#include "entity.h"
Data Fields | ||
s32 | flags | |
s8 | renderMode | |
u8 | unk_05 | |
u8 | unk_06 | |
u8 | unk_07 | |
f32 | nextFrameTime | |
Set to 1.0 after each update. | ||
f32 | timeScale | |
Default is 1.0. | ||
EntityModelScript * | cmdListReadPos | |
union { | ||
Gfx * | displayList | |
SpriteRasterInfo * | imageData | |
} | gfx | |
Mtx | transform | |
EntityModelScript * | cmdListSavedPos | |
Vec3s * | vertexArray | |
void(* | fpSetupGfxCallback )(void *) | |
void * | setupGfxCallbackArg0 | |
s32 EntityModel::flags |
Definition at line 448 of file entity.h.
Referenced by ALT_load_entity_model(), appendGfx_entity_model(), clear_entity_model_flags(), draw_entity_model_A(), draw_entity_model_B(), draw_entity_model_C(), draw_entity_model_D(), draw_entity_model_E(), exec_entity_model_commandlist(), free_entity_model_by_index(), func_80122F8C(), func_80122FB8(), load_entity_model(), set_entity_model_flags(), set_entity_model_render_command_list(), step_entity_model_commandlist(), update_npcs(), virtual_entity_list_render_UI(), and virtual_entity_list_render_world().
s8 EntityModel::renderMode |
Definition at line 449 of file entity.h.
Referenced by ALT_load_entity_model(), appendGfx_entity_model(), draw_entity_model_A(), draw_entity_model_B(), draw_entity_model_C(), draw_entity_model_D(), draw_entity_model_E(), load_entity_model(), and step_entity_model_commandlist().
f32 EntityModel::nextFrameTime |
Set to 1.0 after each update.
Definition at line 453 of file entity.h.
Referenced by ALT_load_entity_model(), exec_entity_model_commandlist(), load_entity_model(), set_entity_model_render_command_list(), and step_entity_model_commandlist().
f32 EntityModel::timeScale |
Default is 1.0.
Definition at line 454 of file entity.h.
Referenced by ALT_load_entity_model(), exec_entity_model_commandlist(), load_entity_model(), and set_entity_model_render_command_list().
EntityModelScript* EntityModel::cmdListReadPos |
Definition at line 455 of file entity.h.
Referenced by ALT_load_entity_model(), load_entity_model(), set_entity_model_render_command_list(), and step_entity_model_commandlist().
union { ... } EntityModel::gfx |
Mtx EntityModel::transform |
Definition at line 460 of file entity.h.
Referenced by appendGfx_entity_model(), draw_entity_model_A(), draw_entity_model_B(), draw_entity_model_C(), draw_entity_model_D(), and draw_entity_model_E().
EntityModelScript* EntityModel::cmdListSavedPos |
Definition at line 461 of file entity.h.
Referenced by ALT_load_entity_model(), load_entity_model(), set_entity_model_render_command_list(), and step_entity_model_commandlist().
Vec3s* EntityModel::vertexArray |
Definition at line 462 of file entity.h.
Referenced by ALT_load_entity_model(), appendGfx_entity_model(), draw_entity_model_A(), draw_entity_model_B(), draw_entity_model_C(), draw_entity_model_D(), draw_entity_model_E(), and load_entity_model().
void(* EntityModel::fpSetupGfxCallback) (void *) |
Definition at line 463 of file entity.h.
Referenced by ALT_load_entity_model(), appendGfx_entity_model(), bind_entity_model_setupGfx(), load_entity_model(), and render_entities().
void* EntityModel::setupGfxCallbackArg0 |
Definition at line 464 of file entity.h.
Referenced by appendGfx_entity_model(), and bind_entity_model_setupGfx().