Paper Mario DX
Paper Mario (N64) modding
 
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stop_leech.h File Reference

Go to the source code of this file.

Macros

#define AC_LEECH_MAX_TIME   32767
 

Functions

void action_command_stop_leech_update (void)
 
void action_command_stop_leech_draw (void)
 
void action_command_stop_leech_free (void)
 

Macro Definition Documentation

◆ AC_LEECH_MAX_TIME

#define AC_LEECH_MAX_TIME   32767

Definition at line 17 of file stop_leech.h.

Function Documentation

◆ action_command_stop_leech_update()

void action_command_stop_leech_update ( void )

Referenced by action_command_update().

◆ action_command_stop_leech_draw()

void action_command_stop_leech_draw ( void )

Referenced by action_command_draw().

◆ action_command_stop_leech_free()

void action_command_stop_leech_free ( void )

Referenced by action_command_free().