Paper Mario DX
Paper Mario (N64) modding
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ShyGuy_Stationary.inc.c
Go to the documentation of this file.
1
#include "
ShyGuy.h
"
2
3
NpcSettings
N(
NpcSettings_ShyGuy_Stationary
) = {
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.height = 23,
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.radius = 22,
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.level =
ACTOR_LEVEL_SHY_GUY
,
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.onHit = &
EnemyNpcHit
,
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.onDefeat = &
EnemyNpcDefeat
,
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.actionFlags =
AI_ACTION_JUMP_WHEN_SEE_PLAYER
,
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};
PopupMenu_SelectedIndex
BSS s32 PopupMenu_SelectedIndex
Definition
8a860_len_3f30.c:84
ShyGuy.h
AI_ACTION_JUMP_WHEN_SEE_PLAYER
@ AI_ACTION_JUMP_WHEN_SEE_PLAYER
Definition
enums.h:4611
NpcSettings
Definition
npc.h:143
EnemyNpcDefeat
EvtScript EnemyNpcDefeat
Definition
encounter.c:158
EnemyNpcHit
EvtScript EnemyNpcHit
Definition
encounter.c:131
src
world
common
enemy
ShyGuy_Stationary.inc.c
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