Paper Mario DX
Paper Mario (N64) modding
 
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star_beam.c
Go to the documentation of this file.
1#include "common.h"
2#include "script_api/battle.h"
3#include "model.h"
4
5#define NAMESPACE battle_move_star_beam
6
9
16 Thread
19 Wait(10)
20 Loop(0)
21 Wait(1)
22 Call(N(GetStage))
23 IfEq(LVar0, 1)
25 EndIf
28 Label(0)
33 Goto(0)
34 EndIf
35 Loop(0)
36 Wait(1)
37 Call(N(GetStage))
38 IfEq(LVar0, 2)
40 EndIf
46 Return
47 End
48};
BSS s32 PopupMenu_SelectedIndex
Bytecode EvtScript[]
@ BS_FLAGS1_TRIGGER_EVENTS
Definition enums.h:3574
@ ITER_NO_MORE
Definition enums.h:2030
@ ITER_NEXT
Definition enums.h:2025
@ BTL_CAM_DEFAULT
Definition enums.h:4823
@ ACTOR_SELF
Definition enums.h:2084
@ DAMAGE_TYPE_STATUS_ALWAYS_HITS
Definition enums.h:2880
@ DAMAGE_TYPE_REMOVE_BUFFS
Definition enums.h:2872
#define IfNe(LVAR, RVAR)
Marks the beginning of an if statement that only executes if LVAR != RVAR.
Definition macros.h:272
#define End
Signals the end of EVT script data. A script missing this will likely crash on load.
Definition macros.h:213
#define EndLoop
Marks the end of a loop.
Definition macros.h:248
#define Goto(LABEL_ID)
Moves execution to the given label.
Definition macros.h:232
#define Label(LABEL_ID)
Marks this point in the script as a Goto target.
Definition macros.h:227
#define EndIf
Marks the end of an if statement or an else block.
Definition macros.h:298
#define ExecWait(EVT_SOURCE)
Launches a new child thread.
Definition macros.h:475
#define BreakLoop
Breaks out of the innermost loop.
Definition macros.h:251
#define Thread
Marks the start of a thread block.
Definition macros.h:544
#define EndThread
Marks the end of a thread block.
Definition macros.h:547
#define Wait(NUM_FRAMES)
Blocks for the given number of frames.
Definition macros.h:254
#define IfEq(LVAR, RVAR)
Marks the beginning of an if statement that only executes if LVAR == RVAR.
Definition macros.h:269
#define Call(FUNC, ARGS...)
Calls a given C EVT API function with any number of arguments.
Definition macros.h:576
#define Loop(TIMES)
Marks the beginning of a loop.
Definition macros.h:245
#define LVar0
Definition macros.h:148
#define Return
Kills the current EVT thread.
Definition macros.h:217