Paper Mario DX
Paper Mario (N64) modding
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Set80151310_0.inc.c
Go to the documentation of this file.
1
#include "common.h"
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#include "
npc.h
"
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API_CALLABLE(N(Set80151310_0)) {
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gEntityHideMode
=
ENTITY_HIDE_MODE_0
;
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return
ApiStatus_DONE2
;
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}
ENTITY_HIDE_MODE_0
@ ENTITY_HIDE_MODE_0
Definition
enums.h:2660
ApiStatus_DONE2
#define ApiStatus_DONE2
Definition
evt.h:118
npc.h
gEntityHideMode
s32 gEntityHideMode
Definition
entity.c:37
src
world
common
todo
Set80151310_0.inc.c
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