Paper Mario DX
Paper Mario (N64) modding
 
Loading...
Searching...
No Matches
tik_07_hit.h File Reference

Go to the source code of this file.

Macros

#define COLLIDER_Root   0x1D
 
#define COLLIDER_exitw   0x1C
 
#define COLLIDER_ttw   0x1B
 
#define COLLIDER_nw   0x1A
 
#define COLLIDER_deiliw   0x19
 
#define COLLIDER_deilitww   0x18
 
#define COLLIDER_d_exit2   0x17
 
#define COLLIDER_dokan_e2   0x16
 
#define COLLIDER_erb   0x15
 
#define COLLIDER_o48   0x14
 
#define COLLIDER_o34   0x13
 
#define COLLIDER_o33   0x12
 
#define COLLIDER_o32   0x11
 
#define COLLIDER_o31   0x10
 
#define COLLIDER_d_exit1   0xF
 
#define COLLIDER_dokan_e1   0xE
 
#define COLLIDER_Default   0xD
 
#define COLLIDER_kabe   0xC
 
#define COLLIDER_kabe2   0xB
 
#define COLLIDER_o83   0xA
 
#define COLLIDER_o89   0x9
 
#define COLLIDER_o82   0x8
 
#define COLLIDER_o90   0x7
 
#define COLLIDER_o88   0x6
 
#define COLLIDER_o87   0x5
 
#define COLLIDER_o81   0x4
 
#define COLLIDER_o86   0x3
 
#define COLLIDER_o84   0x2
 
#define COLLIDER_o85   0x1
 
#define COLLIDER_yuka   0x0
 
#define ZONE_Root   0xC
 
#define ZONE_on   0xB
 
#define ZONE_o3   0xA
 
#define ZONE_o2   0x9
 
#define ZONE_o1   0x8
 
#define ZONE_rigut   0x7
 
#define ZONE_r3   0x6
 
#define ZONE_r2   0x5
 
#define ZONE_r1   0x4
 
#define ZONE_left   0x3
 
#define ZONE_l3   0x2
 
#define ZONE_l2   0x1
 
#define ZONE_l1   0x0
 

Macro Definition Documentation

◆ COLLIDER_Root

#define COLLIDER_Root   0x1D

Definition at line 1 of file tik_07_hit.h.

◆ COLLIDER_exitw

#define COLLIDER_exitw   0x1C

Definition at line 2 of file tik_07_hit.h.

◆ COLLIDER_ttw

#define COLLIDER_ttw   0x1B

Definition at line 3 of file tik_07_hit.h.

◆ COLLIDER_nw

#define COLLIDER_nw   0x1A

Definition at line 4 of file tik_07_hit.h.

◆ COLLIDER_deiliw

#define COLLIDER_deiliw   0x19

Definition at line 5 of file tik_07_hit.h.

◆ COLLIDER_deilitww

#define COLLIDER_deilitww   0x18

Definition at line 6 of file tik_07_hit.h.

◆ COLLIDER_d_exit2

#define COLLIDER_d_exit2   0x17

Definition at line 7 of file tik_07_hit.h.

◆ COLLIDER_dokan_e2

#define COLLIDER_dokan_e2   0x16

Definition at line 8 of file tik_07_hit.h.

◆ COLLIDER_erb

#define COLLIDER_erb   0x15

Definition at line 9 of file tik_07_hit.h.

◆ COLLIDER_o48

#define COLLIDER_o48   0x14

Definition at line 10 of file tik_07_hit.h.

◆ COLLIDER_o34

#define COLLIDER_o34   0x13

Definition at line 11 of file tik_07_hit.h.

◆ COLLIDER_o33

#define COLLIDER_o33   0x12

Definition at line 12 of file tik_07_hit.h.

◆ COLLIDER_o32

#define COLLIDER_o32   0x11

Definition at line 13 of file tik_07_hit.h.

◆ COLLIDER_o31

#define COLLIDER_o31   0x10

Definition at line 14 of file tik_07_hit.h.

◆ COLLIDER_d_exit1

#define COLLIDER_d_exit1   0xF

Definition at line 15 of file tik_07_hit.h.

◆ COLLIDER_dokan_e1

#define COLLIDER_dokan_e1   0xE

Definition at line 16 of file tik_07_hit.h.

◆ COLLIDER_Default

#define COLLIDER_Default   0xD

Definition at line 17 of file tik_07_hit.h.

◆ COLLIDER_kabe

#define COLLIDER_kabe   0xC

Definition at line 18 of file tik_07_hit.h.

◆ COLLIDER_kabe2

#define COLLIDER_kabe2   0xB

Definition at line 19 of file tik_07_hit.h.

◆ COLLIDER_o83

#define COLLIDER_o83   0xA

Definition at line 20 of file tik_07_hit.h.

◆ COLLIDER_o89

#define COLLIDER_o89   0x9

Definition at line 21 of file tik_07_hit.h.

◆ COLLIDER_o82

#define COLLIDER_o82   0x8

Definition at line 22 of file tik_07_hit.h.

◆ COLLIDER_o90

#define COLLIDER_o90   0x7

Definition at line 23 of file tik_07_hit.h.

◆ COLLIDER_o88

#define COLLIDER_o88   0x6

Definition at line 24 of file tik_07_hit.h.

◆ COLLIDER_o87

#define COLLIDER_o87   0x5

Definition at line 25 of file tik_07_hit.h.

◆ COLLIDER_o81

#define COLLIDER_o81   0x4

Definition at line 26 of file tik_07_hit.h.

◆ COLLIDER_o86

#define COLLIDER_o86   0x3

Definition at line 27 of file tik_07_hit.h.

◆ COLLIDER_o84

#define COLLIDER_o84   0x2

Definition at line 28 of file tik_07_hit.h.

◆ COLLIDER_o85

#define COLLIDER_o85   0x1

Definition at line 29 of file tik_07_hit.h.

◆ COLLIDER_yuka

#define COLLIDER_yuka   0x0

Definition at line 30 of file tik_07_hit.h.

◆ ZONE_Root

#define ZONE_Root   0xC

Definition at line 32 of file tik_07_hit.h.

◆ ZONE_on

#define ZONE_on   0xB

Definition at line 33 of file tik_07_hit.h.

◆ ZONE_o3

#define ZONE_o3   0xA

Definition at line 34 of file tik_07_hit.h.

◆ ZONE_o2

#define ZONE_o2   0x9

Definition at line 35 of file tik_07_hit.h.

◆ ZONE_o1

#define ZONE_o1   0x8

Definition at line 36 of file tik_07_hit.h.

◆ ZONE_rigut

#define ZONE_rigut   0x7

Definition at line 37 of file tik_07_hit.h.

◆ ZONE_r3

#define ZONE_r3   0x6

Definition at line 38 of file tik_07_hit.h.

◆ ZONE_r2

#define ZONE_r2   0x5

Definition at line 39 of file tik_07_hit.h.

◆ ZONE_r1

#define ZONE_r1   0x4

Definition at line 40 of file tik_07_hit.h.

◆ ZONE_left

#define ZONE_left   0x3

Definition at line 41 of file tik_07_hit.h.

◆ ZONE_l3

#define ZONE_l3   0x2

Definition at line 42 of file tik_07_hit.h.

◆ ZONE_l2

#define ZONE_l2   0x1

Definition at line 43 of file tik_07_hit.h.

◆ ZONE_l1

#define ZONE_l1   0x0

Definition at line 44 of file tik_07_hit.h.