Paper Mario DX
Paper Mario (N64) modding
 
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osr_01_hit.h File Reference

Go to the source code of this file.

Macros

#define COLLIDER_Root   0x21
 
#define COLLIDER_g109   0x20
 
#define COLLIDER_o484   0x1F
 
#define COLLIDER_o526   0x1E
 
#define COLLIDER_o525   0x1D
 
#define COLLIDER_o509   0x1C
 
#define COLLIDER_o506   0x1B
 
#define COLLIDER_o492   0x1A
 
#define COLLIDER_g108   0x19
 
#define COLLIDER_o553   0x18
 
#define COLLIDER_o527   0x17
 
#define COLLIDER_noko   0x16
 
#define COLLIDER_o542   0x15
 
#define COLLIDER_o555   0x14
 
#define COLLIDER_o556   0x13
 
#define COLLIDER_g101   0x12
 
#define COLLIDER_o561   0x11
 
#define COLLIDER_o544   0x10
 
#define COLLIDER_o543   0xF
 
#define COLLIDER_o545   0xE
 
#define COLLIDER_g100   0xD
 
#define COLLIDER_o486   0xC
 
#define COLLIDER_o491   0xB
 
#define COLLIDER_o522   0xA
 
#define COLLIDER_g99   0x9
 
#define COLLIDER_o521   0x8
 
#define COLLIDER_o489   0x7
 
#define COLLIDER_Default   0x6
 
#define COLLIDER_o562   0x5
 
#define COLLIDER_o462   0x4
 
#define COLLIDER_deilite   0x3
 
#define COLLIDER_deilie   0x2
 
#define COLLIDER_deilits   0x1
 
#define COLLIDER_deilis   0x0
 
#define ZONE_Root   0x8
 
#define ZONE_g32   0x7
 
#define ZONE_o230   0x6
 
#define ZONE_o229   0x5
 
#define ZONE_g1   0x4
 
#define ZONE_o35   0x3
 
#define ZONE_g7   0x2
 
#define ZONE_deilis   0x1
 
#define ZONE_deilin   0x0
 

Macro Definition Documentation

◆ COLLIDER_Root

#define COLLIDER_Root   0x21

Definition at line 1 of file osr_01_hit.h.

◆ COLLIDER_g109

#define COLLIDER_g109   0x20

Definition at line 2 of file osr_01_hit.h.

◆ COLLIDER_o484

#define COLLIDER_o484   0x1F

Definition at line 3 of file osr_01_hit.h.

◆ COLLIDER_o526

#define COLLIDER_o526   0x1E

Definition at line 4 of file osr_01_hit.h.

◆ COLLIDER_o525

#define COLLIDER_o525   0x1D

Definition at line 5 of file osr_01_hit.h.

◆ COLLIDER_o509

#define COLLIDER_o509   0x1C

Definition at line 6 of file osr_01_hit.h.

◆ COLLIDER_o506

#define COLLIDER_o506   0x1B

Definition at line 7 of file osr_01_hit.h.

◆ COLLIDER_o492

#define COLLIDER_o492   0x1A

Definition at line 8 of file osr_01_hit.h.

◆ COLLIDER_g108

#define COLLIDER_g108   0x19

Definition at line 9 of file osr_01_hit.h.

◆ COLLIDER_o553

#define COLLIDER_o553   0x18

Definition at line 10 of file osr_01_hit.h.

◆ COLLIDER_o527

#define COLLIDER_o527   0x17

Definition at line 11 of file osr_01_hit.h.

◆ COLLIDER_noko

#define COLLIDER_noko   0x16

Definition at line 12 of file osr_01_hit.h.

◆ COLLIDER_o542

#define COLLIDER_o542   0x15

Definition at line 13 of file osr_01_hit.h.

◆ COLLIDER_o555

#define COLLIDER_o555   0x14

Definition at line 14 of file osr_01_hit.h.

◆ COLLIDER_o556

#define COLLIDER_o556   0x13

Definition at line 15 of file osr_01_hit.h.

◆ COLLIDER_g101

#define COLLIDER_g101   0x12

Definition at line 16 of file osr_01_hit.h.

◆ COLLIDER_o561

#define COLLIDER_o561   0x11

Definition at line 17 of file osr_01_hit.h.

◆ COLLIDER_o544

#define COLLIDER_o544   0x10

Definition at line 18 of file osr_01_hit.h.

◆ COLLIDER_o543

#define COLLIDER_o543   0xF

Definition at line 19 of file osr_01_hit.h.

◆ COLLIDER_o545

#define COLLIDER_o545   0xE

Definition at line 20 of file osr_01_hit.h.

◆ COLLIDER_g100

#define COLLIDER_g100   0xD

Definition at line 21 of file osr_01_hit.h.

◆ COLLIDER_o486

#define COLLIDER_o486   0xC

Definition at line 22 of file osr_01_hit.h.

◆ COLLIDER_o491

#define COLLIDER_o491   0xB

Definition at line 23 of file osr_01_hit.h.

◆ COLLIDER_o522

#define COLLIDER_o522   0xA

Definition at line 24 of file osr_01_hit.h.

◆ COLLIDER_g99

#define COLLIDER_g99   0x9

Definition at line 25 of file osr_01_hit.h.

◆ COLLIDER_o521

#define COLLIDER_o521   0x8

Definition at line 26 of file osr_01_hit.h.

◆ COLLIDER_o489

#define COLLIDER_o489   0x7

Definition at line 27 of file osr_01_hit.h.

◆ COLLIDER_Default

#define COLLIDER_Default   0x6

Definition at line 28 of file osr_01_hit.h.

◆ COLLIDER_o562

#define COLLIDER_o562   0x5

Definition at line 29 of file osr_01_hit.h.

◆ COLLIDER_o462

#define COLLIDER_o462   0x4

Definition at line 30 of file osr_01_hit.h.

◆ COLLIDER_deilite

#define COLLIDER_deilite   0x3

Definition at line 31 of file osr_01_hit.h.

◆ COLLIDER_deilie

#define COLLIDER_deilie   0x2

Definition at line 32 of file osr_01_hit.h.

◆ COLLIDER_deilits

#define COLLIDER_deilits   0x1

Definition at line 33 of file osr_01_hit.h.

◆ COLLIDER_deilis

#define COLLIDER_deilis   0x0

Definition at line 34 of file osr_01_hit.h.

◆ ZONE_Root

#define ZONE_Root   0x8

Definition at line 36 of file osr_01_hit.h.

◆ ZONE_g32

#define ZONE_g32   0x7

Definition at line 37 of file osr_01_hit.h.

◆ ZONE_o230

#define ZONE_o230   0x6

Definition at line 38 of file osr_01_hit.h.

◆ ZONE_o229

#define ZONE_o229   0x5

Definition at line 39 of file osr_01_hit.h.

◆ ZONE_g1

#define ZONE_g1   0x4

Definition at line 40 of file osr_01_hit.h.

◆ ZONE_o35

#define ZONE_o35   0x3

Definition at line 41 of file osr_01_hit.h.

◆ ZONE_g7

#define ZONE_g7   0x2

Definition at line 42 of file osr_01_hit.h.

◆ ZONE_deilis

#define ZONE_deilis   0x1

Definition at line 43 of file osr_01_hit.h.

◆ ZONE_deilin

#define ZONE_deilin   0x0

Definition at line 44 of file osr_01_hit.h.