#include "entity.h"
Data Fields | ||
s32 | flags | |
s8 | renderMode | |
u8 | unk_05 | |
u8 | unk_06 | |
u8 | unk_07 | |
f32 | nextFrameTime | |
Set to 1.0 after each update. | ||
f32 | timeScale | |
Default is 1.0. | ||
EntityModelScript * | cmdListReadPos | |
union { | ||
Gfx * | displayList | |
SpriteRasterInfo * | imageData | |
} | gfx | |
Mtx | transform | |
EntityModelScript * | cmdListSavedPos | |
Vec3s * | vertexArray | |
void(* | fpSetupGfxCallback )(void *) | |
void * | setupGfxCallbackArg0 | |
s32 EntityModel::flags |
Definition at line 448 of file entity.h.
Referenced by clear_entity_model_flags(), exec_entity_model_commandlist(), func_80122F8C(), func_80122FB8(), set_entity_model_flags(), virtual_entity_list_render_UI(), and virtual_entity_list_render_world().
f32 EntityModel::nextFrameTime |
EntityModelScript* EntityModel::cmdListReadPos |
Definition at line 455 of file entity.h.
Referenced by set_entity_model_render_command_list().
union { ... } EntityModel::gfx |
EntityModelScript* EntityModel::cmdListSavedPos |
Definition at line 463 of file entity.h.
Referenced by bind_entity_model_setupGfx(), and render_entities().