Go to the source code of this file.
Functions | |
s32 | virtual_entity_create (EntityModelScript *) |
void | virtual_entity_set_pos (s32, s32, s32, s32) |
void | virtual_entity_set_scale (s32, f32, f32, f32) |
void | virtual_entity_delete_by_index (s32) |
INCLUDE_IMG ("battle/move/item/sleepy_sheep1.png", battle_item_sleepy_sheep1_png) | |
INCLUDE_PAL ("battle/move/item/sleepy_sheep1.pal", battle_item_sleepy_sheep1_pal) | |
INCLUDE_IMG ("battle/move/item/sleepy_sheep2.png", battle_item_sleepy_sheep2_png) | |
INCLUDE_PAL ("battle/move/item/sleepy_sheep2.pal", battle_item_sleepy_sheep2_pal) | |
INCLUDE_IMG ("battle/move/item/sleepy_sheep3.png", battle_item_sleepy_sheep3_png) | |
INCLUDE_PAL ("battle/move/item/sleepy_sheep3.pal", battle_item_sleepy_sheep3_pal) | |
Variables | |
s32 | D_802A3E88_7214D8 [] |
EntityModelScript * | D_802A3F28_721578 [10] |
f32 | D_802A3F00_721550 [] = { 1.0f, 1.0f, 0.75f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 0.75f, 0.75f } |
BSS s32 | D_802A3F54 |
BSS s32 | D_802A3F58 [10] |
BSS s32 | D_802A3F80 [2] |
BSS Vec3f | D_802A3F88 |
s32 virtual_entity_create | ( | EntityModelScript * | cmdList | ) |
Definition at line 550 of file virtual_entity.c.
void virtual_entity_set_pos | ( | s32 | index, |
s32 | posX, | ||
s32 | posY, | ||
s32 | posZ ) |
Definition at line 612 of file virtual_entity.c.
void virtual_entity_set_scale | ( | s32 | index, |
f32 | scaleX, | ||
f32 | scaleY, | ||
f32 | scaleZ ) |
Definition at line 620 of file virtual_entity.c.
void virtual_entity_delete_by_index | ( | s32 | index | ) |
Definition at line 636 of file virtual_entity.c.
Referenced by virtual_entity_delete_by_ref().
INCLUDE_IMG | ( | "battle/move/item/sleepy_sheep1.png" | , |
battle_item_sleepy_sheep1_png | ) |
INCLUDE_PAL | ( | "battle/move/item/sleepy_sheep1.pal" | , |
battle_item_sleepy_sheep1_pal | ) |
INCLUDE_IMG | ( | "battle/move/item/sleepy_sheep2.png" | , |
battle_item_sleepy_sheep2_png | ) |
INCLUDE_PAL | ( | "battle/move/item/sleepy_sheep2.pal" | , |
battle_item_sleepy_sheep2_pal | ) |
INCLUDE_IMG | ( | "battle/move/item/sleepy_sheep3.png" | , |
battle_item_sleepy_sheep3_png | ) |
INCLUDE_PAL | ( | "battle/move/item/sleepy_sheep3.pal" | , |
battle_item_sleepy_sheep3_pal | ) |
s32 D_802A3E88_7214D8 |
Definition at line 440 of file sleepy_sheep.c.
EntityModelScript * D_802A3F28_721578 |
Definition at line 455 of file sleepy_sheep.c.
f32 D_802A3F00_721550 = { 1.0f, 1.0f, 0.75f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 0.75f, 0.75f } |
Definition at line 453 of file sleepy_sheep.c.
BSS s32 D_802A3F54 |
Definition at line 22 of file sleepy_sheep.c.
BSS s32 D_802A3F58[10] |
Definition at line 23 of file sleepy_sheep.c.
BSS s32 D_802A3F80[2] |
Definition at line 24 of file sleepy_sheep.c.
Definition at line 25 of file sleepy_sheep.c.