Paper Mario DX
Paper Mario (N64) modding
 
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UnkBackgroundFunc3.inc.c
Go to the documentation of this file.
1#include "common.h"
2#include "model.h"
3
4API_CALLABLE(N(UnkBackgroundFunc3)) {
8 return ApiStatus_DONE2;
9}
@ ENV_TINT_SHROUD
Definition enums.h:4387
#define ApiStatus_DONE2
Definition evt.h:118
void mdl_set_all_tint_type(s32)
Definition model.c:4521
void mdl_set_shroud_tint_params(u8 r, u8 g, u8 b, u8 a)
Definition model.c:3906
u8 * gBackgroundTintModePtr
Definition model.c:105