Paper Mario DX
Paper Mario (N64) modding
 
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part1.inc.c File Reference

Go to the source code of this file.

Macros

#define VINE_0_BASE   0x80200000
 
#define VINE_1_BASE   0x80204000
 
#define VINE_2_BASE   0x80207000
 
#define VINE_3_BASE   0x8020A000
 

Enumerations

enum  {
  VINE_0 = 0 , VINE_1 = 1 , VINE_2 = 2 , VINE_3 = 3 ,
  NUM_VINES = 4
}
 

Macro Definition Documentation

◆ VINE_0_BASE

#define VINE_0_BASE   0x80200000

Definition at line 19 of file part1.inc.c.

◆ VINE_1_BASE

#define VINE_1_BASE   0x80204000

Definition at line 20 of file part1.inc.c.

◆ VINE_2_BASE

#define VINE_2_BASE   0x80207000

Definition at line 21 of file part1.inc.c.

◆ VINE_3_BASE

#define VINE_3_BASE   0x8020A000

Definition at line 22 of file part1.inc.c.

Enumeration Type Documentation

◆ anonymous enum

anonymous enum
Enumerator
VINE_0 
VINE_1 
VINE_2 
VINE_3 
NUM_VINES 

Definition at line 1 of file part1.inc.c.

1 {
2 VINE_0 = 0,
3 VINE_1 = 1,
4 VINE_2 = 2,
5 VINE_3 = 3,
6 NUM_VINES = 4
7};
@ VINE_3
Definition part1.inc.c:5
@ VINE_2
Definition part1.inc.c:4
@ VINE_1
Definition part1.inc.c:3
@ NUM_VINES
Definition part1.inc.c:6
@ VINE_0
Definition part1.inc.c:2