10 .playerSearchInterval = 5,
13 .chaseUpdateInterval = 15,
14 .chaseRadius = 100.0f,
18EvtScript N(EVS_NpcAI_Paragoomba_Wander) = {
23 Call(N(FlyingAI_Main),
Ref(N(AISettings_Paragoomba_Wander)))
31 .level = ACTOR_LEVEL_PARAGOOMBA,
32 .ai = &N(EVS_NpcAI_Paragoomba_Wander),
ApiStatus SetSelfVar(Evt *script, b32 isInitialCall)
#define Ref(sym)
Address/pointer constant.
#define End
Signals the end of EVT script data. A script missing this will likely crash on load.
#define Call(FUNC, ARGS...)
Calls a given C EVT API function with any number of arguments.
#define Return
Kills the current EVT thread.