Paper Mario DX
Paper Mario (N64) modding
 
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RaphaelRaven.inc.c
Go to the documentation of this file.
1#include "RaphaelRaven.h"
2
3EvtScript N(EVS_NpcAuxAI_RaphaelRaven) = {
4 Call(SetNpcScale, NPC_SELF, Float(1.5), Float(1.5), Float(1.5))
6 End
7};
8
9NpcSettings N(NpcSettings_RaphaelRaven) = {
10 .height = 98,
11 .radius = 80,
12 .level = ACTOR_LEVEL_NONE,
13 .otherAI = &N(EVS_NpcAuxAI_RaphaelRaven),
14};
Bytecode EvtScript[]
@ NPC_SELF
Definition enums.h:2526
s16 height
Definition npc.h:145
ApiStatus SetNpcScale(Evt *script, b32 isInitialCall)
#define End
Signals the end of EVT script data. A script missing this will likely crash on load.
Definition macros.h:213
#define Float(DOUBLE)
Definition macros.h:51
#define Call(FUNC, ARGS...)
Calls a given C EVT API function with any number of arguments.
Definition macros.h:576
#define Return
Kills the current EVT thread.
Definition macros.h:217