Paper Mario DX
Paper Mario (N64) modding
 
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Set80151310_0.inc.c
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1#include "common.h"
2#include "npc.h"
3
4API_CALLABLE(N(Set80151310_0)) {
6 return ApiStatus_DONE2;
7}
@ ENTITY_HIDE_MODE_0
Definition enums.h:2660
#define ApiStatus_DONE2
Definition evt.h:118
s32 gEntityHideMode
Definition entity.c:37