Paper Mario DX
Paper Mario (N64) modding
 
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mac_bt01_shape.h File Reference

Go to the source code of this file.

Macros

#define MODEL_Root   0x31
 
#define MODEL_g77   0x30
 
#define MODEL_nami3   0x2F
 
#define MODEL_nami2   0x2E
 
#define MODEL_nami1   0x2D
 
#define MODEL_nami4   0x2C
 
#define MODEL_hasi   0x2B
 
#define MODEL_yuka1_2   0x2A
 
#define MODEL_g78   0x29
 
#define MODEL_o391   0x28
 
#define MODEL_g72   0x27
 
#define MODEL_waku4   0x26
 
#define MODEL_waku3   0x25
 
#define MODEL_waku2   0x24
 
#define MODEL_hk7_1   0x23
 
#define MODEL_hk7_2   0x22
 
#define MODEL_hk6_1   0x21
 
#define MODEL_hk6_2   0x20
 
#define MODEL_hk5_1   0x1F
 
#define MODEL_hk5_2   0x1E
 
#define MODEL_hk4_1   0x1D
 
#define MODEL_hk4_2   0x1C
 
#define MODEL_hk3_1   0x1B
 
#define MODEL_hk3_2   0x1A
 
#define MODEL_hk2_1   0x19
 
#define MODEL_hk2_2   0x18
 
#define MODEL_tou1   0x17
 
#define MODEL_tou2   0x16
 
#define MODEL_uki   0x15
 
#define MODEL_yuka1_2b   0x14
 
#define MODEL_uki2   0x13
 
#define MODEL_yuka3   0x12
 
#define MODEL_yuka1   0x11
 
#define MODEL_kabe2   0x10
 
#define MODEL_h6   0xF
 
#define MODEL_h5   0xE
 
#define MODEL_h4   0xD
 
#define MODEL_h3   0xC
 
#define MODEL_h2   0xB
 
#define MODEL_h1   0xA
 
#define MODEL_saku2   0x9
 
#define MODEL_saku1   0x8
 
#define MODEL_ha   0x7
 
#define MODEL_miki   0x6
 
#define MODEL_waku   0x5
 
#define MODEL_dai   0x4
 
#define MODEL_waku1   0x3
 
#define MODEL_yuka   0x2
 
#define MODEL_hako1   0x1
 
#define MODEL_o382   0x0
 

Macro Definition Documentation

◆ MODEL_Root

#define MODEL_Root   0x31

Definition at line 1 of file mac_bt01_shape.h.

◆ MODEL_g77

#define MODEL_g77   0x30

Definition at line 2 of file mac_bt01_shape.h.

◆ MODEL_nami3

#define MODEL_nami3   0x2F

Definition at line 3 of file mac_bt01_shape.h.

◆ MODEL_nami2

#define MODEL_nami2   0x2E

Definition at line 4 of file mac_bt01_shape.h.

◆ MODEL_nami1

#define MODEL_nami1   0x2D

Definition at line 5 of file mac_bt01_shape.h.

◆ MODEL_nami4

#define MODEL_nami4   0x2C

Definition at line 6 of file mac_bt01_shape.h.

◆ MODEL_hasi

#define MODEL_hasi   0x2B

Definition at line 7 of file mac_bt01_shape.h.

◆ MODEL_yuka1_2

#define MODEL_yuka1_2   0x2A

Definition at line 8 of file mac_bt01_shape.h.

◆ MODEL_g78

#define MODEL_g78   0x29

Definition at line 9 of file mac_bt01_shape.h.

◆ MODEL_o391

#define MODEL_o391   0x28

Definition at line 10 of file mac_bt01_shape.h.

◆ MODEL_g72

#define MODEL_g72   0x27

Definition at line 11 of file mac_bt01_shape.h.

◆ MODEL_waku4

#define MODEL_waku4   0x26

Definition at line 12 of file mac_bt01_shape.h.

◆ MODEL_waku3

#define MODEL_waku3   0x25

Definition at line 13 of file mac_bt01_shape.h.

◆ MODEL_waku2

#define MODEL_waku2   0x24

Definition at line 14 of file mac_bt01_shape.h.

◆ MODEL_hk7_1

#define MODEL_hk7_1   0x23

Definition at line 15 of file mac_bt01_shape.h.

◆ MODEL_hk7_2

#define MODEL_hk7_2   0x22

Definition at line 16 of file mac_bt01_shape.h.

◆ MODEL_hk6_1

#define MODEL_hk6_1   0x21

Definition at line 17 of file mac_bt01_shape.h.

◆ MODEL_hk6_2

#define MODEL_hk6_2   0x20

Definition at line 18 of file mac_bt01_shape.h.

◆ MODEL_hk5_1

#define MODEL_hk5_1   0x1F

Definition at line 19 of file mac_bt01_shape.h.

◆ MODEL_hk5_2

#define MODEL_hk5_2   0x1E

Definition at line 20 of file mac_bt01_shape.h.

◆ MODEL_hk4_1

#define MODEL_hk4_1   0x1D

Definition at line 21 of file mac_bt01_shape.h.

◆ MODEL_hk4_2

#define MODEL_hk4_2   0x1C

Definition at line 22 of file mac_bt01_shape.h.

◆ MODEL_hk3_1

#define MODEL_hk3_1   0x1B

Definition at line 23 of file mac_bt01_shape.h.

◆ MODEL_hk3_2

#define MODEL_hk3_2   0x1A

Definition at line 24 of file mac_bt01_shape.h.

◆ MODEL_hk2_1

#define MODEL_hk2_1   0x19

Definition at line 25 of file mac_bt01_shape.h.

◆ MODEL_hk2_2

#define MODEL_hk2_2   0x18

Definition at line 26 of file mac_bt01_shape.h.

◆ MODEL_tou1

#define MODEL_tou1   0x17

Definition at line 27 of file mac_bt01_shape.h.

◆ MODEL_tou2

#define MODEL_tou2   0x16

Definition at line 28 of file mac_bt01_shape.h.

◆ MODEL_uki

#define MODEL_uki   0x15

Definition at line 29 of file mac_bt01_shape.h.

◆ MODEL_yuka1_2b

#define MODEL_yuka1_2b   0x14

Definition at line 30 of file mac_bt01_shape.h.

◆ MODEL_uki2

#define MODEL_uki2   0x13

Definition at line 31 of file mac_bt01_shape.h.

◆ MODEL_yuka3

#define MODEL_yuka3   0x12

Definition at line 32 of file mac_bt01_shape.h.

◆ MODEL_yuka1

#define MODEL_yuka1   0x11

Definition at line 33 of file mac_bt01_shape.h.

◆ MODEL_kabe2

#define MODEL_kabe2   0x10

Definition at line 34 of file mac_bt01_shape.h.

◆ MODEL_h6

#define MODEL_h6   0xF

Definition at line 35 of file mac_bt01_shape.h.

◆ MODEL_h5

#define MODEL_h5   0xE

Definition at line 36 of file mac_bt01_shape.h.

◆ MODEL_h4

#define MODEL_h4   0xD

Definition at line 37 of file mac_bt01_shape.h.

◆ MODEL_h3

#define MODEL_h3   0xC

Definition at line 38 of file mac_bt01_shape.h.

◆ MODEL_h2

#define MODEL_h2   0xB

Definition at line 39 of file mac_bt01_shape.h.

◆ MODEL_h1

#define MODEL_h1   0xA

Definition at line 40 of file mac_bt01_shape.h.

◆ MODEL_saku2

#define MODEL_saku2   0x9

Definition at line 41 of file mac_bt01_shape.h.

◆ MODEL_saku1

#define MODEL_saku1   0x8

Definition at line 42 of file mac_bt01_shape.h.

◆ MODEL_ha

#define MODEL_ha   0x7

Definition at line 43 of file mac_bt01_shape.h.

◆ MODEL_miki

#define MODEL_miki   0x6

Definition at line 44 of file mac_bt01_shape.h.

◆ MODEL_waku

#define MODEL_waku   0x5

Definition at line 45 of file mac_bt01_shape.h.

◆ MODEL_dai

#define MODEL_dai   0x4

Definition at line 46 of file mac_bt01_shape.h.

◆ MODEL_waku1

#define MODEL_waku1   0x3

Definition at line 47 of file mac_bt01_shape.h.

◆ MODEL_yuka

#define MODEL_yuka   0x2

Definition at line 48 of file mac_bt01_shape.h.

◆ MODEL_hako1

#define MODEL_hako1   0x1

Definition at line 49 of file mac_bt01_shape.h.

◆ MODEL_o382

#define MODEL_o382   0x0

Definition at line 50 of file mac_bt01_shape.h.