3API_CALLABLE(N(CheckMagikoopaCastTarget)) {
10 actorID = script->owner1.enemyID;
16 case ACTOR_TYPE_MAGIKOOPA:
17 case ACTOR_TYPE_FLYING_MAGIKOOPA:
18 case ACTOR_TYPE_MAGICLONE:
19 case ACTOR_TYPE_FLYING_MAGICLONE:
20 case ACTOR_TYPE_RED_MAGIKOOPA:
21 case ACTOR_TYPE_FLYING_RED_MAGIKOOPA:
22 case ACTOR_TYPE_GREEN_MAGIKOOPA:
23 case ACTOR_TYPE_FLYING_GREEN_MAGIKOOPA:
24 case ACTOR_TYPE_YELLOW_MAGIKOOPA:
25 case ACTOR_TYPE_FLYING_YELLOW_MAGIKOOPA:
26 case ACTOR_TYPE_GRAY_MAGIKOOPA:
27 case ACTOR_TYPE_FLYING_GRAY_MAGIKOOPA:
28 case ACTOR_TYPE_WHITE_MAGIKOOPA:
29 case ACTOR_TYPE_FLYING_WHITE_MAGIKOOPA:
30 case ACTOR_TYPE_UNUSED_5B:
31 case ACTOR_TYPE_UNUSED_5C:
32 case ACTOR_TYPE_UNUSED_5D:
33 case ACTOR_TYPE_UNUSED_5E:
34 case ACTOR_TYPE_UNUSED_5F:
35 case ACTOR_TYPE_UNUSED_60:
36 case ACTOR_TYPE_UNUSED_61:
37 case ACTOR_TYPE_UNUSED_62:
38 case ACTOR_TYPE_UNUSED_63:
39 case ACTOR_TYPE_UNUSED_64:
43 case ACTOR_TYPE_DRY_BONES:
s32 evt_get_variable(Evt *script, Bytecode var)
s32 evt_set_variable(Evt *script, Bytecode var, s32 value)
Actor * get_actor(s32 actorID)
@ AVAR_DryBones_Collapsed