Paper Mario DX
Paper Mario (N64) modding
 
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nok_11_hit.h File Reference

Go to the source code of this file.

Macros

#define COLLIDER_Root   0x14
 
#define COLLIDER_g78   0x13
 
#define COLLIDER_o158   0x12
 
#define COLLIDER_o157   0x11
 
#define COLLIDER_Default   0x10
 
#define COLLIDER_o156   0xF
 
#define COLLIDER_t2   0xE
 
#define COLLIDER_t1   0xD
 
#define COLLIDER_s_2   0xC
 
#define COLLIDER_o105   0xB
 
#define COLLIDER_o142   0xA
 
#define COLLIDER_o141   0x9
 
#define COLLIDER_s_1   0x8
 
#define COLLIDER_o143   0x7
 
#define COLLIDER_saku   0x6
 
#define COLLIDER_o140   0x5
 
#define COLLIDER_o139   0x4
 
#define COLLIDER_deilit2   0x3
 
#define COLLIDER_deili2   0x2
 
#define COLLIDER_deilit1   0x1
 
#define COLLIDER_deiri1   0x0
 
#define ZONE_Root   0x8
 
#define ZONE_g72   0x7
 
#define ZONE_o139   0x6
 
#define ZONE_o138   0x5
 
#define ZONE_Default   0x4
 
#define ZONE_o143   0x3
 
#define ZONE_o142   0x2
 
#define ZONE_o141   0x1
 
#define ZONE_o100   0x0
 

Macro Definition Documentation

◆ COLLIDER_Root

#define COLLIDER_Root   0x14

Definition at line 1 of file nok_11_hit.h.

◆ COLLIDER_g78

#define COLLIDER_g78   0x13

Definition at line 2 of file nok_11_hit.h.

◆ COLLIDER_o158

#define COLLIDER_o158   0x12

Definition at line 3 of file nok_11_hit.h.

◆ COLLIDER_o157

#define COLLIDER_o157   0x11

Definition at line 4 of file nok_11_hit.h.

◆ COLLIDER_Default

#define COLLIDER_Default   0x10

Definition at line 5 of file nok_11_hit.h.

◆ COLLIDER_o156

#define COLLIDER_o156   0xF

Definition at line 6 of file nok_11_hit.h.

◆ COLLIDER_t2

#define COLLIDER_t2   0xE

Definition at line 7 of file nok_11_hit.h.

◆ COLLIDER_t1

#define COLLIDER_t1   0xD

Definition at line 8 of file nok_11_hit.h.

◆ COLLIDER_s_2

#define COLLIDER_s_2   0xC

Definition at line 9 of file nok_11_hit.h.

◆ COLLIDER_o105

#define COLLIDER_o105   0xB

Definition at line 10 of file nok_11_hit.h.

◆ COLLIDER_o142

#define COLLIDER_o142   0xA

Definition at line 11 of file nok_11_hit.h.

◆ COLLIDER_o141

#define COLLIDER_o141   0x9

Definition at line 12 of file nok_11_hit.h.

◆ COLLIDER_s_1

#define COLLIDER_s_1   0x8

Definition at line 13 of file nok_11_hit.h.

◆ COLLIDER_o143

#define COLLIDER_o143   0x7

Definition at line 14 of file nok_11_hit.h.

◆ COLLIDER_saku

#define COLLIDER_saku   0x6

Definition at line 15 of file nok_11_hit.h.

◆ COLLIDER_o140

#define COLLIDER_o140   0x5

Definition at line 16 of file nok_11_hit.h.

◆ COLLIDER_o139

#define COLLIDER_o139   0x4

Definition at line 17 of file nok_11_hit.h.

◆ COLLIDER_deilit2

#define COLLIDER_deilit2   0x3

Definition at line 18 of file nok_11_hit.h.

◆ COLLIDER_deili2

#define COLLIDER_deili2   0x2

Definition at line 19 of file nok_11_hit.h.

◆ COLLIDER_deilit1

#define COLLIDER_deilit1   0x1

Definition at line 20 of file nok_11_hit.h.

◆ COLLIDER_deiri1

#define COLLIDER_deiri1   0x0

Definition at line 21 of file nok_11_hit.h.

◆ ZONE_Root

#define ZONE_Root   0x8

Definition at line 23 of file nok_11_hit.h.

◆ ZONE_g72

#define ZONE_g72   0x7

Definition at line 24 of file nok_11_hit.h.

◆ ZONE_o139

#define ZONE_o139   0x6

Definition at line 25 of file nok_11_hit.h.

◆ ZONE_o138

#define ZONE_o138   0x5

Definition at line 26 of file nok_11_hit.h.

◆ ZONE_Default

#define ZONE_Default   0x4

Definition at line 27 of file nok_11_hit.h.

◆ ZONE_o143

#define ZONE_o143   0x3

Definition at line 28 of file nok_11_hit.h.

◆ ZONE_o142

#define ZONE_o142   0x2

Definition at line 29 of file nok_11_hit.h.

◆ ZONE_o141

#define ZONE_o141   0x1

Definition at line 30 of file nok_11_hit.h.

◆ ZONE_o100

#define ZONE_o100   0x0

Definition at line 31 of file nok_11_hit.h.