5 0.02, 0.02, 0.04, 0.08, 0.11, 0.2, 0.3, 0.31,
6 0.42, 0.46, 0.5, 0.53, 0.56, 0.59, 0.62, 0.65,
7 0.68, 0.71, 0.74, 0.77, 0.8, 0.83, 0.86, 0.89,
14 if (
source->functionTemp[0] == 0) {
18 if ((
source->functionTemp[0] > 4) && (
source->functionTemp[0] & 1)) {
19 fx_smoke_burst(1, block->pos.x, block->pos.y, block->pos.z, 1.0f, 20);
BSS s32 PopupMenu_SelectedIndex
s32 N push_block_handle_fall(Entity *block, Evt *source)
#define sfx_play_sound_at_position