Paper Mario DX
Paper Mario (N64) modding
 
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sam_07_hit.h File Reference

Go to the source code of this file.

Macros

#define COLLIDER_Root   0x1B
 
#define COLLIDER_g1   0x1A
 
#define COLLIDER_move1   0x19
 
#define COLLIDER_o116   0x18
 
#define COLLIDER_m1_kabe   0x17
 
#define COLLIDER_m1_yuka   0x16
 
#define COLLIDER_Default   0x15
 
#define COLLIDER_o130   0x14
 
#define COLLIDER_o117   0x13
 
#define COLLIDER_o129   0x12
 
#define COLLIDER_o118   0x11
 
#define COLLIDER_iwa2   0x10
 
#define COLLIDER_o127   0xF
 
#define COLLIDER_o119   0xE
 
#define COLLIDER_o128   0xD
 
#define COLLIDER_kabe1   0xC
 
#define COLLIDER_o126   0xB
 
#define COLLIDER_yuka   0xA
 
#define COLLIDER_exite   0x9
 
#define COLLIDER_tte   0x8
 
#define COLLIDER_ne   0x7
 
#define COLLIDER_deilie   0x6
 
#define COLLIDER_deilite   0x5
 
#define COLLIDER_exitw   0x4
 
#define COLLIDER_ttw   0x3
 
#define COLLIDER_nw   0x2
 
#define COLLIDER_deiliw   0x1
 
#define COLLIDER_deilitw   0x0
 
#define ZONE_Root   0x2
 
#define ZONE_g1   0x1
 
#define ZONE_o22   0x0
 

Macro Definition Documentation

◆ COLLIDER_Root

#define COLLIDER_Root   0x1B

Definition at line 1 of file sam_07_hit.h.

◆ COLLIDER_g1

#define COLLIDER_g1   0x1A

Definition at line 2 of file sam_07_hit.h.

◆ COLLIDER_move1

#define COLLIDER_move1   0x19

Definition at line 3 of file sam_07_hit.h.

◆ COLLIDER_o116

#define COLLIDER_o116   0x18

Definition at line 4 of file sam_07_hit.h.

◆ COLLIDER_m1_kabe

#define COLLIDER_m1_kabe   0x17

Definition at line 5 of file sam_07_hit.h.

◆ COLLIDER_m1_yuka

#define COLLIDER_m1_yuka   0x16

Definition at line 6 of file sam_07_hit.h.

◆ COLLIDER_Default

#define COLLIDER_Default   0x15

Definition at line 7 of file sam_07_hit.h.

◆ COLLIDER_o130

#define COLLIDER_o130   0x14

Definition at line 8 of file sam_07_hit.h.

◆ COLLIDER_o117

#define COLLIDER_o117   0x13

Definition at line 9 of file sam_07_hit.h.

◆ COLLIDER_o129

#define COLLIDER_o129   0x12

Definition at line 10 of file sam_07_hit.h.

◆ COLLIDER_o118

#define COLLIDER_o118   0x11

Definition at line 11 of file sam_07_hit.h.

◆ COLLIDER_iwa2

#define COLLIDER_iwa2   0x10

Definition at line 12 of file sam_07_hit.h.

◆ COLLIDER_o127

#define COLLIDER_o127   0xF

Definition at line 13 of file sam_07_hit.h.

◆ COLLIDER_o119

#define COLLIDER_o119   0xE

Definition at line 14 of file sam_07_hit.h.

◆ COLLIDER_o128

#define COLLIDER_o128   0xD

Definition at line 15 of file sam_07_hit.h.

◆ COLLIDER_kabe1

#define COLLIDER_kabe1   0xC

Definition at line 16 of file sam_07_hit.h.

◆ COLLIDER_o126

#define COLLIDER_o126   0xB

Definition at line 17 of file sam_07_hit.h.

◆ COLLIDER_yuka

#define COLLIDER_yuka   0xA

Definition at line 18 of file sam_07_hit.h.

◆ COLLIDER_exite

#define COLLIDER_exite   0x9

Definition at line 19 of file sam_07_hit.h.

◆ COLLIDER_tte

#define COLLIDER_tte   0x8

Definition at line 20 of file sam_07_hit.h.

◆ COLLIDER_ne

#define COLLIDER_ne   0x7

Definition at line 21 of file sam_07_hit.h.

◆ COLLIDER_deilie

#define COLLIDER_deilie   0x6

Definition at line 22 of file sam_07_hit.h.

◆ COLLIDER_deilite

#define COLLIDER_deilite   0x5

Definition at line 23 of file sam_07_hit.h.

◆ COLLIDER_exitw

#define COLLIDER_exitw   0x4

Definition at line 24 of file sam_07_hit.h.

◆ COLLIDER_ttw

#define COLLIDER_ttw   0x3

Definition at line 25 of file sam_07_hit.h.

◆ COLLIDER_nw

#define COLLIDER_nw   0x2

Definition at line 26 of file sam_07_hit.h.

◆ COLLIDER_deiliw

#define COLLIDER_deiliw   0x1

Definition at line 27 of file sam_07_hit.h.

◆ COLLIDER_deilitw

#define COLLIDER_deilitw   0x0

Definition at line 28 of file sam_07_hit.h.

◆ ZONE_Root

#define ZONE_Root   0x2

Definition at line 30 of file sam_07_hit.h.

◆ ZONE_g1

#define ZONE_g1   0x1

Definition at line 31 of file sam_07_hit.h.

◆ ZONE_o22

#define ZONE_o22   0x0

Definition at line 32 of file sam_07_hit.h.