PAL ( "level_up/small_digit_4.blue.pal" ,
level_up_small_digit_4_blue_pal  )

◆ INCLUDE_PAL() [65/71]

INCLUDE_PAL ( "level_up/small_digit_5.blue.pal" ,
level_up_small_digit_5_blue_pal  )

◆ INCLUDE_PAL() [66/71]

INCLUDE_PAL ( "level_up/small_digit_6.blue.pal" ,
level_up_small_digit_6_blue_pal  )

◆ INCLUDE_PAL() [67/71]

INCLUDE_PAL ( "level_up/small_digit_7.blue.pal" ,
level_up_small_digit_7_blue_pal  )

◆ INCLUDE_PAL() [68/71]

INCLUDE_PAL ( "level_up/small_digit_8.blue.pal" ,
level_up_small_digit_8_blue_pal  )

◆ INCLUDE_PAL() [69/71]

INCLUDE_PAL ( "level_up/small_digit_9.blue.pal" ,
level_up_small_digit_9_blue_pal  )

◆ INCLUDE_PAL() [70/71]

INCLUDE_PAL ( "level_up/small_arrow.blue.pal" ,
level_up_small_arrow_blue_pal  )

◆ INCLUDE_IMG() [35/35]

INCLUDE_IMG ( "level_up/select_one_to_upgrade.png" ,
level_up_select_one_to_upgrade_png  )

◆ INCLUDE_PAL() [71/71]

INCLUDE_PAL ( "level_up/select_one_to_upgrade.pal" ,
level_up_select_one_to_upgrade_pal  )

Variable Documentation

◆ level_up_lights

Lights1 level_up_lights = gdSPDefLights1(0, 0, 0, 0, 0, 0, 0, 0, 0)

Definition at line 6 of file level_up.c.

◆ D_802A76E8_7A5628

Gfx D_802A76E8_7A5628[]
Initial value:
= {
gsSPSetLights1(level_up_lights),
gsDPPipeSync(),
gsDPSetCycleType(G_CYC_1CYCLE),
gsDPSetRenderMode(G_RM_XLU_SURF, G_RM_XLU_SURF2),
gsSPDisplayList(D_802A4508_7A2448),
gsSPClearGeometryMode(G_LIGHTING),
gsSPSetGeometryMode(G_CULL_BACK | G_SHADING_SMOOTH),
gsSPVertex(&D_802A1398_79F2D8[0], 8, 0),
gsSP2Triangles(0, 1, 2, 0, 0, 2, 3, 0),
gsSP2Triangles(4, 5, 6, 0, 4, 6, 7, 0),
gsSPEndDisplayList(),
}
Lights1 level_up_lights
Definition level_up.c:6

Definition at line 55 of file level_up.c.

55 {
56 gsSPSetLights1(level_up_lights),
57 gsDPPipeSync(),
58 gsDPSetCycleType(G_CYC_1CYCLE),
59 gsDPSetRenderMode(G_RM_XLU_SURF, G_RM_XLU_SURF2),
60#if VERSION_JP
61 gsSPDisplayList(D_802A3C88_7A9508),
62#else
63 gsSPDisplayList(D_802A4508_7A2448),
64#endif
65 gsSPClearGeometryMode(G_LIGHTING),
66 gsSPSetGeometryMode(G_CULL_BACK | G_SHADING_SMOOTH),
67#if VERSION_IQUE
68 gsSPVertex(&D_802A1218_79F158[0], 8, 0),
69#elif VERSION_JP
70 gsSPVertex(&D_802A1318_7A6B98[0], 8, 0),
71#else
72 gsSPVertex(&D_802A1398_79F2D8[0], 8, 0),
73#endif
74 gsSP2Triangles(0, 1, 2, 0, 0, 2, 3, 0),
75 gsSP2Triangles(4, 5, 6, 0, 4, 6, 7, 0),
76 gsSPEndDisplayList(),
77};

◆ D_802A7750_7A5690

Gfx D_802A7750_7A5690[]
Initial value:
= {
gsSPSetLights1(level_up_lights),
gsDPPipeSync(),
gsDPSetCycleType(G_CYC_1CYCLE),
gsDPSetRenderMode(G_RM_XLU_SURF, G_RM_XLU_SURF2),
gsSPDisplayList(D_802A5580_7A34C0),
gsSPClearGeometryMode(G_LIGHTING),
gsSPSetGeometryMode(G_CULL_BACK | G_SHADING_SMOOTH),
gsSPVertex(&D_802A1318_79F258[0], 8, 0),
gsSP2Triangles(0, 1, 2, 0, 0, 2, 3, 0),
gsSP2Triangles(4, 5, 6, 0, 4, 6, 7, 0),
gsSPEndDisplayList(),
}

Definition at line 79 of file level_up.c.

79 {
80 gsSPSetLights1(level_up_lights),
81 gsDPPipeSync(),
82 gsDPSetCycleType(G_CYC_1CYCLE),
83 gsDPSetRenderMode(G_RM_XLU_SURF, G_RM_XLU_SURF2),
84#if VERSION_JP
85 gsSPDisplayList(D_802A4D00_7AA580),
86#else
87 gsSPDisplayList(D_802A5580_7A34C0),
88#endif
89 gsSPClearGeometryMode(G_LIGHTING),
90 gsSPSetGeometryMode(G_CULL_BACK | G_SHADING_SMOOTH),
91#if VERSION_JP
92 gsSPVertex(&D_802A1298_7A6B18[0], 8, 0),
93#else
94 gsSPVertex(&D_802A1318_79F258[0], 8, 0),
95#endif
96 gsSP2Triangles(0, 1, 2, 0, 0, 2, 3, 0),
97 gsSP2Triangles(4, 5, 6, 0, 4, 6, 7, 0),
98 gsSPEndDisplayList(),
99};

◆ D_802A77B8_7A56F8

Gfx D_802A77B8_7A56F8[]
Initial value:
= {
gsSPSetLights1(level_up_lights),
gsDPPipeSync(),
gsDPSetCycleType(G_CYC_1CYCLE),
gsDPSetRenderMode(G_RM_XLU_SURF, G_RM_XLU_SURF2),
gsSPDisplayList(D_802A3490_7A13D0),
gsSPClearGeometryMode(G_LIGHTING),
gsSPSetGeometryMode(G_CULL_BACK | G_SHADING_SMOOTH),
gsSPVertex(&D_802A1298_79F1D8[0], 8, 0),
gsSP2Triangles(0, 1, 2, 0, 0, 2, 3, 0),
gsSP2Triangles(4, 5, 6, 0, 4, 6, 7, 0),
gsSPEndDisplayList(),
}

Definition at line 101 of file level_up.c.

101 {
102 gsSPSetLights1(level_up_lights),
103 gsDPPipeSync(),
104 gsDPSetCycleType(G_CYC_1CYCLE),
105 gsDPSetRenderMode(G_RM_XLU_SURF, G_RM_XLU_SURF2),
106#if VERSION_JP
107 gsSPDisplayList(D_802A7E68_7AD6E8),
108#else
109 gsSPDisplayList(D_802A3490_7A13D0),
110#endif
111 gsSPClearGeometryMode(G_LIGHTING),
112 gsSPSetGeometryMode(G_CULL_BACK | G_SHADING_SMOOTH),
113#if VERSION_JP
114 gsSPVertex(&D_802A1218_7A6A98[0], 8, 0),
115#else
116 gsSPVertex(&D_802A1298_79F1D8[0], 8, 0),
117#endif
118 gsSP2Triangles(0, 1, 2, 0, 0, 2, 3, 0),
119 gsSP2Triangles(4, 5, 6, 0, 4, 6, 7, 0),
120 gsSPEndDisplayList(),
121};

◆ D_802A7820_7A5760

Gfx D_802A7820_7A5760[]
Initial value:
= {
gsSPSetLights1(level_up_lights),
gsDPPipeSync(),
gsDPSetCycleType(G_CYC_1CYCLE),
gsDPSetRenderMode(G_RM_XLU_SURF, G_RM_XLU_SURF2),
gsSPDisplayList(D_802A65F8_7A4538),
gsSPClearGeometryMode(G_LIGHTING),
gsSPSetGeometryMode(G_CULL_BACK | G_SHADING_SMOOTH),
gsSPVertex(&D_802A1218_79F158[0], 8, 0),
gsSP2Triangles(0, 1, 2, 0, 0, 2, 3, 0),
gsSP2Triangles(4, 5, 6, 0, 4, 6, 7, 0),
gsSPEndDisplayList(),
}

Definition at line 123 of file level_up.c.

123 {
124 gsSPSetLights1(level_up_lights),
125 gsDPPipeSync(),
126 gsDPSetCycleType(G_CYC_1CYCLE),
127 gsDPSetRenderMode(G_RM_XLU_SURF, G_RM_XLU_SURF2),
128#if VERSION_JP
129 gsSPDisplayList(D_802A2398_7A7C18),
130#else
131 gsSPDisplayList(D_802A65F8_7A4538),
132#endif
133 gsSPClearGeometryMode(G_LIGHTING),
134 gsSPSetGeometryMode(G_CULL_BACK | G_SHADING_SMOOTH),
135#if VERSION_JP
136 gsSPVertex(&D_802A1198_7A6A18[0], 8, 0),
137#else
138 gsSPVertex(&D_802A1218_79F158[0], 8, 0),
139#endif
140 gsSP2Triangles(0, 1, 2, 0, 0, 2, 3, 0),
141 gsSP2Triangles(4, 5, 6, 0, 4, 6, 7, 0),
142 gsSPEndDisplayList(),
143};

◆ D_802A7888_7A57C8

Gfx D_802A7888_7A57C8[]
Initial value:
= {
gsSPSetLights1(level_up_lights),
gsDPPipeSync(),
gsDPSetCycleType(G_CYC_1CYCLE),
gsDPSetRenderMode(G_RM_XLU_SURF, G_RM_XLU_SURF2),
gsSPDisplayList(D_802A65F8_7A4538),
gsSPClearGeometryMode(G_LIGHTING),
gsSPSetGeometryMode(G_CULL_BACK | G_SHADING_SMOOTH),
gsSPVertex(&D_802A1198_79F0D8[0], 8, 0),
gsSP2Triangles(0, 1, 2, 0, 0, 2, 3, 0),
gsSP2Triangles(4, 5, 6, 0, 4, 6, 7, 0),
gsSPEndDisplayList(),
}

Definition at line 145 of file level_up.c.

145 {
146 gsSPSetLights1(level_up_lights),
147 gsDPPipeSync(),
148 gsDPSetCycleType(G_CYC_1CYCLE),
149 gsDPSetRenderMode(G_RM_XLU_SURF, G_RM_XLU_SURF2),
150#if VERSION_JP
151 gsSPDisplayList(D_802A6DF0_7AC670),
152#else
153 gsSPDisplayList(D_802A65F8_7A4538),
154#endif
155 gsSPClearGeometryMode(G_LIGHTING),
156 gsSPSetGeometryMode(G_CULL_BACK | G_SHADING_SMOOTH),
157#if VERSION_IQUE
158 gsSPVertex(&D_802A1098_79EFD8[0], 8, 0),
159#elif VERSION_JP
160 gsSPVertex(&D_802A1118_7A6998[0], 8, 0),
161#else
162 gsSPVertex(&D_802A1198_79F0D8[0], 8, 0),
163#endif
164 gsSP2Triangles(0, 1, 2, 0, 0, 2, 3, 0),
165 gsSP2Triangles(4, 5, 6, 0, 4, 6, 7, 0),
166 gsSPEndDisplayList(),
167};

◆ D_802A78F0_7A5830

Gfx D_802A78F0_7A5830[]
Initial value:
= {
gsSPSetLights1(level_up_lights),
gsDPPipeSync(),
gsDPSetCycleType(G_CYC_1CYCLE),
gsDPSetRenderMode(G_RM_XLU_SURF, G_RM_XLU_SURF2),
gsSPDisplayList(D_802A7670_7A55B0),
gsSPClearGeometryMode(G_LIGHTING),
gsSPSetGeometryMode(G_CULL_BACK | G_SHADING_SMOOTH),
gsSPVertex(&D_802A1118_79F058[0], 8, 0),
gsSP2Triangles(0, 1, 2, 0, 0, 2, 3, 0),
gsSP2Triangles(4, 5, 6, 0, 4, 6, 7, 0),
gsSPEndDisplayList(),
}

Definition at line 169 of file level_up.c.

169 {
170 gsSPSetLights1(level_up_lights),
171 gsDPPipeSync(),
172 gsDPSetCycleType(G_CYC_1CYCLE),
173 gsDPSetRenderMode(G_RM_XLU_SURF, G_RM_XLU_SURF2),
174#if VERSION_JP
175 gsSPDisplayList(D_802A3410_7A8C90),
176#else
177 gsSPDisplayList(D_802A7670_7A55B0),
178#endif
179 gsSPClearGeometryMode(G_LIGHTING),
180 gsSPSetGeometryMode(G_CULL_BACK | G_SHADING_SMOOTH),
181#if VERSION_JP
182 gsSPVertex(&D_802A1098_7A6918[0], 8, 0),
183#else
184 gsSPVertex(&D_802A1118_79F058[0], 8, 0),
185#endif
186 gsSP2Triangles(0, 1, 2, 0, 0, 2, 3, 0),
187 gsSP2Triangles(4, 5, 6, 0, 4, 6, 7, 0),
188 gsSPEndDisplayList(),
189};

◆ D_802A7958_7A5898

Gfx D_802A7958_7A5898[]
Initial value:
= {
gsSPSetLights1(level_up_lights),
gsDPPipeSync(),
gsDPSetCycleType(G_CYC_1CYCLE),
gsDPSetRenderMode(G_RM_XLU_SURF, G_RM_XLU_SURF2),
gsSPDisplayList(D_802A2418_7A0358),
gsSPClearGeometryMode(G_LIGHTING),
gsSPSetGeometryMode(G_CULL_BACK | G_SHADING_SMOOTH),
gsSPVertex(&D_802A1098_79EFD8[0], 8, 0),
gsSP2Triangles(0, 1, 2, 0, 0, 2, 3, 0),
gsSP2Triangles(4, 5, 6, 0, 4, 6, 7, 0),
gsSPEndDisplayList(),
}

Definition at line 191 of file level_up.c.

191 {
192 gsSPSetLights1(level_up_lights),
193 gsDPPipeSync(),
194 gsDPSetCycleType(G_CYC_1CYCLE),
195 gsDPSetRenderMode(G_RM_XLU_SURF, G_RM_XLU_SURF2),
196#if VERSION_JP
197 gsSPDisplayList(D_802A5D78_7AB5F8),
198#else
199 gsSPDisplayList(D_802A2418_7A0358),
200#endif
201 gsSPClearGeometryMode(G_LIGHTING),
202 gsSPSetGeometryMode(G_CULL_BACK | G_SHADING_SMOOTH),
203#if VERSION_JP
204 gsSPVertex(&D_802A1018_7A6898[0], 8, 0),
205#else
206 gsSPVertex(&D_802A1098_79EFD8[0], 8, 0),
207#endif
208 gsSP2Triangles(0, 1, 2, 0, 0, 2, 3, 0),
209 gsSP2Triangles(4, 5, 6, 0, 4, 6, 7, 0),
210 gsSPEndDisplayList(),
211};

◆ D_802A79C0_7A5900

Gfx D_802A79C0_7A5900[]
Initial value:
= {
gsSPSetLights1(level_up_lights),
gsDPPipeSync(),
gsDPSetCycleType(G_CYC_1CYCLE),
gsDPSetRenderMode(G_RM_XLU_SURF, G_RM_XLU_SURF2),
gsSPDisplayList(D_802A7670_7A55B0),
gsSPClearGeometryMode(G_LIGHTING),
gsSPSetGeometryMode(G_CULL_BACK | G_SHADING_SMOOTH),
gsSPVertex(&D_802A1018_79EF58[0], 8, 0),
gsSP2Triangles(0, 1, 2, 0, 0, 2, 3, 0),
gsSP2Triangles(4, 5, 6, 0, 4, 6, 7, 0),
gsSPEndDisplayList(),
}

Definition at line 214 of file level_up.c.

214 {
215 gsSPSetLights1(level_up_lights),
216 gsDPPipeSync(),
217 gsDPSetCycleType(G_CYC_1CYCLE),
218 gsDPSetRenderMode(G_RM_XLU_SURF, G_RM_XLU_SURF2),
219 gsSPDisplayList(D_802A7670_7A55B0),
220 gsSPClearGeometryMode(G_LIGHTING),
221 gsSPSetGeometryMode(G_CULL_BACK | G_SHADING_SMOOTH),
222 gsSPVertex(&D_802A1018_79EF58[0], 8, 0),
223 gsSP2Triangles(0, 1, 2, 0, 0, 2, 3, 0),
224 gsSP2Triangles(4, 5, 6, 0, 4, 6, 7, 0),
225 gsSPEndDisplayList(),
226};

◆ D_802A7A28_7A5968

Gfx D_802A7A28_7A5968[]
Initial value:
= {
gsSPSetLights1(level_up_lights),
gsSPDisplayList(D_802A79C0_7A5900),
gsSPDisplayList(D_802A7958_7A5898),
gsSPDisplayList(D_802A78F0_7A5830),
gsSPDisplayList(D_802A7888_7A57C8),
gsSPDisplayList(D_802A7820_7A5760),
gsSPDisplayList(D_802A77B8_7A56F8),
gsSPDisplayList(D_802A7750_7A5690),
gsSPDisplayList(D_802A76E8_7A5628),
gsSPEndDisplayList(),
}
Gfx D_802A79C0_7A5900[]
Definition level_up.c:214
Gfx D_802A76E8_7A5628[]
Definition level_up.c:55
Gfx D_802A7888_7A57C8[]
Definition level_up.c:145
Gfx D_802A7820_7A5760[]
Definition level_up.c:123
Gfx D_802A7750_7A5690[]
Definition level_up.c:79
Gfx D_802A78F0_7A5830[]
Definition level_up.c:169
Gfx D_802A77B8_7A56F8[]
Definition level_up.c:101
Gfx D_802A7958_7A5898[]
Definition level_up.c:191

Definition at line 229 of file level_up.c.

229 {
230 gsSPSetLights1(level_up_lights),
231#if VERSION_JP
232 gsSPDisplayList(D_802A7958_7A5898),
233 gsSPDisplayList(D_802A78F0_7A5830),
234 gsSPDisplayList(D_802A7888_7A57C8),
235 gsSPDisplayList(D_802A7820_7A5760),
236 gsSPDisplayList(D_802A77B8_7A56F8),
237 gsSPDisplayList(D_802A7750_7A5690),
238#elif VERSION_IQUE
239 gsSPDisplayList(D_802A78F0_7A5830),
240 gsSPDisplayList(D_802A7888_7A57C8),
241#else
242 gsSPDisplayList(D_802A79C0_7A5900),
243 gsSPDisplayList(D_802A7958_7A5898),
244 gsSPDisplayList(D_802A78F0_7A5830),
245 gsSPDisplayList(D_802A7888_7A57C8),
246 gsSPDisplayList(D_802A7820_7A5760),
247 gsSPDisplayList(D_802A77B8_7A56F8),
248 gsSPDisplayList(D_802A7750_7A5690),
249#endif
250 gsSPDisplayList(D_802A76E8_7A5628),
251 gsSPEndDisplayList(),
252};

◆ D_802A7A88_7A59C8

Gfx D_802A7A88_7A59C8[]
Initial value:
= {
gsSPSetLights1(level_up_lights),
gsSPDisplayList(D_802A7A28_7A5968),
gsSPEndDisplayList(),
}
Gfx D_802A7A28_7A5968[]
Definition level_up.c:229

Definition at line 254 of file level_up.c.

254 {
255 gsSPSetLights1(level_up_lights),
256 gsSPDisplayList(D_802A7A28_7A5968),
257 gsSPEndDisplayList(),
258};

◆ EMS_level_up

◆ HES_level_up_heart

Definition at line 412 of file level_up.c.

Referenced by btl_state_update_celebration().

◆ HES_level_up_heart_copy

Definition at line 413 of file level_up.c.

Referenced by btl_state_draw_celebration().

◆ HES_level_up_flower

◆ HES_level_up_leaves

◆ HES_level_up_badge

◆ HES_level_up_FP

HudScript HES_level_up_FP = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetCustomSize, 32 , 24 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) level_up_FP_png, (s32) level_up_FP_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }

Definition at line 418 of file level_up.c.

◆ HES_level_up_green_digit_0

HudScript HES_level_up_green_digit_0 = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_8x16 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) level_up_digit_0_png, (s32) level_up_digit_0_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }

Definition at line 419 of file level_up.c.

◆ HES_level_up_green_digit_1

HudScript HES_level_up_green_digit_1 = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_8x16 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) level_up_digit_1_png, (s32) level_up_digit_1_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }

Definition at line 420 of file level_up.c.

◆ HES_level_up_green_digit_2

HudScript HES_level_up_green_digit_2 = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_8x16 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) level_up_digit_2_png, (s32) level_up_digit_2_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }

Definition at line 421 of file level_up.c.

◆ HES_level_up_green_digit_3

HudScript HES_level_up_green_digit_3 = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_8x16 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) level_up_digit_3_png, (s32) level_up_digit_3_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }

Definition at line 422 of file level_up.c.

◆ HES_level_up_green_digit_4

HudScript HES_level_up_green_digit_4 = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_8x16 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) level_up_digit_4_png, (s32) level_up_digit_4_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }

Definition at line 423 of file level_up.c.

◆ HES_level_up_green_digit_5

HudScript HES_level_up_green_digit_5 = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_8x16 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) level_up_digit_5_png, (s32) level_up_digit_5_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }

Definition at line 424 of file level_up.c.

◆ HES_level_up_green_digit_6

HudScript HES_level_up_green_digit_6 = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_8x16 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) level_up_digit_6_png, (s32) level_up_digit_6_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }

Definition at line 425 of file level_up.c.

◆ HES_level_up_green_digit_7

HudScript HES_level_up_green_digit_7 = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_8x16 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) level_up_digit_7_png, (s32) level_up_digit_7_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }

Definition at line 426 of file level_up.c.

◆ HES_level_up_green_digit_8

HudScript HES_level_up_green_digit_8 = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_8x16 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) level_up_digit_8_png, (s32) level_up_digit_8_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }

Definition at line 427 of file level_up.c.

◆ HES_level_up_green_digit_9

HudScript HES_level_up_green_digit_9 = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_8x16 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) level_up_digit_9_png, (s32) level_up_digit_9_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }

Definition at line 428 of file level_up.c.

◆ HES_level_up_small_green_digit_0

HudScript HES_level_up_small_green_digit_0 = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_8x8 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) level_up_small_digit_0_png, (s32) level_up_small_digit_0_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }

Definition at line 429 of file level_up.c.

◆ HES_level_up_small_green_digit_1

HudScript HES_level_up_small_green_digit_1 = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_8x8 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) level_up_small_digit_1_png, (s32) level_up_small_digit_1_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }

Definition at line 430 of file level_up.c.

◆ HES_level_up_small_green_digit_2

HudScript HES_level_up_small_green_digit_2 = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_8x8 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) level_up_small_digit_2_png, (s32) level_up_small_digit_2_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }

Definition at line 431 of file level_up.c.

◆ HES_level_up_small_green_digit_3

HudScript HES_level_up_small_green_digit_3 = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_8x8 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) level_up_small_digit_3_png, (s32) level_up_small_digit_3_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }

Definition at line 432 of file level_up.c.

◆ HES_level_up_small_green_digit_4

HudScript HES_level_up_small_green_digit_4 = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_8x8 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) level_up_small_digit_4_png, (s32) level_up_small_digit_4_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }

Definition at line 433 of file level_up.c.

◆ HES_level_up_small_green_digit_5

HudScript HES_level_up_small_green_digit_5 = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_8x8 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) level_up_small_digit_5_png, (s32) level_up_small_digit_5_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }

Definition at line 434 of file level_up.c.

◆ HES_level_up_small_green_digit_6

HudScript HES_level_up_small_green_digit_6 = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_8x8 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) level_up_small_digit_6_png, (s32) level_up_small_digit_6_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }

Definition at line 435 of file level_up.c.

◆ HES_level_up_small_green_digit_7

HudScript HES_level_up_small_green_digit_7 = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_8x8 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) level_up_small_digit_7_png, (s32) level_up_small_digit_7_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }

Definition at line 436 of file level_up.c.

◆ HES_level_up_small_green_digit_8

HudScript HES_level_up_small_green_digit_8 = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_8x8 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) level_up_small_digit_8_png, (s32) level_up_small_digit_8_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }

Definition at line 437 of file level_up.c.

◆ HES_level_up_small_green_digit_9

HudScript HES_level_up_small_green_digit_9 = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_8x8 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) level_up_small_digit_9_png, (s32) level_up_small_digit_9_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }

Definition at line 438 of file level_up.c.

◆ HES_level_up_small_green_arrow

HudScript HES_level_up_small_green_arrow = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_8x8 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) level_up_small_arrow_png, (s32) level_up_small_arrow_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }

Definition at line 439 of file level_up.c.

Referenced by btl_state_update_celebration().

◆ HES_level_up_HP

HudScript HES_level_up_HP = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetCustomSize, 32 , 24 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) level_up_HP_png, (s32) level_up_HP_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }

Definition at line 441 of file level_up.c.

◆ HES_level_up_red_digit_0

HudScript HES_level_up_red_digit_0 = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_8x16 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) level_up_digit_0_png , (s32) level_up_digit_0_red_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }

Definition at line 442 of file level_up.c.

◆ HES_level_up_red_digit_1

HudScript HES_level_up_red_digit_1 = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_8x16 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) level_up_digit_1_png , (s32) level_up_digit_1_red_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }

Definition at line 443 of file level_up.c.

◆ HES_level_up_red_digit_2

HudScript HES_level_up_red_digit_2 = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_8x16 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) level_up_digit_2_png , (s32) level_up_digit_2_red_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }

Definition at line 444 of file level_up.c.

◆ HES_level_up_red_digit_3

HudScript HES_level_up_red_digit_3 = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_8x16 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) level_up_digit_3_png , (s32) level_up_digit_3_red_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }

Definition at line 445 of file level_up.c.

◆ HES_level_up_red_digit_4

HudScript HES_level_up_red_digit_4 = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_8x16 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) level_up_digit_4_png , (s32) level_up_digit_4_red_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }

Definition at line 446 of file level_up.c.

◆ HES_level_up_red_digit_5

HudScript HES_level_up_red_digit_5 = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_8x16 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) level_up_digit_5_png , (s32) level_up_digit_5_red_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }

Definition at line 447 of file level_up.c.

◆ HES_level_up_red_digit_6

HudScript HES_level_up_red_digit_6 = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_8x16 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) level_up_digit_6_png , (s32) level_up_digit_6_red_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }

Definition at line 448 of file level_up.c.

◆ HES_level_up_red_digit_7

HudScript HES_level_up_red_digit_7 = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_8x16 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) level_up_digit_7_png , (s32) level_up_digit_7_red_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }

Definition at line 449 of file level_up.c.

◆ HES_level_up_red_digit_8

HudScript HES_level_up_red_digit_8 = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_8x16 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) level_up_digit_8_png , (s32) level_up_digit_8_red_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }

Definition at line 450 of file level_up.c.

◆ HES_level_up_red_digit_9

HudScript HES_level_up_red_digit_9 = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_8x16 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) level_up_digit_9_png , (s32) level_up_digit_9_red_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }

Definition at line 451 of file level_up.c.

◆ HES_level_up_small_red_digit_0

HudScript HES_level_up_small_red_digit_0 = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_8x8 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) level_up_small_digit_0_png , (s32) level_up_small_digit_0_red_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }

Definition at line 452 of file level_up.c.

◆ HES_level_up_small_red_digit_1

HudScript HES_level_up_small_red_digit_1 = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_8x8 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) level_up_small_digit_1_png , (s32) level_up_small_digit_1_red_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }

Definition at line 453 of file level_up.c.

◆ HES_level_up_small_red_digit_2

HudScript HES_level_up_small_red_digit_2 = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_8x8 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) level_up_small_digit_2_png , (s32) level_up_small_digit_2_red_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }

Definition at line 454 of file level_up.c.

◆ HES_level_up_small_red_digit_3

HudScript HES_level_up_small_red_digit_3 = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_8x8 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) level_up_small_digit_3_png , (s32) level_up_small_digit_3_red_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }

Definition at line 455 of file level_up.c.

◆ HES_level_up_small_red_digit_4

HudScript HES_level_up_small_red_digit_4 = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_8x8 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) level_up_small_digit_4_png , (s32) level_up_small_digit_4_red_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }

Definition at line 456 of file level_up.c.

◆ HES_level_up_small_red_digit_5

HudScript HES_level_up_small_red_digit_5 = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_8x8 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) level_up_small_digit_5_png , (s32) level_up_small_digit_5_red_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }

Definition at line 457 of file level_up.c.

◆ HES_level_up_small_red_digit_6

HudScript HES_level_up_small_red_digit_6 = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_8x8 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) level_up_small_digit_6_png , (s32) level_up_small_digit_6_red_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }

Definition at line 458 of file level_up.c.

◆ HES_level_up_small_red_digit_7

HudScript HES_level_up_small_red_digit_7 = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_8x8 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) level_up_small_digit_7_png , (s32) level_up_small_digit_7_red_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }

Definition at line 459 of file level_up.c.

◆ HES_level_up_small_red_digit_8

HudScript HES_level_up_small_red_digit_8 = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_8x8 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) level_up_small_digit_8_png , (s32) level_up_small_digit_8_red_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }

Definition at line 460 of file level_up.c.

◆ HES_level_up_small_red_digit_9

HudScript HES_level_up_small_red_digit_9 = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_8x8 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) level_up_small_digit_9_png , (s32) level_up_small_digit_9_red_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }

Definition at line 461 of file level_up.c.

◆ HES_level_up_small_red_arrow

HudScript HES_level_up_small_red_arrow = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_8x8 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) level_up_small_arrow_png , (s32) level_up_small_arrow_red_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }

Definition at line 462 of file level_up.c.

Referenced by btl_state_update_celebration().

◆ HES_level_up_BP

HudScript HES_level_up_BP = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetCustomSize, 32 , 24 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) level_up_BP_png, (s32) level_up_BP_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }

Definition at line 464 of file level_up.c.

◆ HES_level_up_blue_digit_0

HudScript HES_level_up_blue_digit_0 = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_8x16 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) level_up_digit_0_png , (s32) level_up_digit_0_blue_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }

Definition at line 465 of file level_up.c.

◆ HES_level_up_blue_digit_1

HudScript HES_level_up_blue_digit_1 = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_8x16 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) level_up_digit_1_png , (s32) level_up_digit_1_blue_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }

Definition at line 466 of file level_up.c.

◆ HES_level_up_blue_digit_2

HudScript HES_level_up_blue_digit_2 = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_8x16 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) level_up_digit_2_png , (s32) level_up_digit_2_blue_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }

Definition at line 467 of file level_up.c.

◆ HES_level_up_blue_digit_3

HudScript HES_level_up_blue_digit_3 = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_8x16 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) level_up_digit_3_png , (s32) level_up_digit_3_blue_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }

Definition at line 468 of file level_up.c.

◆ HES_level_up_blue_digit_4

HudScript HES_level_up_blue_digit_4 = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_8x16 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) level_up_digit_4_png , (s32) level_up_digit_4_blue_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }

Definition at line 469 of file level_up.c.

◆ HES_level_up_blue_digit_5

HudScript HES_level_up_blue_digit_5 = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_8x16 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) level_up_digit_5_png , (s32) level_up_digit_5_blue_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }

Definition at line 470 of file level_up.c.

◆ HES_level_up_blue_digit_6

HudScript HES_level_up_blue_digit_6 = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_8x16 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) level_up_digit_6_png , (s32) level_up_digit_6_blue_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }

Definition at line 471 of file level_up.c.

◆ HES_level_up_blue_digit_7

HudScript HES_level_up_blue_digit_7 = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_8x16 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) level_up_digit_7_png , (s32) level_up_digit_7_blue_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }

Definition at line 472 of file level_up.c.

◆ HES_level_up_blue_digit_8

HudScript HES_level_up_blue_digit_8 = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_8x16 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) level_up_digit_8_png , (s32) level_up_digit_8_blue_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }

Definition at line 473 of file level_up.c.

◆ HES_level_up_blue_digit_9

HudScript HES_level_up_blue_digit_9 = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_8x16 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) level_up_digit_9_png , (s32) level_up_digit_9_blue_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }

Definition at line 474 of file level_up.c.

◆ HES_level_up_small_blue_digit_0

HudScript HES_level_up_small_blue_digit_0 = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_8x8 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) level_up_small_digit_0_png , (s32) level_up_small_digit_0_blue_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }

Definition at line 475 of file level_up.c.

◆ HES_level_up_small_blue_digit_1

HudScript HES_level_up_small_blue_digit_1 = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_8x8 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) level_up_small_digit_1_png , (s32) level_up_small_digit_1_blue_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }

Definition at line 476 of file level_up.c.

◆ HES_level_up_small_blue_digit_2

HudScript HES_level_up_small_blue_digit_2 = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_8x8 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) level_up_small_digit_2_png , (s32) level_up_small_digit_2_blue_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }

Definition at line 477 of file level_up.c.

◆ HES_level_up_small_blue_digit_3

HudScript HES_level_up_small_blue_digit_3 = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_8x8 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) level_up_small_digit_3_png , (s32) level_up_small_digit_3_blue_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }

Definition at line 478 of file level_up.c.

◆ HES_level_up_small_blue_digit_4

HudScript HES_level_up_small_blue_digit_4 = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_8x8 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) level_up_small_digit_4_png , (s32) level_up_small_digit_4_blue_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }

Definition at line 479 of file level_up.c.

◆ HES_level_up_small_blue_digit_5

HudScript HES_level_up_small_blue_digit_5 = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_8x8 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) level_up_small_digit_5_png , (s32) level_up_small_digit_5_blue_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }

Definition at line 480 of file level_up.c.

◆ HES_level_up_small_blue_digit_6

HudScript HES_level_up_small_blue_digit_6 = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_8x8 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) level_up_small_digit_6_png , (s32) level_up_small_digit_6_blue_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }

Definition at line 481 of file level_up.c.

◆ HES_level_up_small_blue_digit_7

HudScript HES_level_up_small_blue_digit_7 = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_8x8 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) level_up_small_digit_7_png , (s32) level_up_small_digit_7_blue_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }

Definition at line 482 of file level_up.c.

◆ HES_level_up_small_blue_digit_8

HudScript HES_level_up_small_blue_digit_8 = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_8x8 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) level_up_small_digit_8_png , (s32) level_up_small_digit_8_blue_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }

Definition at line 483 of file level_up.c.

◆ HES_level_up_small_blue_digit_9

HudScript HES_level_up_small_blue_digit_9 = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_8x8 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) level_up_small_digit_9_png , (s32) level_up_small_digit_9_blue_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }

Definition at line 484 of file level_up.c.

◆ HES_level_up_small_blue_arrow

HudScript HES_level_up_small_blue_arrow = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetTileSize, HUD_ELEMENT_SIZE_8x8 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) level_up_small_arrow_png , (s32) level_up_small_arrow_blue_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }

Definition at line 485 of file level_up.c.

Referenced by btl_state_update_celebration().

◆ HES_level_up_select_one_to_upgrade

HudScript HES_level_up_select_one_to_upgrade = { HUD_ELEMENT_OP_SetVisible, HUD_ELEMENT_OP_SetCustomSize, 208 , 16 , HUD_ELEMENT_OP_Loop, HUD_ELEMENT_OP_SetCI, 60 , (s32) level_up_select_one_to_upgrade_png, (s32) level_up_select_one_to_upgrade_pal, HUD_ELEMENT_OP_Restart, HUD_ELEMENT_OP_End, }

Definition at line 487 of file level_up.c.

Referenced by btl_state_update_celebration().