Paper Mario DX
Paper Mario (N64) modding
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RaphaelRaven.inc.c
Go to the documentation of this file.
1
#include "
RaphaelRaven.h
"
2
3
EvtScript
N(
EVS_NpcAuxAI_RaphaelRaven
) = {
4
Call
(
SetNpcScale
,
NPC_SELF
,
Float
(1.5),
Float
(1.5),
Float
(1.5))
5
Return
6
End
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};
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NpcSettings
N(
NpcSettings_RaphaelRaven
) = {
10
.
height
= 98,
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.radius = 80,
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.level =
ACTOR_LEVEL_NONE
,
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.otherAI = &N(
EVS_NpcAuxAI_RaphaelRaven
),
14
};
PopupMenu_SelectedIndex
BSS s32 PopupMenu_SelectedIndex
Definition
8a860_len_3f30.c:84
RaphaelRaven.h
EvtScript
Bytecode EvtScript[]
Definition
common_structs.h:14
NPC_SELF
@ NPC_SELF
Definition
enums.h:2526
NpcSettings::height
s16 height
Definition
npc.h:145
NpcSettings
Definition
npc.h:143
SetNpcScale
ApiStatus SetNpcScale(Evt *script, b32 isInitialCall)
End
#define End
Signals the end of EVT script data. A script missing this will likely crash on load.
Definition
macros.h:213
Float
#define Float(DOUBLE)
Definition
macros.h:51
Call
#define Call(FUNC, ARGS...)
Calls a given C EVT API function with any number of arguments.
Definition
macros.h:576
Return
#define Return
Kills the current EVT thread.
Definition
macros.h:217
src
world
common
npc
RaphaelRaven.inc.c
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