10 .playerSearchInterval = 5,
13 .chaseUpdateInterval = 15,
14 .chaseRadius = 100.0f,
19 Call(N(SwooperAI_Main),
Ref(N(AISettings_Swooper)))
29 .playerSearchInterval = 5,
32 .chaseUpdateInterval = 15,
33 .chaseRadius = 100.0f,
38 Call(N(SwooperAI_Main),
Ref(N(AISettings_Swoopula)))
46 .level = ACTOR_LEVEL_SWOOPER,
47 .ai = &N(EVS_NpcAI_Swooper),
56 .level = ACTOR_LEVEL_SWOOPULA,
57 .ai = &N(EVS_NpcAI_Swoopula),
#define Ref(sym)
Address/pointer constant.
#define End
Signals the end of EVT script data. A script missing this will likely crash on load.
#define Call(FUNC, ARGS...)
Calls a given C EVT API function with any number of arguments.
#define Return
Kills the current EVT thread.