Definition at line 10 of file game_modes.c.
Data Fields | |
u16 | flags |
void(* | init )(void) |
void(* | step )(void) |
void(* | renderBackUI )(void) |
void(* | renderFrontUI )(void) |
u16 GameModeData::flags |
Definition at line 11 of file game_modes.c.
Referenced by clear_game_mode(), render_game_mode_backUI(), render_game_mode_frontUI(), set_game_mode(), set_game_mode_render_frontUI(), and step_game_mode().
void(* GameModeData::init) (void) |
Definition at line 12 of file game_modes.c.
Referenced by set_game_mode().
void(* GameModeData::step) (void) |
Definition at line 13 of file game_modes.c.
Referenced by set_game_mode(), and step_game_mode().
void(* GameModeData::renderBackUI) (void) |
Definition at line 14 of file game_modes.c.
Referenced by render_game_mode_backUI(), and set_game_mode().
void(* GameModeData::renderFrontUI) (void) |
Definition at line 15 of file game_modes.c.
Referenced by render_game_mode_frontUI(), set_game_mode(), and set_game_mode_render_frontUI().