Paper Mario DX
Paper Mario (N64) modding
 
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Action Struct Reference

Detailed Description

Definition at line 6 of file actions.h.

#include "world/actions.h"

Data Fields

void(* update )(void)
 
void * dmaStart
 
void * dmaEnd
 
s8 flag
 

Field Documentation

◆ update

void(* Action::update) (void)

Definition at line 7 of file actions.h.

Referenced by phys_peach_update(), and phys_update_action_state().

◆ dmaStart

void* Action::dmaStart

Definition at line 8 of file actions.h.

Referenced by phys_peach_update(), and phys_update_action_state().

◆ dmaEnd

void* Action::dmaEnd

Definition at line 9 of file actions.h.

Referenced by phys_peach_update(), and phys_update_action_state().

◆ flag

s8 Action::flag

Definition at line 10 of file actions.h.

Referenced by phys_peach_update().


The documentation for this struct was generated from the following file: